Guild Stores
Released August 4, 2014 - PC - Patchnotes
Before this update, players were not able to dye their gear, but with this update dyes were released and brought a variety of possibilities to the game. At that point, only gear was able to be dyed, except for shields and weapons.
This update also brought 122 guild traders to the game. Up until this update players could only buy from the guild store at the bank and only from the guild they were a part of. With this, players were able to purchase items from other guilds, as long as they were able to win the bidding for the guild trader.
The delves in Coldharbour were revised and doubled in size. Prior to this, delves were simplistic in nature, consisting of a one-way loop with little to no variety.
New Features
- Armor Dyes
- Tied to earned achievements
- Unlocked dyes usable account-wide
- Dye stations added to each zone with new map markers
Guild Updates
- Management
- Guildmasters may create, delete, reorder and customise ranks
- The maximum is ten ranks, including Guildmaster
- Traders
- Guilds with 50+ members may bid on one merchant per week
- Bids are blind, the highest sum wins
- Un-hired traders may be hired for a flat fee until the bid period ends
- Heraldry (Tabards)
- Guilds with 10+ members may customise heraldry
- Tabards are sold through the guild store
- This does not require the ability to list items as a guild
- Bank Gold
- Guilds with 10+ members may store unlimited gold in the guild bank
- New permissions added to guild ranks