![Permafrost Set - ESO header](/storage/headers/maelstrom-arena-trial-e-s-o-header-e5j-u0-a.jpg)
Permafrost Set - ESO
Permafrost Set - ESO
Arena
Level 50 - CP 160
![Permafrost Arena Armor Set Icon icon](/storage/icons/gear_snowreach_heavy_head_a.png)
Permafrost
(2 items) Adds 1206 Maximum Health(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) While you have a damage shield on you, your Health Recovery is increased by 1106.
Weapons
Heavy Armor
Jewels
Name: PermafrostHeavy Armor
Jewels
Type: Arena
DLC Requirement: Orsinium
Style: Barbaric
Location: Permafrost is an armor set in the Elder Scrolls Online that can be obtained in Maelstrom Arena. It is part of the Orsinium DLC pack.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Permafrost.
This armor set was discussed on Reddit. Learn what other players think about Permafrost.
Frequently asked questions
Which DLC do I need to obtain Permafrost in ESO?
To obtain Permafrost you must own the Orsinium DLCWhere does Permafrost drop in ESO?
Permafrost drops in Maelstrom ArenaRelated
![header](/storage/headers/sets-by-arena-category-e-s-o-banner-picture-header--m-v-eh-c9_medium.jpg)
Arena
Level 50 - CP 160
![Wrath of Elements Arena Armor Set Icon icon](/storage/icons/gear_reachv2_staff_a.png)
Wrath of Elements
(2 items) Casting Weakness to Elements on a target within 15 meters of you causes a surge of elemental energy to tether between you for 10 seconds. While the tether persists, enemies touching the tether take 331 Flame Damage 331 Shock Damage, or 331 Frost Damage every 1 second, which increases by 1% each time it deals damage, up to 20%. This effect can occur once every 10 seconds, and scales off the higher of your Weapon or Spell Damage.![header](/storage/headers/blackrose-prison-arena-trial-e-s-o-header-k6-o0r-q_medium.jpg)
Arena
Level 50 - CP 160
![Wild Impulse Arena Armor Set Icon icon](/storage/icons/gear_honorguard_staff_a.png)
Wild Impulse
(2 items) Reduce the cost of Impulse by 10%. Impulse places lingering elemental damage on your targets, dealing 605 Flame 605 Shock, and 605 Frost Damage over 8 seconds. Each element ticks once over the duration and its damage scales off the higher of your Weapon or Spell Damage.