Defensive Position Set - ESO header

Defensive Position Set - ESO

Defensive Position Set - ESO

Trial Level 50 - CP 160
Defensive Position Trial Armor Set Icon icon

Defensive Position

(2 items) When you reflect or absorb a spell projectile with Defensive Posture, you restore 2200 Magicka. If Defensive Posture expires without reflecting or absorbing a spell projectile, you restore 6600 Magicka instead.
Compare this armor set with other sets
Weapons
Name: Defensive Position
Type: Trial
DLC Requirement: Clockwork City
Style: Apostle
Perfected version of this set: Perfected Defensive Position
Location: This armor set modifies the following skills Defensive Position is an armor set in the Elder Scrolls Online that can be obtained in Asylum Sanctorium. It is part of the Clockwork City DLC pack.

Shield icon Hammer icon Dagger icon Axe icon Sword icon
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This armor set was discussed on Reddit. Learn what other players think about Defensive Position.

Frequently asked questions

Which DLC do I need to obtain Defensive Position in ESO?

To obtain Defensive Position you must own the Clockwork City DLC

Where does Defensive Position drop in ESO?

Defensive Position drops in Asylum Sanctorium

Related

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Trial Level 50 - CP 160
Perfected Stone-Talker's Oath Trial Armor Set Icon icon

Perfected Stone-Talker's Oath

(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) Adds 1096 Maximum Magicka, Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
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Trial Level 50 - CP 160
Perfected Vestment of Olorime Trial Armor Set Icon icon

Perfected Vestment of Olorime

(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) Adds 1096 Maximum Magicka, Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members in the circle gain Major Courage for 20 seconds, increasing your Weapon and Spell Damage by 430 for 20 seconds. This effect can occur once every 10 seconds.
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Trial Level 50 - CP 160
Perfected Whorl of the Depths Trial Armor Set Icon icon

Perfected Whorl of the Depths

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 657 Critical Chance, When you deal damage with a Light Attack, you apply Whorl of the Depths to the target, dealing 1048 Frost Damage over 8 seconds. When this effect ends, a 5 meter whirlpool is created under the target for 6 seconds and deals 788 Frost Damage every 1 second. This effect can occur once every 18 seconds and scales off the higher of your Weapon or Spell Damage.

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