Cyrodiil - ESO
Sets in Cyrodiil
54 sets
PvP
Level 50 - CP 160

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) When you deal damage, you deal 330 Disease damage to the target. The enemy is then afflicted with the Diseased status effect, applying Minor Defile to the target, reducing their Healing Received and damage shield strength by 6% for 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) When you deal damage, you deal 330 Disease damage to the target. The enemy is then afflicted with the Diseased status effect, applying Minor Defile to the target, reducing their Healing Received and damage shield strength by 6% for 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
PvP
Level 50 - CP 160

(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Maximum Health
(5 items) Increase your Health Recovery by 2% of your sum total Physical Resistance and Spell Resistance, up to a maximum of 1320.
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Maximum Health
(5 items) Increase your Health Recovery by 2% of your sum total Physical Resistance and Spell Resistance, up to a maximum of 1320.
PvP
Level 50 - CP 160

(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you take damage, you heal you and your group members within 7 meters of you for 1412 Health over 3 seconds. This effect can occur once every 3 seconds and scales off the higher of your Max Magicka or Stamina.
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you take damage, you heal you and your group members within 7 meters of you for 1412 Health over 3 seconds. This effect can occur once every 3 seconds and scales off the higher of your Max Magicka or Stamina.
PvP
Level 50 - CP 160

(2 items) Adds 1487 Armor
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) Reduce the duration of Breakable Crowd Control, Immobilizes, and Snares on you by 75%. Reduce the duration of your Breakable Crowd Control, Immobilizes, and Snares by 38%.
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) Reduce the duration of Breakable Crowd Control, Immobilizes, and Snares on you by 75%. Reduce the duration of your Breakable Crowd Control, Immobilizes, and Snares by 38%.
PvP
Level 50 - CP 160

(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Reduces your damage taken from Players by 3%.
(5 items) Reduces your damage taken from Siege Weapons and Player area of effect abilities by 10%.
(3 items) Adds 4% Healing Taken
(4 items) Reduces your damage taken from Players by 3%.
(5 items) Reduces your damage taken from Siege Weapons and Player area of effect abilities by 10%.
PvP
Level 50 - CP 160

(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 4% Healing Done
(5 items) When you Block, heal yourself or a group member within 15 meters of you for 897 Health. This effect can occur every 1 second and scales off your Max Health.
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 4% Healing Done
(5 items) When you Block, heal yourself or a group member within 15 meters of you for 897 Health. This effect can occur every 1 second and scales off your Max Health.
PvP
Level 50 - CP 160

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1096 Maximum Stamina
(5 items) Reduces the cost of all of your abilities by 6%.
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1096 Maximum Stamina
(5 items) Reduces the cost of all of your abilities by 6%.
PvP
Level 50 - CP 160

(2 items) Adds 1487 Armor
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) Generate an aura that causes you and 11 group members within the aura to take 10% less damage from projectiles. This bonus persists through death. You can only be affected by one instance of Beckoning Steel.
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) Generate an aura that causes you and 11 group members within the aura to take 10% less damage from projectiles. This bonus persists through death. You can only be affected by one instance of Beckoning Steel.
PvP
Level 50 - CP 160

(2 items) Reduces your damage taken from Players by 3%.
(3 items) Reduces the cost of your Ultimate abilities by 15%.
(3 items) Reduces the cost of your Ultimate abilities by 15%.
PvP
Level 50 - CP 160

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) Reduce damage taken from Players by 10%.
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) Reduce damage taken from Players by 10%.
PvP
Level 50 - CP 160

(1 item) Adds 1487 Offensive Penetration
(2 items) When you kill a Player, gain a stack of Blood Debt for 0.5 seconds. When Blood Debt expires, you and up to 5 group members within 28 meters of you gain 15 Ultimate per stack of Blood Debt.
(2 items) When you kill a Player, gain a stack of Blood Debt for 0.5 seconds. When Blood Debt expires, you and up to 5 group members within 28 meters of you gain 15 Ultimate per stack of Blood Debt.
PvP
Level 50 - CP 160

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) When you Block, heal for 2871 Health. This effect can occur every 4 seconds and scales off your Max Health.
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) When you Block, heal for 2871 Health. This effect can occur every 4 seconds and scales off your Max Health.
Craftable
Level 50 - CP 160

(2 items) Adds 424 Critical Resistance
(3 items) Adds 1206 Maximum Health
(4 items) Adds 424 Critical Resistance
(5 items) When you take critical damage, you apply Minor Uncertainty and Minor Enervation to the enemy for 9 seconds, reducing their Physical and Spell Critical by 1314 and reducing their Critical Damage by 10%. An enemy can only be affected by your Critical Riposte once every 10 seconds.
(3 items) Adds 1206 Maximum Health
(4 items) Adds 424 Critical Resistance
(5 items) When you take critical damage, you apply Minor Uncertainty and Minor Enervation to the enemy for 9 seconds, reducing their Physical and Spell Critical by 1314 and reducing their Critical Damage by 10%. An enemy can only be affected by your Critical Riposte once every 10 seconds.
PvP
Level 50 - CP 160

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Magicka Recovery
(5 items) When you heal yourself or an ally with a direct heal ability, remove up to 3 negative effects from them. If a negative effect was removed this way, your target restores 678 Magicka. This effect can occur every 8 seconds per target.
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Magicka Recovery
(5 items) When you heal yourself or an ally with a direct heal ability, remove up to 3 negative effects from them. If a negative effect was removed this way, your target restores 678 Magicka. This effect can occur every 8 seconds per target.
Craftable
Level 50 - CP 160

(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Magicka
(5 items) Adds 1206 Maximum Health, When you are affected by a disabling effect, you automatically Break Free for no cost. After using this effect, you become Winded and cannot trigger this effect or others like it for 21 seconds.
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Magicka
(5 items) Adds 1206 Maximum Health, When you are affected by a disabling effect, you automatically Break Free for no cost. After using this effect, you become Winded and cannot trigger this effect or others like it for 21 seconds.
PvP
Level 50 - CP 160

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increase the damage your damage over time and channeled attacks do by 15%.
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increase the damage your damage over time and channeled attacks do by 15%.
PvP
Level 50 - CP 160

(2 items) Adds 1487 Armor
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Magicka
(5 items) When you take damage, you have a 25% chance to restore 2012 Magicka. This effect can occur once every 4 seconds.
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Magicka
(5 items) When you take damage, you have a 25% chance to restore 2012 Magicka. This effect can occur once every 4 seconds.
PvP
Level 50 - CP 160

(2 items) Adds 657 Critical Chance
(3 items) Adds 1652 Critical Chance to your ranged direct damage abilities.
(3 items) Adds 1652 Critical Chance to your ranged direct damage abilities.
PvP
Level 50 - CP 160

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While in combat, increases the duration of your Flame Damage over Time abilities by 5 seconds. This effect does not work with beam or channeled effects.
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While in combat, increases the duration of your Flame Damage over Time abilities by 5 seconds. This effect does not work with beam or channeled effects.
PvP
Level 50 - CP 160

(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) When you deal direct damage, you have a 10% chance to create an area under the target that detonates after 1 second, applying Enervating Aura for 10 seconds to enemies within 5 meters. Enervating Aura lowers the Health Recovery, Magicka Recovery, and Stamina Recovery of enemy players by 129 per player hit. This effect can occur once every 15 seconds.
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) When you deal direct damage, you have a 10% chance to create an area under the target that detonates after 1 second, applying Enervating Aura for 10 seconds to enemies within 5 meters. Enervating Aura lowers the Health Recovery, Magicka Recovery, and Stamina Recovery of enemy players by 129 per player hit. This effect can occur once every 15 seconds.
PvP
Level 50 - CP 160

(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) Adds 1487 Armor, While in combat, every 1 second you apply Minor Defile to enemies within 5 meters of you for 2 seconds, reducing their healing received and damage shield strength by 6%.
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) Adds 1487 Armor, While in combat, every 1 second you apply Minor Defile to enemies within 5 meters of you for 2 seconds, reducing their healing received and damage shield strength by 6%.
PvP
Level 50 - CP 160

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 2406 Maximum Magicka
(3 items) Adds 2406 Maximum Magicka
PvP
Level 50 - CP 160

(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Reduces the cost and increases the damage of your Bow abilities by 6%.
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Reduces the cost and increases the damage of your Bow abilities by 6%.
PvP
Level 50 - CP 160

(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Heavy Attack, gain 1236 Offensive Penetration for each enemy within 8 meters of your target for 10 seconds. This effect can occur once every 7 seconds.
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Heavy Attack, gain 1236 Offensive Penetration for each enemy within 8 meters of your target for 10 seconds. This effect can occur once every 7 seconds.
PvP
Level 50 - CP 160

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Stamina Recovery
(5 items) After Breaking Free, you gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 5% and generating 1 Ultimate every 1.5 seconds.
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Stamina Recovery
(5 items) After Breaking Free, you gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 5% and generating 1 Ultimate every 1.5 seconds.
PvP
Level 50 - CP 160

(1 item) Adds 129 Weapon and Spell Damage
(2 items) Dealing damage applies a stack of Malady to your enemy, reducing healing received by 1% for 5 seconds, up to 35 stacks. You can apply a stack once every 0.5 seconds. Applying Malady gives you a stack of Contagion, reducing healing received by 1% for 5 seconds, up to 15 stacks. You can only gain a stack once every 1 second.
(2 items) Dealing damage applies a stack of Malady to your enemy, reducing healing received by 1% for 5 seconds, up to 35 stacks. You can apply a stack once every 0.5 seconds. Applying Malady gives you a stack of Contagion, reducing healing received by 1% for 5 seconds, up to 15 stacks. You can only gain a stack once every 1 second.
PvP
Level 50 - CP 160

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) Adds 2291 Armor, When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you distort time on your enemy. After 3 seconds, the enemy bursts with temporal energy, reducing the Movement Speed of all enemies within 12 meters by 70% for 6 seconds and stunning them for 3 seconds. This effect can be blocked and can occur once every 15 seconds.
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) Adds 2291 Armor, When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you distort time on your enemy. After 3 seconds, the enemy bursts with temporal energy, reducing the Movement Speed of all enemies within 12 meters by 70% for 6 seconds and stunning them for 3 seconds. This effect can be blocked and can occur once every 15 seconds.
PvP
Level 50 - CP 160

(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 657 Critical Chance
(5 items) When you deal direct damage while 12 meters or further from your target, you heal for 521 Health and restore 1314 Stamina. This effect can occur once every 5 seconds and the heal scales off the higher of your Max Magicka or Stamina.
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 657 Critical Chance
(5 items) When you deal direct damage while 12 meters or further from your target, you heal for 521 Health and restore 1314 Stamina. This effect can occur once every 5 seconds and the heal scales off the higher of your Max Magicka or Stamina.
PvP
Level 50 - CP 160

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) Reduces your damage done with area of effect attacks by 5%, but grants Major Evasion at all times; reducing your damage taken from area of effect attacks by 20%.
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) Reduces your damage done with area of effect attacks by 5%, but grants Major Evasion at all times; reducing your damage taken from area of effect attacks by 20%.
PvP
Level 50 - CP 160

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Magicka
(5 items) While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka ability will cost no Magicka.
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Magicka
(5 items) While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka ability will cost no Magicka.
PvP
Level 50 - CP 160

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Reduces the cost of your Stamina abilities by 5% and increases the damage of your Bow abilities against Players by 8%.
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Reduces the cost of your Stamina abilities by 5% and increases the damage of your Bow abilities against Players by 8%.
PvP
Level 50 - CP 160

(1 item) Adds 424 Critical Resistance
(2 items) When you are forcefully moved via a Pull, Knockback or Teleport ability, gain a damage shield that absorbs up to 15112 damage for 6 seconds. This damage shield is not affected by Battle Spirit. This effect can occur once every 14 seconds. While you do not have the damage shield from this set, reduce your damage taken from players by 5%.
(2 items) When you are forcefully moved via a Pull, Knockback or Teleport ability, gain a damage shield that absorbs up to 15112 damage for 6 seconds. This damage shield is not affected by Battle Spirit. This effect can occur once every 14 seconds. While you do not have the damage shield from this set, reduce your damage taken from players by 5%.
PvP
Level 50 - CP 160

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Gain 449 Offensive Penetration against enemies for each Major Buff they have active. Gain 20 Weapon and Spell Damage against enemies for each Minor Buff they have active.
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Gain 449 Offensive Penetration against enemies for each Major Buff they have active. Gain 20 Weapon and Spell Damage against enemies for each Minor Buff they have active.
PvP
Level 50 - CP 160

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 657 Critical Chance
(5 items) When your healing critically strikes while Battle Spirit is active, you and group members within 12 meters of you gain 1650 Critical Resistance and 300 Weapon and Spell Damage for 20 seconds. Each group member affected reduces the Weapon and Spell Damage by 15 and Critical Resistance by 83. This effect can occur once every 15 seconds.
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 657 Critical Chance
(5 items) When your healing critically strikes while Battle Spirit is active, you and group members within 12 meters of you gain 1650 Critical Resistance and 300 Weapon and Spell Damage for 20 seconds. Each group member affected reduces the Weapon and Spell Damage by 15 and Critical Resistance by 83. This effect can occur once every 15 seconds.
PvP
Level 50 - CP 160

(2 items) Adds 657 Critical Chance
(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Each time you attempt to reduce the target's Physical or Spell Resistance, you gain a stack of Ravager for 5 seconds, increasing your Weapon and Spell Damage by 146. You can gain a stack every 1 second. At 4 stacks, the duration doubles but cannot be refreshed.
(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Each time you attempt to reduce the target's Physical or Spell Resistance, you gain a stack of Ravager for 5 seconds, increasing your Weapon and Spell Damage by 146. You can gain a stack every 1 second. At 4 stacks, the duration doubles but cannot be refreshed.
PvP
Level 50 - CP 160

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 657 Critical Chance
(5 items) Reduces the cost of all of your abilities by 6%.
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 657 Critical Chance
(5 items) Reduces the cost of all of your abilities by 6%.
PvP
Level 50 - CP 160

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 657 Critical Chance
(5 items) When you heal yourself or an ally with a healing over time ability, grant them 1400 Critical Resistance for 5 seconds.
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 657 Critical Chance
(5 items) When you heal yourself or an ally with a healing over time ability, grant them 1400 Critical Resistance for 5 seconds.
PvP
Level 50 - CP 160

(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Adds 266 Weapon and Spell Damage, When you begin to crouch, gain Stealth Detection for 10 seconds. This effect can only be activated every 30 seconds.
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Adds 266 Weapon and Spell Damage, When you begin to crouch, gain Stealth Detection for 10 seconds. This effect can only be activated every 30 seconds.
PvP
Level 50 - CP 160

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) While you are Sneaking or invisible and are not moving, heal for 2150 Health and restore 2150 Stamina every 1 second.
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) While you are Sneaking or invisible and are not moving, heal for 2150 Health and restore 2150 Stamina every 1 second.
PvP
Level 50 - CP 160

(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 1487 Offensive Penetration
(5 items) When an enemy blocks one of your attacks, increase your Offensive Penetration by 631 for 5 seconds. This effect can stack up to 20 times. You can gain one stack every 0.5 seconds.
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 1487 Offensive Penetration
(5 items) When an enemy blocks one of your attacks, increase your Offensive Penetration by 631 for 5 seconds. This effect can stack up to 20 times. You can gain one stack every 0.5 seconds.
PvP
Level 50 - CP 160

(2 items) Adds 1206 Maximum Health
(3 items) Adds 4% Healing Taken
(4 items) Reduces your damage taken from Players by 3%.
(5 items) Reduces the cost of Break Free by 40%.
(3 items) Adds 4% Healing Taken
(4 items) Reduces your damage taken from Players by 3%.
(5 items) Reduces the cost of Break Free by 40%.
PvP
Level 50 - CP 160

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 129 Magicka Recovery, Applying a Major or Minor Debuff to an enemy applies Star Venom to them for 4 seconds. This effect can occur once every 12 seconds. Whenever an enemy with Star Venom is healed, they take 1170 Oblivion Damage, up to once every 0.1 seconds. An enemy can only be affected by one instance of Star Venom every 12 seconds.
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 129 Magicka Recovery, Applying a Major or Minor Debuff to an enemy applies Star Venom to them for 4 seconds. This effect can occur once every 12 seconds. Whenever an enemy with Star Venom is healed, they take 1170 Oblivion Damage, up to once every 0.1 seconds. An enemy can only be affected by one instance of Star Venom every 12 seconds.
PvP
Level 50 - CP 160

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Your melee Light Attacks place a ring on the ground that explodes after 1.3 seconds, applying 4830 Heal Absorption to all enemies hit for 4 seconds, negating the next 4830 points of healing done. This effect can occur once every 6 seconds.
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Your melee Light Attacks place a ring on the ground that explodes after 1.3 seconds, applying 4830 Heal Absorption to all enemies hit for 4 seconds, negating the next 4830 points of healing done. This effect can occur once every 6 seconds.
PvP
Level 50 - CP 160

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Light Attack, you place a mark over your target for 5 seconds, granting you 460 Weapon and Spell Damage against your marked target. This effect can occur every 4 seconds.
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Light Attack, you place a mark over your target for 5 seconds, granting you 460 Weapon and Spell Damage against your marked target. This effect can occur every 4 seconds.
PvP
Level 50 - CP 160

(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Maximum Health
(5 items) When you cleanse a negative effect from yourself or an ally, gain Major Protection for 10 seconds, reducing your damage taken by 10%. This effect can occur once every 12 seconds.
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Maximum Health
(5 items) When you cleanse a negative effect from yourself or an ally, gain Major Protection for 10 seconds, reducing your damage taken by 10%. This effect can occur once every 12 seconds.
PvP
Level 50 - CP 160

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Maximum Magicka
(5 items) When you complete a fully-charged Heavy Attack, you gain an additional 506 Magicka Recovery for 10 seconds.
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Maximum Magicka
(5 items) When you complete a fully-charged Heavy Attack, you gain an additional 506 Magicka Recovery for 10 seconds.
PvP
Level 50 - CP 160

(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Maximum Health
(5 items) When you take damage while under 30% Health, heal for 4428 Health immediately and gain 20000 Armor for 15 seconds. This effect can occur once every 1 minute and the heal scales off your Max Health.
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Maximum Health
(5 items) When you take damage while under 30% Health, heal for 4428 Health immediately and gain 20000 Armor for 15 seconds. This effect can occur once every 1 minute and the heal scales off your Max Health.
PvP
Level 50 - CP 160

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal direct damage, you cause the enemy to take 10% more damage from Poison and Disease attacks for 5 seconds.
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal direct damage, you cause the enemy to take 10% more damage from Poison and Disease attacks for 5 seconds.
Craftable
Level 50 - CP 160

(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) After Breaking Free, gain Major Berserk for 12 seconds, increasing your damage done by 10%. This effect can occur once every 14 seconds.
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) After Breaking Free, gain Major Berserk for 12 seconds, increasing your damage done by 10%. This effect can occur once every 14 seconds.
PvP
Level 50 - CP 160

(2 items) Adds 1206 Maximum Health
(3 items) When you kill an enemy, you heal for 2772 Health and restore 2772 Magicka and Stamina.
(3 items) When you kill an enemy, you heal for 2772 Health and restore 2772 Magicka and Stamina.
PvP
Level 50 - CP 160

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 657 Critical Chance
(5 items) Adds 1487 Offensive Penetration, When you kill a Player, they violently explode for 3322 Flame damage to all other enemies in a 5 meter radius. This effect scales off the higher of your Weapon or Spell Damage.
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 657 Critical Chance
(5 items) Adds 1487 Offensive Penetration, When you kill a Player, they violently explode for 3322 Flame damage to all other enemies in a 5 meter radius. This effect scales off the higher of your Weapon or Spell Damage.
PvP
Level 50 - CP 160

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) When you deal Martial melee damage, you apply Major Defile to the enemy for 4 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 5 seconds.
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) When you deal Martial melee damage, you apply Major Defile to the enemy for 4 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 5 seconds.
PvP
Level 50 - CP 160

(2 items) Adds 1206 Maximum Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage, your Weapon and Spell Damage is increased by 24 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage, your Weapon and Spell Damage is increased by 24 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
PvP
Level 50 - CP 160

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 325 Weapon and Spell Damage to your ranged direct damage abilities.
(3 items) Adds 325 Weapon and Spell Damage to your ranged direct damage abilities.
Leads in Cyrodiil
Lead

Armor set: Snow Treaders
Dig zone: Coldharbour
Drop zone: Cyrodiil
Location:
Raelynne Ahham Boss in Underpall Cave, Cyrodiil.
View on map
Dig zone: Coldharbour
Drop zone: Cyrodiil
Location:
Raelynne Ahham Boss in Underpall Cave, Cyrodiil.
View on map
Lead

Armor set: Death Dealer's Fete
Dig zone: Blackwood
Drop zone: Cyrodiil
Location:
Rewards for the Worthy Mail (PVP Reward)
Dig zone: Blackwood
Drop zone: Cyrodiil
Location:
Rewards for the Worthy Mail (PVP Reward)
Crafting locations in Cyrodiil
Guides

PVP
Alliance War Skill Boosters - War Torte Consumable
Learn everything about the Alliance War Skill Boosters that increase your Alliance Skill-line gains! Colovian War Torte, Molten War Torte, White-Gold War Torte.
4 months ago

PVP
ESO Cyrodiil Beginner Guide
This is the Cyrodiil Beginner Guide for ESO. Here you will find all the information you need in order to get started in Cyrodiil and participate in the combat or quests there!
1 year ago

PVP
Sets that work in the No-CP Campaigns in ESO - No Procs No-CP
Full list of all sets that still work in No-Champion Points Campaigns for Cyrodiil and Imperial City in ESO (Elder Scrolls Online).
7 months ago
Outfit styles and motifs in Cyrodiil
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Akaviri | You can acquire the Akaviri Crafting style by purchasing it from Siege Merchants in Cyrodiil, for Alliance Points. |