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Deadly Strike Set - ESO header

Deadly Strike Set - ESO

Deadly Strike Set - ESO

PvP Level 50 - CP 160
Deadly Strike PvP Armor Set Icon icon

Deadly Strike

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increase the damage your damage over time and channeled attacks do by 15%.
Compare this armor set with other sets
Weapons
Jewels
Medium Armor
Name: Deadly Strike
Type: PvP
Location: Location info: Bruma Elite Gear Vendor
Deadly Strike is an armor set in the Elder Scrolls Online that can be obtained in Cyrodiil. It is part of the base game.

Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Deadly Strike.

Frequently asked questions

Which DLC do I need to obtain Deadly Strike in ESO?

Deadly Strike is part of the base-game, you do not need any additional DLC packs to obtain it

Where does Deadly Strike drop in ESO?

Deadly Strike drops in Cyrodiil

Related

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PvP Level 50 - CP 160
Blessing of the Potentates PvP Armor Set Icon icon

Blessing of the Potentates

(2 items) Reduces your damage taken from Players by 3%.
(3 items) Reduces the cost of your Ultimate abilities by 15%.
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PvP Level 50 - CP 160
Hawk's Eye PvP Armor Set Icon icon

Hawk's Eye

(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Reduces the cost and increases the damage of your Bow abilities by 6%.
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PvP Level 50 - CP 160
The Arch-Mage PvP Armor Set Icon icon

The Arch-Mage

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Maximum Magicka
(5 items) When you complete a fully-charged Heavy Attack, you gain an additional 506 Magicka Recovery for 10 seconds.
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PvP Level 50 - CP 160
Jerall Mountains Warchief PvP Armor Set Icon icon

Jerall Mountains Warchief

(1 item) Adds 129 Weapon and Spell Damage
(2 items) Dealing damage applies a stack of Malady to your enemy, reducing healing received by 1% for 5 seconds, up to 35 stacks. You can apply a stack once every 0.5 seconds. Applying Malady gives you a stack of Contagion, reducing healing received by 1% for 5 seconds, up to 15 stacks. You can only gain a stack once every 1 second.

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