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When you heal yourself or an ally under 40% Health with a Green Balance ability you gain Major Mending, increasing your healing done by 16% for 4 seconds. | |
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You gain Major Mending for 4 seconds after completing a fully-charged Heavy Attack, increasing your healing done by 16%. You also heal yourself or an ally within 15 meters of the target for 50% of the damage inflicted by the final hit of a fully-charged Heavy Attack. | |
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Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs 1365 damage. This portion of the ability scales off your Max Health.
You also gain Major Mending, increasing your healing done by 16% for 6.7 seconds.
Increases duration of Major Mending. |
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Call the earth to your defense, granting a damage shield for nearby allies that absorbs 1365 damage. Your own damage shield absorbs 3414 damage. This portion of the ability scales off your Max Health.
You also gain Major Mending, increasing your healing done by 16% for 2.5 seconds.
Increased shield strength on self. |
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Call the earth to your defense, granting a damage shield for you and nearby allies that absorbs 1321 damage. This portion of the ability scales off your Max Health. You also gain Major Mending, increasing your healing done by 16% for 2.5 seconds. |
![]() Wisdom of Vanus Overland |
Wisdom of Vanus Overland |
(2 items) Adds 1096 Maximum Magicka (3 items) Adds 129 Magicka Recovery (4 items) Adds 1096 Maximum Magicka (5 items) Adds 129 Weapon and Spell Damage, After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff. |