Mender's Bond Skill - ESO
Mender's Bond is a skill in the Restoration Staff skill line under the Weapon category in ESO (the Elder Scrolls Online)
Restoration Staff

Duration: 12 seconds
Maximum range: 20 meters
Cost Determined by Highest Max Resource
Effect
Tether yourself to an ally, manifesting a life link between you and them.
This is a scribing skill
Found in: Weapon > Restoration Staff
How to obtain: Reach Rank 25 in the Restoration Staff Weapon Skill Line.
This skill is part of the scribing system.
Grimoires for this skill must be unlocked and bought from the Chronicler Firandil in The Scholarium.
Depending on which focus script you select, this skill can change into the following morphs: Binding Bond, Fortifying Bond, Healing Bond, Heroic Bond, Magical Bond, Restorative Bond and Warding Bond
Mender's Bond is a skill in the Restoration Staff skill line under the Weapon category in ESO (the Elder Scrolls Online).
Mender's Bond - Scripts for Scribing
Here you can find a list of all scripts that can be used with the Mender's Bond skill using the scribing system.
Mender's Bond - Focus Script
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Grants the ally and other allies in the link a damage shield that absorbs 1814 damage every 1 second. |
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Transfers 1 Ultimate from you to the ally every 1 second. |
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Heals the ally and other allies in the link for 1140 Health every 1 second. |
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Removes and grants immunity to snares and immobilizations for 1 second to the ally and other allies in the link. |
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Grants the ally magical thorns which deal 650 Magic Damage to attackers, scaling off the ally's stats. |
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Transfers 10% of the damage the allied player or companions and other allied players or companions in the link take to you. |
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Restores 225 Magicka and 225 Stamina to the ally and other allies in the link every 1 second. |
Mender's Bond - Signature Script
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Dragonknight: For each enemy within 8 meters, up to 6, gain 50 Weapon and Spell Damage and reduce your damage taken by 2% plus 1% per enemy for 5 seconds. Sorcerer: Enchant your closest pet for 5 seconds to heal a nearby ally for 314 Health each time it deals damage, up to once a second. If you do not have a pet, you deal 709 Shock Damage to enemies within 8 meters of you. Nightblade: Restore 400 Magicka and Stamina if your target was above 50% Health. Increase your Critical Chance by 10% for 5 seconds if your target was at or below 50% Health. Warden: Create an 8 meter area for 2 seconds under your target once every 8 seconds that snares enemies by 70%, and charms them for 3 seconds when it expires. If no enemies are charmed, you restore 1435 Magicka and Stamina. Necromancer: Once every 3 seconds, increase your Health, Magicka, and Stamina by 2% for 10 seconds for each corpse within 12 meters, up to 10 times. If no corpses are nearby, create a corpse. Templar: For 5 seconds, you gain 1320 Armor and 150 Weapon and Spell Damage. If Sacred Ground is active on you, these values are increased by 50%. Arcanist: Create a Crux. |
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Grants immunity to disabling effects for 3 seconds to the ally. |
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Restores 80 Magicka and 80 Stamina every 1 second for 5 seconds to the ally and other allies when they leave the link. |
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Reduces the Movement Speed of enemies in the link by 30% for 2 seconds. |
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Increases Block amount by 8% and reduces Block cost by 8% for the ally and other allies in the link. |
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Heals the ally and other allies when they leave the link for 4368 Health over 5 seconds. |
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Grants a damage shield when other allies leave the link that absorbs 3475 damage for 6 seconds. |
Mender's Bond - Affix Script
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Afflicts Minor Breach to enemies in the link for 10 seconds, reducing Physical and Spell Resistance by 2974. |
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Afflicts Minor Brittle to enemies in the link for 10 seconds, increasing their Critical Damage taken by 10%. |
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Grants Minor Courage to the ally and allies in the link for 10 seconds, increasing Weapon and Spell Damage by 215. |
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Grants Empower to the ally and allies in the link for 10 seconds, increasing the damage of Heavy Attacks against monsters by 70%. |
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Grants Minor Evasion to the ally and allies in the link for 10 seconds, reducing damage from area attacks by 10%. |
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Grants Minor Force to the ally and allies in the link for 10 seconds, increasing Critical Damage by 10%. |
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Grants Minor Heroism to the ally and allies in the link for 10 seconds, generating 1 Ultimate every 1.5 seconds. |
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Grants Minor Intellect and Minor Endurance to the ally and allies in the link for 10 seconds, increasing Magicka and Stamina Recovery by 15%. |
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Afflicts Minor Maim to enemies in the link for 10 seconds, reducing damage done by 5%. |
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Grants Minor Protection to the ally and allies in the link for 10 seconds, reducing damage taken by 5%. |
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Grants Minor Vitality to the ally and allies in the link for 10 seconds, increasing healing received and damage shield strength by 6%. |
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Afflicts Minor Vulnerability to enemies in the link for 10 seconds, increasing damage taken by 5%. |
Top builds using Mender's Bond
![[PvP] Nightblade Healer - Update 42](/storage/uploads/build-editor/6DMZgEWhNu91AVqr0yxjqKqOII4VeqsZsz6iKDqr.webp)
2
Nightblade
PvP
[PvP] Nightblade Healer - Update 42
Sleepy_S

Warden
Healer
Powerful Warden Healer Build for ESO – Elder Scrolls Online
AlcastHQ

Nightblade
Healer
Powerful Nightblade Healer Build for ESO – Elder Scrolls Online
AlcastHQ
![[PvP] Sorcerer Healer - Update 42](/storage/uploads/build-editor/lUTGWhnJ5aHeUulfqTb6biToIg1R0BKyCkwZU5z4.webp)
1
Sorcerer
PvP
[PvP] Sorcerer Healer - Update 42
Sleepy_S

Arcanist
Healer
One Bar Arcanist Healer Build for ESO – Oakensoul Arcanist Healer
AlcastHQ

3
Sorcerer
PvP
Sorcerer PVP Healer - Update 45 (Cyrodiil, Battlegrounds, Imperial City)
degonyte
Mender's Bond in the news
Other Builds & Guides that use the Mender's Bond skill
- One Bar Arcanist Healer Build for ESO – Oakensoul Arcanist Healer
- Powerful Arcanist Healer Build for ESO – Elder Scrolls Online
- Powerful Dragonknight Healer Build for ESO Elder Scrolls Online
- Powerful Necromancer Healer Build for ESO – Elder Scrolls Online
- Powerful Nightblade Healer Build for ESO – Elder Scrolls Online
- Powerful Sorcerer Healer Build for ESO – Elder Scrolls Online
- Powerful Templar Healer Build for ESO – Elder Scrolls Online
- Powerful Warden Healer Build for ESO – Elder Scrolls Online
Restoration Staff skills
Ultimate abilities | |
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Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2904 Health every 1 second for 5 seconds. |
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Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 2999 Health every 1 second for 5 seconds.
When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken.
Also automatically casts Regeneration, Blessing of Protection, and Steadfast Ward.
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Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for 2904 Health every 1 second for 5 seconds.
Any friendly target you heal gains Major Force for 8 seconds, increasing their Critical Damage by 20%.
Any friendly target healed gains Major Force, increasing Critical Damage dealt.
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Scribing abilities |
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Tether yourself to an ally, manifesting a life link between you and them. | Active abilities |
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Summon restoring spirits with your staff, healing you and your allies in the target area for 4631 Health over 10 seconds. |
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Summon restoring spirits with your staff, healing you and your allies in the target area for 4642 Health over 10 seconds.
Increases your Magicka Recovery by 15 for each target affected, stacking up to 20 times.
You gain Magicka Recovery for each target healed.
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Summon restoring spirits with your staff, healing you and your allies in the target area for 5486 Health over 15 seconds.
Increases the duration.
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Share your staff's life-giving energy, healing you or a nearby ally for 3480 Health over 10 seconds. |
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Share your staff's life-giving energy, healing you or up to 3 nearby allies for 3594 over 10 seconds.
Heals two additional targets.
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Share your staff's life-giving energy, healing you or a nearby ally for 3594 Health over 5 seconds.
The healing increases by up to 50% more on targets under 100% Health.
The healing happens faster over a shorter duration and increases in healing on low Health targets.
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Slam your staff down to activate its blessings, healing you and your allies in front of you for 2613 Health. Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds. |
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Slam your staff down to activate its blessings, healing you and your allies in front of you for 2970 Health.
Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds.
Increases the size, healing done, and duration.
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Slam your staff down to activate its blessings, healing you and your allies in front of you for 2614 Health.
Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds.
Also grants Minor Berserk, increasing you and your allies' damage done. Cost decreases as ability ranks up.
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Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs 2323 damage. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds. |
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Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs 2399 damage.
The shield's strength is increased by up to 100%, depending on the severity of the target's wounds.
While the shield persists, the target is healed for 33% of the shield's remaining strength every second.
Heals target based on the shield's strength every second it persists.
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Call on your staff's strength to protect you and the lowest health ally around you with a damage shield that absorbs 2323 damage.
The shield's strength is increased by up to 100%, depending on the severity of the target's wounds.
Cast two shields instead of one, with one shield always on yourself. Reduces the cost as the ability ranks up.
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Focus your staff's power to apply Minor Lifesteal to an enemy for 24 seconds, healing you and your allies for 600 Health every 1 second when damaging them. |
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Focus your staff's power to apply Minor Lifesteal to an enemy for 30 seconds, healing you and your allies for 600 Health every 1 second when damaging them.
When you or an ally hits the target, they gain Minor Expedition, which increases their Movement Speed by 15% for 4 seconds.
Allies who hit the enemy target also gain Minor Expedition.
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Focus your staff's power to apply Minor Lifesteal to an enemy for 30 seconds, healing you and your allies for 600 Health every 1 second when damaging them.
Also applies Minor Magickasteal to the enemy for 30 seconds, causing you and your allies to restore 168 Magicka every 1 second when damaging them.
Also applies Minor Magickasteal to the enemy.
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Passive abilities | |
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You gain Major Mending for 4 seconds after completing a fully-charged Heavy Attack, increasing your healing done by 16%. You also heal yourself or an ally within 15 meters of the target for 50% of the damage inflicted by the final hit of a fully-charged Heavy Attack. |
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Increases your healing by 15% on allies under 30% Health. |
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Your fully-charged Heavy Attacks restore 30% more Magicka. |
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Restores 600 Magicka whenever you block an attack. This effect can occur once every .25 seconds. |
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Increases healing with Restoration Staff spells by 5%. |