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SET CATEGORY

MONSTER SET

MONSTER SET
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Balorgh
Monster Set
Balorgh
Monster Set
(1 item) Adds 129 Weapon and Spell Damage
(2 items) When you use an Ultimate ability, you gain Weapon and Spell Damage equal to the amount of total Ultimate consumed, and Physical and Spell Penetration equal to 23 times the amount for 12 seconds.
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Bloodspawn
Monster Set
Bloodspawn
Monster Set
(1 item) Adds 129 Stamina Recovery
(2 items) When you take damage, you have a 6% chance to generate 13 Ultimate and increase your Physical and Spell Resistance by 3731 for 5 seconds. This effect can occur once every 5 seconds.
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Chokethorn
Monster Set
Chokethorn
Monster Set
(1 item) Adds 129 Magicka Recovery
(2 items) When you use a heal ability, you have a 33% chance to summon a strangler sapling that heals you or an ally for 27391 Health over 6 seconds. This effect can occur once every 10 seconds.
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Domihaus
Monster Set
Domihaus
Monster Set
(1 item) Adds 1096 Maximum Stamina, Adds 1096 Maximum Magicka
(2 items) When you deal damage, you create either a ring of fire or ring of molten earth around you for 10 seconds, which deals 1300 Flame damage or 1300 Physical damage every 1 second. Standing within the ring grants you 300 Spell Damage or 300 Weapon Damage. This effect can occur once every 15 seconds.
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Earthgore
Monster Set
Earthgore
Monster Set
(1 item) Adds 4% Healing Done
(2 items) When you heal yourself or a group member that is under 50% Health, you conjure a pool of quenching blood underneath them, immediately removing all previous enemy placed effects, and healing the lowest Health group member in the area for 29700 Health over 10 seconds. This effect can occur once every 20 seconds.
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Engine Guardian
Monster Set
Engine Guardian
Monster Set
(1 item) Adds 129 Health Recovery
(2 items) When you use an ability, you have a 25% chance to summon a dwemer automation to restore 550 Stamina or Magicka or 1955 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
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Grothdarr
Monster Set
Grothdarr
Monster Set
(1 item) Adds 1096 Maximum Magicka
(2 items) When you deal damage to an enemy within 8 meters, you have a 10% chance to create lava pools that swirl around you, dealing 1800 Flame damage to all enemies within 8 meters of you every 1 second for 5 seconds. This effect can occur once every 10 seconds.
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Grundwulf
Monster Set
Grundwulf
Monster Set
(1 item) Adds 833 Weapon Critical, Adds 833 Spell Critical
(2 items) Whenever you deal critical damage, restore 700 Magicka or Stamina, whichever maximum is higher. You also gain 350 of the other resource. This effect can occur once every 5 seconds.
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Iceheart
Monster Set
Iceheart
Monster Set
(1 item) Adds 833 Spell Critical
(2 items) When you deal Critical Damage, you have a 20% chance to gain a damage shield that absorbs 5000 damage for 6 seconds. While the damage shield holds, you deal 500 Frost damage to all enemies within 5 meters of you every 1 second. This effect can occur once every 6 seconds.
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Ilambris
Monster Set
Ilambris
Monster Set
(1 item) Adds 1096 Maximum Magicka
(2 items) When you deal Flame or Shock Damage, you have a 33% chance to summon a meteor shower of that damage type that deals 2015 Damage to all enemies within 4 meters every 1 second for 5 seconds. This effect can occur once every 8 seconds.
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Infernal Guardian
Monster Set
Infernal Guardian
Monster Set
(1 item) Adds 1096 Maximum Magicka
(2 items) When you apply a damage shield to yourself or an ally, you have a 50% chance to lob 3 mortars over 2 seconds at the furthest enemy from you that each deal 4430 Flame damage to all enemies within 5 meters of the blast area. This effect can occur once every 6 seconds.
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Kjalnar's Nightmare
Monster Set
Kjalnar's Nightmare
Monster Set
(1 item) Adds 129 Spell Damage
(2 items) Dealing damage with a Light Attack puts a Bone stack on your enemy for 5 seconds. You can only apply 1 stack every 1 second. At 5 stacks, an undodgeable skeletal hand attacks your enemy after 1 second, knocking them into the air and stunning them for 3 seconds, or dealing 14500 Magic damage if they cannot be stunned. An enemy that has reached 5 stacks cannot gain Bone stacks for 3 seconds.
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Kra'gh
Monster Set
Kra'gh
Monster Set
(1 item) Adds 1487 Physical Penetration
(2 items) When you deal damage, you have a 10% chance to spawn dreugh limbs that create shockwaves in front of you dealing 1345 Physical damage every 0.4 seconds for 1.2 seconds. This effect can occur once every 3 seconds.
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Lady Thorn
Monster Set
Lady Thorn
Monster Set
(1 item) Adds 1206 Maximum Health
(2 items) Casting an ability that costs Health spawns a blood ball for 10 seconds. This effect can occur once every 10 seconds. You or an ally near the blood ball can activate the Sanguine Burst synergy, dealing 5000 Disease damage to nearby enemies and applying Major Maim for 5 seconds, decreasing their damage done by 30%. Enemies can only receive Major Maim from Sanguine Burst once every 30 seconds.
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Lord Warden
Monster Set
Lord Warden
Monster Set
(1 item) Adds 1487 Armor
(2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3180. This effect can occur once every 10 seconds.
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Maarselok
Monster Set
Maarselok
Monster Set
(1 item) Adds 1096 Maximum Stamina
(2 items) When you bash an enemy, you spew a cone of corruption, dealing 7200 Disease damage to enemies over 4 seconds. This damage is increased by 5% for each negative effect the enemies have, up to 150% additional damage. This effect can occur once every 7 seconds.
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Maw of the Infernal
Monster Set
Maw of the Infernal
Monster Set
(1 item) Adds 1096 Maximum Magicka
(2 items) When you deal damage with a Light or Heavy Attack, you have a 33% chance to summon a fire breathing Daedroth for 15 seconds. The Daedroth's attacks deal 3865 Flame damage, and alternate between Fiery Breath, Fiery Jaws, and Jagged Claw, which alternate once every 2 seconds. The Daedroth can only be summoned once every 15 seconds.
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Mighty Chudan
Monster Set
Mighty Chudan
Monster Set
(1 item) Adds 1487 Armor
(2 items) Adds 1206 Maximum Health, Gain Major Resolve at all times, increasing your Physical and Spell Resistance by 5280.
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Molag Kena
Monster Set
Molag Kena
Monster Set
(1 item) Adds 129 Weapon and Spell Damage
(2 items) When you consecutively Light Attack 2 times, you trigger Overkill for 6 seconds, which increases your Weapon and Spell Damage by 560 but also increases the cost of your abilities by 8%.
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Mother Ciannait
Monster Set
Mother Ciannait
Monster Set
(1 item) Adds 1096 Maximum Magicka
(2 items) While in combat, casting an ability with a cast time or channeling an ability grants you a damage shield that absorbs 5000 damage for 6 seconds. If the damage shield is broken, you restore 822 Magicka. This effect can occur once every 6 seconds.
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Nerien'eth
Monster Set
Nerien'eth
Monster Set
(1 item) Adds 129 Spell Damage
(2 items) When you deal direct damage, you have a 15% chance to summon a Lich crystal that explodes after 2 seconds, dealing 9393 Magic damage to all enemies within 4 meters. This effect can occur once every 3 seconds.
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Nightflame
Monster Set
Nightflame
Monster Set
(1 item) Adds 1096 Maximum Magicka
(2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 2460 Health every 1 second. This effect can occur once every 10 seconds.
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Pirate Skeleton
Monster Set
Pirate Skeleton
Monster Set
(1 item) Adds 1487 Armor
(2 items) When you take damage to your Health, you have a 10% chance to transform into a skeleton and gain Major Protection and Major Defile for 10 seconds, reducing your damage taken by 30% but reducing your healing received and Health Recovery by 30%. This effect can occur once every 15 seconds.
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Scourge Harvester
Monster Set
Scourge Harvester
Monster Set
(1 item) Adds 1206 Maximum Health
(2 items) When you take damage, you have a 10% chance to create a beam that steals 5715 Health over 4 seconds from the attacker. While the beam holds you gain Major Vitality, increasing your healing received by 30%. The beam breaks if the enemy moves further than 8 meters away. This effect can occur once every 6 seconds.
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Selene
Monster Set
Selene
Monster Set
(1 item) Adds 1096 Maximum Stamina
(2 items) When you deal melee damage, you have a 15% chance to call on a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for 13364 Physical damage. This effect can occur once every 4 seconds.
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Sellistrix
Monster Set
Sellistrix
Monster Set
(1 item) Adds 1096 Maximum Stamina
(2 items) When you deal damage you create an earthquake under the enemy that erupts after 1.5 seconds, dealing 6836 Physical damage to all enemies within 4 meters and stunning them for 3 seconds. This effect can occur once every 6 seconds.
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Sentinel of Rkugamz
Monster Set
Sentinel of Rkugamz
Monster Set
(1 item) Adds 4% Healing Done
(2 items) When you heal yourself or an ally you summon a dwemer spider that heals for 1000 Health and restores 125 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
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Shadowrend
Monster Set
Shadowrend
Monster Set
(1 item) Adds 129 Magicka Recovery
(2 items) When you take damage, you have a 15% chance to summon a shadowy Clannfear for 15 seconds. The Clannfear's attacks deal 800 Magic damage and reduce their target's damage done by 5% for 2 seconds. The Clannfear be summoned once every 15 seconds.
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Slimecraw
Monster Set
Slimecraw
Monster Set
(1 item) Adds 833 Spell Critical, Adds 833 Weapon Critical
(2 items) Gain Minor Berserk at all times, increasing your damage done by 8%.
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Spawn of Mephala
Monster Set
Spawn of Mephala
Monster Set
(1 item) Adds 1096 Maximum Stamina
(2 items) When you deal damage with a fully-charged Heavy Attack, you create a web for 10 seconds that deals 1340 Poison damage every 1 second to all enemies within 4 meters and reduces their Movement Speed by 50%. This effect can occur once every 10 seconds.
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Stone Husk
Monster Set
Stone Husk
Monster Set
(1 item) Adds 833 Weapon Critical
(2 items) Your Heavy Attacks tether you to enemies within 10 meters for 5 seconds. Enemies touching the tether take 1906 Physical damage every 1 second and you gain a stack of Husk Drain, up to 15 stacks. The tether is broken if the enemy moves 12 meters away from you. This effect can occur once every 10 seconds. When the tether ends, you consume the stacks and gain 30 Weapon Damage per stack consumed for 5 seconds.
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Stonekeeper
Monster Set
Stonekeeper
Monster Set
(1 item) Adds 548 Maximum Stamina, Adds 548 Maximum Magicka, Adds 603 Maximum Health
(2 items) When you block an attack, you gain an energy Charge stack. When you gain 6 Charges, you release the energy, restoring 2480 Stamina and Magicka, and healing for 2480. After releasing the Charges, you cannot regain new Charges for 14 seconds. Charges can be accumulated up to once every .25 seconds.
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Stormfist
Monster Set
Stormfist
Monster Set
(1 item) Adds 129 Stamina Recovery
(2 items) When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 1650 Shock damage every 1 second for 3 seconds to all enemies within 4 meters and a final 8470 Physical damage when the fist closes. This effect can occur once every 8 seconds. The Shock Damage dealt from this set bypasses Spell Resistance.
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Swarm Mother
Monster Set
Swarm Mother
Monster Set
(1 item) Adds 1096 Maximum Stamina, Adds 1096 Maximum Magicka
(2 items) When you block an attack from an enemy that is between 8 and 22 meters from you, you spin strands of spider silk to pull the enemy to you. This effect can occur once every 1 second.
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Symphony of Blades
Monster Set
Symphony of Blades
Monster Set
(1 item) Adds 4% Healing Done
(2 items) When you heal an ally who is under 50% of their primary resource, grant them Meridia's Favor, which restores 570 Magicka or Stamina every 1 second for 6 seconds. This effect can occur every 18 seconds per target. The resource returned is based off the target's highest maximum resource.
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The Troll King
Monster Set
The Troll King
Monster Set
(1 item) Adds 4% Healing Done
(2 items) When you heal yourself or an ally, if they are still below 50% Health, their Health Recovery is increased by 925 for 10 seconds.
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Thurvokun
Monster Set
Thurvokun
Monster Set
(1 item) Adds 1206 Maximum Health
(2 items) When you take damage from a nearby enemy, you summon a growing pool of desecrated bile for 8 seconds. Enemies in the bile take 100 Disease damage every 1 second and are afflicted with Minor Maim and Minor Defile for 4 seconds, reducing their damage done by 15% and healing received and Health Recovery by 15%. This effect can occur every 16 seconds.
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Tremorscale
Monster Set
Tremorscale
Monster Set
(1 item) Adds 1096 Maximum Stamina
(2 items) When you activate a taunt ability on an enemy, you cause a duneripper to burst from the ground beneath them after 1 second, dealing 6000 Physical damage to all enemies within 4 meters and reducing their Physical Resistance by 2395 for 8 seconds. This effect can occur once every 8 seconds.
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Valkyn Skoria
Monster Set
Valkyn Skoria
Monster Set
(1 item) Adds 1487 Spell Penetration
(2 items) When you deal damage with a damage over time effect, you have a 8% chance to summon a meteor that deals 9000 Flame damage to the target and 3535 Flame damage to all other enemies within 5 meters. This effect can occur once every 5 seconds.
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Velidreth
Monster Set
Velidreth
Monster Set
(1 item) Adds 129 Weapon Damage
(2 items) When you deal damage, you have a 20% chance to spawn 3 disease spores in front of you after 1 second that deal 10752 Disease damage to the first enemy they hit. This effect can occur once every 8 seconds.
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Vykosa
Monster Set
Vykosa
Monster Set
(1 item) Adds 4% Healing Taken
(2 items) When you Bash an enemy you've taunted, you frighten them with a deafening howl, lowering their Weapon and Spell Damage by 20% for 5 seconds. This effect can occur once every 15 seconds.
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Zaan
Monster Set
Zaan
Monster Set
(1 item) Adds 833 Spell Critical
(2 items) When you damage a nearby enemy with a Light or Heavy Attack, you have a 33% chance to create a beam of fire that will connect you to your enemy. The beam deals 2010 Flame damage every 1 second to your enemy for 6 seconds. Every second, this damage increases by 100%. The beam is broken if the enemy moves 8 meters away from you. This effect can occur every 18 seconds.

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