Monster Set
Level 50 - CP 160
Lady Malygda
(1 item) Adds 1487 Offensive Penetration(2 items) When you deal direct damage to a target within 12 meters, create a 5 meter area that after 1 second, quickly moves forward and then returns, dealing 811 Shock damage to enemies and applying Minor Enervation for 5 seconds, causing the target to deal 10% less Critical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Heavy Armor
Light Armor
Medium Armor
Name: Lady MalygdaLight Armor
Medium Armor
Type: Monster Set
DLC Requirement: Imperial City
Style: Undaunted
Location: Debuffs Champion Points that buff this armor set
- Backstabber (only while slotted)
- Deadly Aim (only while slotted)
- Fighting Finesse (only while slotted)
- Master-at-Arms (only while slotted)
- Piercing
- Precision
- Untamed Aggression (only while slotted)
- War Mage
Drop information:
- The head drops from the corresponding Imperial City district boss
- The shoulders drop from boxes that can be bought in your alliance base in the Imperial City Sewers
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 32, 2024: Lady Malygda Helm, Helmet, Hat
- Golden Vendor Week 46, 2023: Lady Malygda Pauldrons, Arm Cops, Epaulets
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Lady Malygda.
This armor set was discussed on Reddit. Learn what other players think about Lady Malygda.
Frequently asked questions
Which DLC do I need to obtain Lady Malygda in ESO?
To obtain Lady Malygda you must own the Imperial City DLCWhere does Lady Malygda drop in ESO?
Lady Malygda drops in Imperial City and Imperial SewersRelated
Monster Set
Level 50 - CP 160
Maarselok
(1 item) Adds 1096 Maximum Stamina(2 items) When you deal damage with a melee Heavy Attack, you spew a cone of corruption, dealing 1492 Disease damage to enemies over 4 seconds. This damage is increased by 10% for each negative effect the enemies have, up to a maximum of 300%. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Monster Set
Level 50 - CP 160
Archdruid Devyric
(1 item) Adds 1487 Offensive Penetration(2 items) When you deal damage with a Heavy Attack, after 1.2 seconds deal 650 Shock damage to up to 6 enemies within a 7 by 5 meter line on your target, applying Major Vulnerability to them for 7 seconds, increasing the damage enemies take by 10%. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
Monster Set
Level 50 - CP 160
Stonekeeper
(1 item) Adds 548 Maximum Stamina, Adds 548 Maximum Magicka, Adds 603 Maximum Health(2 items) When you Block, you gain an energy Charge stack. When you gain 6 Charges, you release the energy, restoring 2480 Stamina and Magicka, and healing for 2480. After releasing the Charges, you cannot regain new Charges for 14 seconds. Charges can be accumulated up to once every .25 seconds.
Monster Set
Level 50 - CP 160
Maw of the Infernal
(1 item) Adds 1096 Maximum Magicka(2 items) When you deal damage with a Light or Heavy Attack, you have a 33% chance to summon a fire breathing Daedroth for 15 seconds. The Daedroth's attacks deal 599 Flame damage every 2 seconds. The Daedroth can only be summoned once every 15 seconds and its damage scales off the higher of your Weapon or Spell Damage.