![Mad Tinkerer Set - ESO header](/storage/headers/sets-by-overland-category-e-s-o-banner-picture-header-y-z-u17-x.jpg)
Mad Tinkerer Set - ESO
Mad Tinkerer Set - ESO
Overland
Level 50 - CP 160
![Mad Tinkerer Overland Armor Set Icon icon](/storage/icons/gear_apostle_light_head_a.png)
Mad Tinkerer
(2 items) Adds 657 Critical Chance(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage, you summon a Verminous Fabricant that charges the nearest enemy, dealing 1504 Shock Damage to all enemies in its path, knocking them into the air, and stunning them for 2 seconds. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
Weapons
Light Armor
Jewels
Name: Mad TinkererLight Armor
Jewels
Type: Overland
DLC Requirement: Clockwork City
Style: Apostle
Location: Champion Points that buff this armor set
- Backstabber (only while slotted)
- Deadly Aim (only while slotted)
- Fighting Finesse (only while slotted)
- Master-at-Arms (only while slotted)
- Piercing
- Precision
- Untamed Aggression (only while slotted)
- War Mage
Drop information:
This is an overland set. Overland sets drop according to the following rules:
This is an overland set. Overland sets drop according to the following rules:
- Delve bosses drop waist and feet
- World bosses drop head, chest, legs and weapons
- Public dungeon bosses drop shoulders, hands and weapons (In zones without public dungeons these drop for other mentioned sources)
- Dark Anchors (and equivalent world events) and treasure chests drop rings and necklaces (in zones without Dark Anchors these drop from treasure chests)
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 30, 2023: Mad Tinkerer Necklace
- Golden Vendor Week 14, 2023: Mad Tinkerer Ring
- Golden Vendor Week 43, 2022: Mad Tinkerer Necklace
- Golden Vendor Week 09, 2022: Mad Tinkerer Ring
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Mad Tinkerer.
This armor set was discussed on Reddit. Learn what other players think about Mad Tinkerer.
Unique Mad Tinkerer set items
Item | Type | Trait | Location | Quest or Boss |
---|---|---|---|---|
![]() ![]() |
Gloves | Training | Clockwork City Everwound Wellspring | Oasis in a Metal Desert |
![]() ![]() |
Shoes | Sturdy | Hag Fen | quest reward for Wicked Trade |
![]() ![]() |
Shoes | Sturdy | Vale of Tiers | Cogs of Fate |
![]() ![]() |
Robe / Shirt | Infused | Elegiac Replication | The Light of Knowledge |
![]() ![]() |
Breeches | Training | Clockwork City Mechanical Fundament | In Search of a Sponsor |
![]() ![]() |
Sash | Invigorating | Clockwork City Mnemonic Planisphere | The Astronomer's Apprentice |
Frequently asked questions
Which DLC do I need to obtain Mad Tinkerer in ESO?
To obtain Mad Tinkerer you must own the Clockwork City DLCWhere does Mad Tinkerer drop in ESO?
Mad Tinkerer drops in Asylum Sanctorium and Clockwork CityRelated
![header](/storage/headers/sets-by-overland-category-e-s-o-banner-picture-header-y-z-u17-x_medium.jpg)
Overland
Level 50 - CP 160
![Grace of Gloom Overland Armor Set Icon icon](/storage/icons/gear_nocturnal_heavy_head_a.png)
Grace of Gloom
(2 items) Adds 1206 Maximum Health(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Maximum Health
(5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 927 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
![header](/storage/headers/sets-by-overland-category-e-s-o-banner-picture-header-y-z-u17-x_medium.jpg)
Overland
Level 50 - CP 160
![Seventh Legion Brute Overland Armor Set Icon icon](/storage/icons/gear_orc_heavy_head_d.png)
Seventh Legion Brute
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 129 Health Recovery
(4 items) Adds 657 Critical Chance
(5 items) When you cast an ability that increases your Physical or Spell Resistance while in combat, you gain 341 Weapon and Spell Damage and 341 Health Recovery for 15 seconds. This effect can occur every 15 seconds.