PvP
Level 50 - CP 160
Judgment of Akatosh
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) Adds 2291 Armor, When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you distort time on your enemy. After 3 seconds, the enemy bursts with temporal energy, reducing the Movement Speed of all enemies within 12 meters by 70% for 6 seconds and stunning them for 3 seconds. This effect can be blocked and can occur once every 15 seconds.
Weapons
Jewels
Heavy Armor
Name: Judgment of AkatoshJewels
Heavy Armor
Type: PvP
DLC Requirement: Scribes of Fate
Location: Judgment of Akatosh is an armor set in the Elder Scrolls Online that can be obtained in Cyrodiil. It is part of the Scribes of Fate DLC pack.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Judgment of Akatosh.
This armor set was discussed on Reddit. Learn what other players think about Judgment of Akatosh.
Frequently asked questions
Which DLC do I need to obtain Judgment of Akatosh in ESO?
To obtain Judgment of Akatosh you must own the Scribes of Fate DLCWhere does Judgment of Akatosh drop in ESO?
Judgment of Akatosh drops in CyrodiilJudgment of Akatosh in the news
What's New in the ESO Scribes of Fate Update?
What's new in the Scribes of Fate DLC and Update in the Elder Scrolls Online?
What's new in the Scribes of Fate DLC and Update in the Elder Scrolls Online?
Related
PvP
Level 50 - CP 160
Beckoning Steel
(2 items) Adds 1487 Armor(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) Generate an aura that causes you and 11 group members within the aura to take 10% less damage from projectiles. This bonus persists through death. You can only be affected by one instance of Beckoning Steel.
PvP
Level 50 - CP 160
Vicecanon of Venom
(2 items) Adds 1096 Maximum Stamina(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Stamina Recovery
(5 items) When you deal direct Critical Damage to an enemy while behind them, you inject a leeching poison that deals 1300 Poison Damage over 10 seconds to them and heals you for 100% of the damage done. This effect can occur once every 10 seconds per enemy and scales off the higher of your Weapon or Spell Damage.