The 2 jewelery pieces can be anything:
- 2 pieces that give critical chance (i.e. Defiler, etc);
- 2 pieces that give penetration (i.e. Pestilent Host);
- 2 pieces agility/endurance;
Armor weight is flexible: 6 medium + 1 light is recommended but it can also be 7 medium (i.e. when race is Bosmer or pen is not needed) or 5 medium + 1 light + 1 heavy (i.e when needing more survivability) or 5 medium + 2 light/2 heavy (lower DPS but higher survivability).
Using the “Solo VMA + VVH” setup you can replace Crystal Fragments for something else if needed (i.e. Streak/Ball of Lightning for final VVH boss). You can also replace Poison Injection with Acid Spray, Arrow Barrage or Endless Hail if more AOE is needed, although probably not necessary in most cases.
Using the “DPS” setup you can expect to hit around 85k+ on the parse trial dummy. Replace Exploiter with Fighting Finesse or Backstabber if under the critical dmg cap (i.e. PUG).
Using the “OVERLAND” setup make sure your weapon is using the TRAINING trait (build editor is missing it for whatever reason) for maximum XP gains (you can also use Infused for extra dmg).
Perfected gear is nice but not mandatory.
Have fun! :)