
Enervating Aura Set - ESO
Enervating Aura Set - ESO
PvP
Level 50 - CP 160

Enervating Aura
(2 items) Adds 4% Healing Taken(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) When you deal direct damage, you have a 10% chance to create an area under the target that detonates after 1 second, applying Enervating Aura for 10 seconds to enemies within 5 meters. Enervating Aura lowers the Health Recovery, Magicka Recovery, and Stamina Recovery of enemy players by 129 per player hit. This effect can occur once every 15 seconds.
Weapons
Jewels
Heavy Armor
Name: Enervating AuraJewels
Heavy Armor
Type: PvP
Location: Location info: Rewards for the Worthy
Enervating Aura is an armor set in the Elder Scrolls Online that can be obtained in Cyrodiil. It is part of the base game.
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 27, 2023: Enervating Aura Ring
- Golden Vendor Week 26, 2023: Enervating Aura Necklace
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Enervating Aura.
This armor set was discussed on Reddit. Learn what other players think about Enervating Aura.
Frequently asked questions
Which DLC do I need to obtain Enervating Aura in ESO?
Enervating Aura is part of the base-game, you do not need any additional DLC packs to obtain itWhere does Enervating Aura drop in ESO?
Enervating Aura drops in CyrodiilRelated

PvP
Level 50 - CP 160

Fasalla's Guile
(2 items) Adds 1206 Maximum Health(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) Adds 1487 Armor, While in combat, you apply Minor Defile to any enemy that comes within 5 meters of you for 2 seconds, reducing their healing received and Health Recovery by 8%.

PvP
Level 50 - CP 160

Warrior's Fury
(2 items) Adds 1206 Maximum Health(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage, your Weapon and Spell Damage is increased by 24 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.

PvP
Level 50 - CP 160

Spell Strategist
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Light Attack, you place a mark over your target for 5 seconds, granting you 460 Weapon and Spell Damage against your marked target. This effect can occur every 4 seconds.