Minor Enervation - ESO
Minor Enervation is a debuff and reduces critical damage.
Name:
Minor Enervation
Effect:
Reduces Critical Damage by 10%
Armor sets that apply Minor Enervation
PvP
Level 50 - CP 160
(2 items) Adds 1487 Armor
(3 items) Adds 421 Critical Resistance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take direct damage, Minor Enervation is applied to your enemy for 4 seconds, reducing their Critical Damage done by 10%. This can occur once every 5 seconds. Increase your damage done to enemies with Minor Enervation by 6%.
(3 items) Adds 421 Critical Resistance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take direct damage, Minor Enervation is applied to your enemy for 4 seconds, reducing their Critical Damage done by 10%. This can occur once every 5 seconds. Increase your damage done to enemies with Minor Enervation by 6%.
Craftable
Level 50 - CP 160
(2 items) Adds 424 Critical Resistance
(3 items) Adds 1206 Maximum Health
(4 items) Adds 424 Critical Resistance
(5 items) When you take critical damage, you apply Minor Uncertainty and Minor Enervation to the enemy for 9 seconds, reducing their Physical and Spell Critical by 1314 and reducing their Critical Damage by 10%. An enemy can only be affected by your Critical Riposte once every 10 seconds.
(3 items) Adds 1206 Maximum Health
(4 items) Adds 424 Critical Resistance
(5 items) When you take critical damage, you apply Minor Uncertainty and Minor Enervation to the enemy for 9 seconds, reducing their Physical and Spell Critical by 1314 and reducing their Critical Damage by 10%. An enemy can only be affected by your Critical Riposte once every 10 seconds.
PvP
Level 50 - CP 160
(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) When you deal direct damage, you have a 10% chance to create an area under the target that detonates after 1 second, applying Enervating Aura and Minor Enervation for 10 seconds to enemies within 5 meters. Enervating Aura lowers the Health Recovery, Magicka Recovery, and Stamina Recovery of enemy players by 129 per player hit. This effect can occur once every 15 seconds.
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) When you deal direct damage, you have a 10% chance to create an area under the target that detonates after 1 second, applying Enervating Aura and Minor Enervation for 10 seconds to enemies within 5 meters. Enervating Aura lowers the Health Recovery, Magicka Recovery, and Stamina Recovery of enemy players by 129 per player hit. This effect can occur once every 15 seconds.
Monster Set
Level 50 - CP 160
(1 item) Adds 1487 Offensive Penetration
(2 items) When you deal direct damage to a target within 12 meters, create a 5 meter area that after 1 second, quickly moves forward and then returns, dealing 812 Shock damage to enemies and applying Minor Enervation for 5 seconds, causing the target to deal 10% less Critical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
(2 items) When you deal direct damage to a target within 12 meters, create a 5 meter area that after 1 second, quickly moves forward and then returns, dealing 812 Shock damage to enemies and applying Minor Enervation for 5 seconds, causing the target to deal 10% less Critical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
PvP
Level 50 - CP 160
(2 items) Adds 1206 Maximum Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 424 Critical Resistance
(5 items) Adds 660 Critical Resistance, When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 424 Critical Resistance
(5 items) Adds 660 Critical Resistance, When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.