Oakensoul Heavy Attack - Dragonknight Build PvE - ESO

Designed to raise your DPS to around 65-85k. Not intended as an end-all be-all build, instead it is a way to bridge the gap to get you into Veteran Dungeons and Normal Trials as soon as possible.

By Deceit(Michael)   •  Updated 1 week ago

Seasons of the Worm Cult Part 2 PvE Other Dragonknight Has Subclassing Setups

Introduction

Designed to raise your DPS to around 65-85k. Not intended as an end-all be-all build, instead it is a way to bridge the gap to get you into Veteran Dungeons and Normal Trials as soon as possible.

Armor Sets

All equipped armor sets
Equipped active Skills
The following skill lines from other classes are used : Nightblade -> Assassination
Learn more about subclassing here

Champion Points

All active and passive stars

Character

All about character setup

Race Options

Attributes

  • Icon icon
    Magicka
    0
  • Icon icon
    Health
    0
  • Icon icon
    Stamina
    64

Mundus stone, Curse

Passives

All passive Skills

Buffs & Debuffs

Buffs granted from skills, items & potions
Empower icon
Empower
Increases the damage of your Heavy Attacks by 70%.
Gallop icon
Gallop
Increases Mounted Speed by 15%
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Major Defile icon
Major Defile
Reduces Healing Received and Health Recovery by 12%
Major Fortitude icon
Major Fortitude
Increases Health Recovery by 30%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Major Resolve icon
Major Resolve
Increases Physical Resistance and Spell Resistance by 5948
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%
Minor Aegis icon
Minor Aegis
Decreases Damage Taken in Dungeons & Trials by 5%
Minor Berserk icon
Minor Berserk
Increases all damage done by 5%
Minor Courage icon
Minor Courage
Increases Weapon Damage and Spell Damage by 215
Minor Endurance icon
Minor Endurance
Increases your Stamina Recovery by 15%
Minor Force icon
Minor Force
Increases Critical Damage by 10%
Minor Fortitude icon
Minor Fortitude
Increases Health Recovery by 15%
Minor Heroism icon
Minor Heroism
Grants 1 Ultimate every 1.5 seconds
Minor Intellect icon
Minor Intellect
Increases your Magicka Recovery by 15%
Minor Mending icon
Minor Mending
Increases Healing Done by 8%
Minor Protection icon
Minor Protection
Reduces damage taken by 5%
Minor Savagery icon
Minor Savagery
Increases Weapon Critical by 6%
Minor Slayer icon
Minor Slayer
Increases damage dealt in Dungeons and Trials by 5%

Guide

Build Explanation

While the specifics of this build will be a Breton Dragonknight, any race and class can take advantage of the framework with no determent to the overall effectiveness.  

The main gear of the build is Oakensoul Ring, Sergeant's Mail (5 Set), and Slimecraw Shoulders (Light). 

The remaining 5 pieces can be any damage-focused medium armor set. Options include:

-Arms of Relequen (Perfected or Regular)

-Storm Master

-Tharriker's Strike

-Unfathomable Darkness

-Deadly Strike

-Briarheart

-Ansuul's Torment (Perfected or Regular)

-Order's Wrath

-Red Eagle's Fury

-Claw of the Forest Wraith

These are just some of the sets I have tested, and they all fall within an acceptable damage range. Keep in mind, when you select gear you need to consider the two, three, and four set bonuses as well. Ideally you will hit penetration and critical damage cap first, which can change depending if you are solo, in a four man group, or in a trial. After that, it is generally considered that Critical Rate > Weapon and Spell Power > Stamina/Magicka.

If you are wondering why I leaned into Stamina, the reason has to do with overall utility. ESO determines you damage off you higher stat between Stamina and Magicka, so depending on how you build, either stat can be your main stat. With Oakensoul + Lightning Staff, you are restoring Magicka with every heavy attack. This means you don't need Magicka for sustain, so if you dump everything into Stamina, you get the same damage, but you have more resources for sprinting, dodging, and blocking. 

The reason I am using Relentless Focus instead of Merciless Resolve comes down to ease of use. Your rotation will be Heavy Attack → Skill, Heavy → Skill, etc. 

With Relentless Focus, two heavy attacks will give you 4 stacks, which is enough to fire off the bonus arrow every other heavy attack. 

So your rotation becomes Heavy Attack → Skill 1, Heavy Attack → Relentless Focus, Heavy Attack → Skill 2, Heavy Attack → Relentless Focus , Heavy Attack → Skill 3, Heavy Attack → Relentless Focus, repeat ad nauseam. 

This is what is called a ‘static’ rotation. You don't need to watch timers and can instead focus on mechanics. Skills that have ~20 second effect or damage over time fit perfectly into this rotation without too much wasted efficiency. Eventually you can move to a dynamic rotation, in which case the Merciless Resolve morph might prove to be more DPS.  

Again, this is only intended as an introduction build, to ensure you can carry your weight in any content. While this build will raise your floor, it is up to you to push beyond and see how high your ceiling gets. 

 

Deceit(Michael)

Deceit(Michael)

Updated 1 week ago