12-man Pureclass arc: 1st boss - Arcanist Build PvE - ESO

DB MA/PA healer

By TiptoeButton   •  Updated 2 weeks ago

Introduction

DB MA/PA healer

Setups

Different variations of this build

Armor Sets

All equipped armor sets
Equipped active Skills
Plan a skill bar with this build

Champion Points

All active and passive stars

Character

All about character setup

Race Options

Attributes

  • Icon icon
    Magicka
    64
  • Icon icon
    Health
    0
  • Icon icon
    Stamina
    0

Mundus stone, Curse

Food, Drinks & Potions
Icon icon Clockwork Citrus Filet
Increase Max Health by 3326, Health Recovery by 406, Max Magicka by 3080 and Magicka Recovery by 338 for 2 hours.
Frost Mirriam (1)
Lemon (1)
Perfect Roe (1)
Red Meat (1)
Icon icon
Essence of Spell Power
Grants Major Sorcery which increases your Spell Damage by 20% for 47.6 seconds.

Grants Major Prophecy which gives you 2629 Spell Critical Rating for 47.6 seconds.

Restore 7582 Magicka immediately.
Grants you Major Intellect which increases your Magicka Recovery by 30% for 47.6 seconds.
Icon icon
Essence of Health
Restore 8536 Health immediately.
Grants Major Fortitude which increases your Health Recovery by 30% for 52.8 seconds.

Restore 7582 Magicka immediately.
Grants you Major Intellect which increases your Magicka Recovery by 30% for 47.6 seconds.

Restore 7582 Stamina immediately.
Grants Major Endurance which increases your Stamina Recovery by 30% for 47.6 seconds.

Passives

All passive Skills

Addon Export

You can use this to import this build into the following addons: Caro's Skill Point Saver.

Buffs & Debuffs

Buffs granted from skills, items & potions
Empower icon
Empower
Increases the damage of your Heavy Attacks by 70%.
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Major Force icon
Major Force
Increases Critical Damage by 20%
Major Mending icon
Major Mending
Increases Healing Done by 16%
Major Protection icon
Major Protection
Reduces damage taken by 10%
Major Resolve icon
Major Resolve
Increases Physical Resistance and Spell Resistance by 5948
Major Slayer icon
Major Slayer
Increases damage dealt in Dungeons and Trials by 10%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%
Major Vitality icon
Major Vitality
Increases Healing Received by 12%
Minor Berserk icon
Minor Berserk
Increases all damage done by 5%
Minor Breach icon
Minor Breach
Reduces Physical and Spell Resistance by 2974
Minor Cowardice icon
Minor Cowardice
Reduces Weapon Damage and Spell Damage by 215
Minor Evasion icon
Minor Evasion
Reduces damage taken from Area of Effect attacks by 10%
Minor Force icon
Minor Force
Increases Critical Damage by 10%
Minor Resolve icon
Minor Resolve
Increases Physical Resistance and Spell Resistance by 2974
Minor Slayer icon
Minor Slayer
Increases damage dealt in Dungeons and Trials by 5%

Guide

Build Explanation

Make sure your HoTs are active during every boss fight. 

Starting fights:

  1. cleansing ritual
  2. blood altar 
  3. illustrious healing
  4. ulfsilds contingency (this is to buff your resource recovery— important especially for last boss in stone garden as that is a particularly resource intensive fight) 
  5. energy orb

As soon as the fight starts, elemental blockade for weakening and off-balance,  drop a barrier for savagery (MA buff) then proc PA with echoing vigor. Budding seeds is placed basically on top of the tank. Reset AoE heals every time you move enough for the group to be out of those heals. 

 

Prioritize sticky heals like:

  • radiating regen 
  • combat prayer
  • healing contingency
  • echoing vigor (also important for keeping up PA) 

Most important things to keep in mind:

  • elemental blockade is there to proc weakening and off-balance, make sure its cast on cooldown
  • last boss is really tough on the tank, keep synergies fresh and available to the tank (altar, orb, seeds, ritual)
  • recast ritual when you move to a new area
  • keep up altar and orb basically as much as possible

 

Video

Updated 2 weeks ago