
Wizard's Riposte Set - ESO
Wizard's Riposte Set - ESO
PvP
Level 50 - CP 160

Wizard's Riposte
(2 items) Adds 1206 Maximum Health(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Magicka Recovery
(5 items) Adds 660 Critical Resistance, When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
Weapons
Jewels
Light Armor
Name: Wizard's RiposteJewels
Light Armor
Type: PvP
Style: Militant Ordinator
Location: Location info: Battlegrounds, Guildstore
Debuffs Wizard's Riposte is an armor set in the Elder Scrolls Online that can be obtained in Battlegrounds and Vvardenfell. It is part of the base game.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Wizard's Riposte.
This armor set was discussed on Reddit. Learn what other players think about Wizard's Riposte.
Frequently asked questions
Which DLC do I need to obtain Wizard's Riposte in ESO?
Wizard's Riposte is part of the base-game, you do not need any additional DLC packs to obtain itWhere does Wizard's Riposte drop in ESO?
Wizard's Riposte drops in Battlegrounds and VvardenfellRelated

PvP
Level 50 - CP 160

Phoenix
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage while below 25% Health, gain a damage shield that absorbs 25000 damage for 10 seconds and deals 1006 Flame damage to nearby enemies. This effect can occur once every 1 minute and the damage scales off the higher of your Weapon or Spell Damage.

PvP
Level 50 - CP 160

Enervating Aura
(2 items) Adds 4% Healing Taken(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) When you deal direct damage, you have a 10% chance to create an area under the target that detonates after 1 second, applying Enervating Aura for 10 seconds to enemies within 5 meters. Enervating Aura lowers the Health Recovery, Magicka Recovery, and Stamina Recovery of enemy players by 129 per player hit. This effect can occur once every 15 seconds.

PvP
Level 50 - CP 160

Affliction
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) When you deal damage, you deal 330 Disease damage to the target. The enemy is then afflicted with the Diseased status effect, applying Minor Defile to the target, reducing their Healing Received and Health Recovery by 8% for 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.