This build is designed to work in Coordained and Open groups. It's not a Solo, Smallscale, nor a BallGroup build; as it's designed to provide healing in a group environment when group is different from day to day.
Your Mundus Stone, Jewelry Enchants and Attributes are flexible depending on your race and preference.
You can mix & match ideas from these builds to suit your needs, these build are not set in stone. Flex what you feel you need for a given group.
I suggest having multiple monster sets available at all time to avoid overlap.
If you have a source of Brutality and Sorcery in a group change it from the Ward.
For a Backbar:
You can pick between Frost Staff, Sword and Shield, Dual Sword, Resto Staff or even 2h Weapon as per your preference.
Also for a defensive sets, if you play in multiple environments I suggest having options you can chose, but again your preference if you will go for more protection, more sustain or even an additional group buff.
Disclaimer:
Why are there so many healing skills?
Because DDs do not bring any cross-healing apart from some burst heals, thus more heal abilities are needed then for standard premade or ball setup.
Why put secondary burst heal on a backbar?
Many a time I saw players die, or don't heal moment it's needed coz they are on the wrong bar. So one utility is sacrificed to lower skill-cap of a build by having a “panic” heal on backbar, works wonders.
PvP Transmute Healer: NecroSiphon - Templar Build - ESO
PvP Group Healer Builds utilizing Transmutation set. I use guide as disclaimer so please read it. This guide is here to give examples
By Jones Heathen • Updated 3 days ago
Introduction
Setups
Different variations of this build
Armor Sets
All equipped armor sets
Skills
Equipped active Skills
The following skill lines from other classes are used :
Nightblade
->
Siphoning
, Necromancer
->
Living Death
Learn more about subclassing here
Front Bar
Back Bar
Champion Points
All active and passive stars
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Battle Mastery
40
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Blessed
20
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Eldritch Insight
20
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Elemental Aegis
20
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Flawless Ritual
40
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Hardy
20
-
Mighty
30
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Piercing
20
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Precision
20
-
Preparation
20
-
Quick Recovery
20
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Tireless Discipline
20
-
War Mage
30
-
Bashing Brutality
20
-
Defiance
20
-
Fortification
30
-
Hasty
16
-
Hero's Vigor
20
-
Mystic Tenacity
50
-
Nimble Protector
6
-
Piercing Gaze
30
-
Savage Defense
30
-
Sprinter
20
-
Tempered Soul
50
-
Tireless Guardian
20
-
Tumbling
30
Character
All about character setup
Consumables
Food, Drinks & Potions
Bervez Juice (1)
Lotus (1)
Mint (1)
Rose (1)
Columbine (1)
Essence of Immovability
Crown Tri-Restoration Potion
Passives
All passive Skills
Templar
Restoring Light
Weapon
Two Handed
One Hand and Shield
Destruction Staff
Restoration Staff
Armor
Light Armor
Medium Armor
Heavy Armor
World
Soul Magic
Guild
Fighters Guild
Undaunted
Psijic Order
Alliance War
Assault
Racial
Breton Skills
Dark Elf Skills
Argonian Skills
High Elf Skills
Imperial Skills
Craft
Alchemy
Provisioning
Buffs & Debuffs
Buffs granted from skills, items & potions
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Increases the damage of your Heavy Attacks by 70%. |
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Increases Mounted Speed by 15% |
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Increases Weapon Damage by 20% |
|
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Reduces damage taken from Area of Effect attacks by 20% |
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Increases Movement Speed by 30% |
|
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Grants 3 Ultimate every 1.5 seconds |
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Increases Healing Done by 16% |
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Increases Physical Resistance and Spell Resistance by 5948 |
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Increases Spell Damage by 20% |
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Reduces Healing Received and Health Recovery by 6% |
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Increases your Stamina Recovery by 15% |
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Increases Health Recovery by 15% |
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Increases your Magicka Recovery by 15% |
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Increases Healing Done by 8% |
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Increases Physical Resistance and Spell Resistance by 2974 |
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Increases Healing Received by 6% |
Guide
Build Explaination
Jones Heathen
Updated 3 days ago
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