One Bar Hybrid Necromancer - Build PvE - ESO

This is a solo Necromancer that can hang with some of the best Vateshran builds out there! Good single target damage, good surviability, decent area damage. Its a fun, simple to play build!

By SmallIceburg   •  Updated 1 year ago

Gold Road PvE Stamina Damage Dealer Necromancer

Introduction

This is a solo Necromancer that can hang with some of the best Vateshran builds out there! Good single target damage, good surviability, decent area damage. Its a fun, simple to play build!

Armor Sets

All equipped armor sets
Equipped active Skills
Plan a skill bar with this build

Champion Points

All active and passive stars

Character

All about character setup

Attributes

  • Icon icon
    Magicka
    0
  • Icon icon
    Health
    10
  • Icon icon
    Stamina
    54

Mundus stone, Curse

Food, Drinks & Potions
Icon icon Orzorga's Smoked Bear Haunch
Increase Max Health by 4312, Health Recovery by 406 and Stamina and Magicka Recovery by 369 for 2 hours.
Frost Mirriam (1)
Perfect Roe (1)
Red Meat (1)
Tomato (1)
White Cap (1)
Icon icon Jewels of Misrule
Increase Stamina and Magicka Recovery by 357 and Max Health by 3927 for 2 hours.
These effects are scaled based on your level.
Bervez Juice (1)
Lotus (1)
Mint (1)
Rose (1)
Columbine (1)
Icon icon
Essence of Health
Restore 8536 Health immediately.
Grants Major Fortitude which increases your Health Recovery by 30% for 52.8 seconds.

Restore 7582 Magicka immediately.
Grants you Major Intellect which increases your Magicka Recovery by 30% for 47.6 seconds.

Restore 7582 Stamina immediately.
Grants Major Endurance which increases your Stamina Recovery by 30% for 47.6 seconds.
Icon icon
Crown Tri-Restoration Potion

Passives

All passive Skills

Addon Export

You can use this to import this build into the following addons: Caro's Skill Point Saver.

Buffs & Debuffs

Buffs granted from skills, items & potions
Empower icon
Empower
Increases the damage of your Heavy Attacks by 70%.
Gallop icon
Gallop
Increases Mounted Speed by 15%
Major Breach icon
Major Breach
Reduces Physical and Spell Resistance by 5948
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Major Defile icon
Major Defile
Reduces Healing Received and Health Recovery by 12%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Major Resolve icon
Major Resolve
Increases Physical Resistance and Spell Resistance by 5948
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%
Major Vulnerability icon
Major Vulnerability
Increases Damage Taken by 10%
Minor Aegis icon
Minor Aegis
Decreases Damage Taken in Dungeons & Trials by 5%
Minor Berserk icon
Minor Berserk
Increases all damage done by 5%
Minor Courage icon
Minor Courage
Increases Weapon Damage and Spell Damage by 215
Minor Endurance icon
Minor Endurance
Increases your Stamina Recovery by 15%
Minor Force icon
Minor Force
Increases Critical Damage by 10%
Minor Fortitude icon
Minor Fortitude
Increases Health Recovery by 15%
Minor Heroism icon
Minor Heroism
Grants 1 Ultimate every 1.5 seconds
Minor Intellect icon
Minor Intellect
Increases your Magicka Recovery by 15%
Minor Mending icon
Minor Mending
Increases Healing Done by 8%
Minor Protection icon
Minor Protection
Reduces damage taken by 5%
Minor Resolve icon
Minor Resolve
Increases Physical Resistance and Spell Resistance by 2974
Minor Slayer icon
Minor Slayer
Increases damage dealt in Dungeons and Trials by 5%
Minor Vulnerability icon
Minor Vulnerability
Increases Damage Taken by 5%

Guide

Build Explanation

The build is very simple to play. Cast Blastbones whenever you can, keep your damage over time skills up (Unnerving Boneyard, Consuming Trap), cast resolving vigor as a pre-buff (before the fight starts) or when needed. Cast your ult when it is useful, when you need a stun, or when you need lots of damage. And finally, if all of that is done, cast your spammable Bloodthirst. Under 25% health, skip Blastbones for Bloodthirst, and only reapply damage over time skills if the boss will take the full duration of damage from them.