Stormfist Set - ESO header

Stormfist Set - ESO

Stormfist Set - ESO

Monster Set Level 50 - CP 160
Stormfist Monster Set Armor Set Icon icon

Stormfist

(1 item) Adds 129 Stamina Recovery
(2 items) When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 277 Shock damage every 1 second for 3 seconds to all enemies within 4 meters and a final 9580 Physical damage when the fist closes. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
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Heavy Armor
Light Armor
Medium Armor
Name: Stormfist
Type: Monster Set
Style: Undaunted
Location: Champion Points that buff this armor set Stormfist is an armor set in the Elder Scrolls Online that can be obtained in Tempest Island. It is part of the base game.

Helm icon Hat icon Helmet icon Pauldrons icon Epaulets icon Arm Cops icon
Drop information:
This is a monster set. Monster sets drop according to the following rules:
  • The head drops from the last boss of the specific dungeon this set belongs to
  • The shoulders drop from boxes that can be bought from the Pledge Masters at any Undaunted Enclave
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Stormfist.

Frequently asked questions

Which DLC do I need to obtain Stormfist in ESO?

Stormfist is part of the base-game, you do not need any additional DLC packs to obtain it

Where does Stormfist drop in ESO?

Stormfist drops in Tempest Island

Builds & Guides using the Stormfist set

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(1 item) Adds 1096 Maximum Stamina
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Zoal the Ever-Wakeful

(1 item) Adds 1096 Maximum Stamina
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Monster Set Level 50 - CP 160
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Thurvokun

(1 item) Adds 1206 Maximum Health
(2 items) When you take damage from a nearby enemy, you summon a growing pool of desecrated bile for 8 seconds. Enemies in the bile take 195 Disease damage every 1 second and are afflicted with Minor Maim and the Diseased status for 4 seconds, reducing their damage done by 5% and healing received and Health Recovery by 8%. This effect can occur every 16 seconds and the damage scales off your Max Health.

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