Trial
Level 50 - CP 160
Concentrated Force
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within 5 seconds of each other for this effect to occur.
Weapons
Name: Concentrated ForceType: Trial
DLC Requirement: Clockwork City
Style: Apostle
Perfected version of this set: Perfected Concentrated Force
Location: This armor set modifies the following skills Status effects Concentrated Force is an armor set in the Elder Scrolls Online that can be obtained in Asylum Sanctorium. It is part of the Clockwork City DLC pack.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Concentrated Force.
This armor set was discussed on Reddit. Learn what other players think about Concentrated Force.
Frequently asked questions
Which DLC do I need to obtain Concentrated Force in ESO?
To obtain Concentrated Force you must own the Clockwork City DLCWhere does Concentrated Force drop in ESO?
Concentrated Force drops in Asylum SanctoriumRelated
Trial
Level 50 - CP 160
Lunar Bastion
(2 items) Adds 4% Healing Taken(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1206 Maximum Health
(5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2737 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
Trial
Level 50 - CP 160
Infallible Mage
(2 items) Adds 657 Critical Chance(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 657 Critical Chance, Your Heavy Attacks deal an additional 900 damage to monsters. Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%.
Trial
Level 50 - CP 160
Whorl of the Depths
(2 items) Adds 129 Weapon and Spell Damage(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Light Attack, you apply Whorl of the Depths to the target, dealing 988 Frost Damage over 8 seconds. When this effect ends, a 5 meter whirlpool is created under the target for 6 seconds and deals 743 Frost Damage every 1 second. This effect can occur once every 18 seconds and scales off the higher of your Weapon or Spell Damage.