No-Cp PvP Hybrid-DPS StamDK - Dragonknight Build - ESO

DKs are in a fantastic spot right now, boasting strong DoT pressure paired with impressive burst damage. Their access to Minor Brutality and Major Mending further enhances their power.

By bachelorsparty   •  Updated 1 month ago

Armor Sets

All equipped armor sets
Equipped active Skills

Character

All about character setup

Attributes

  • Icon icon
    Magicka
    0
  • Icon icon
    Health
    22
  • Icon icon
    Stamina
    42
Food, Drinks & Potions
Icon icon Orzorga's Smoked Bear Haunch
Frost Mirriam (1)
Perfect Roe (1)
Red Meat (1)
Tomato (1)
White Cap (1)
Icon icon Jewels of Misrule
Bervez Juice (1)
Lotus (1)
Mint (1)
Rose (1)
Columbine (1)

Passives

All passive Skills

Buffs & Debuffs

Buffs granted from skills, items & potions
Major Berserk icon
Major Berserk
Increases all damage done by 10%
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Major Courage icon
Major Courage
Increases Weapon Damage and Spell Damage by 430
Major Defile icon
Major Defile
Reduces Healing Received and Health Recovery by 16%
Major Evasion icon
Major Evasion
Reduces damage taken from Area of Effect attacks by 20%
Major Force icon
Major Force
Increases Critical Damage by 20%
Major Fortitude icon
Major Fortitude
Increases Health Recovery by 30%
Major Mending icon
Major Mending
Increases Healing Done by 16%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Major Resolve icon
Major Resolve
Increases Physical Resistance and Spell Resistance by 5948
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%
Minor Breach icon
Minor Breach
Reduces Physical and Spell Resistance by 2974
Minor Brittle icon
Minor Brittle
Increases Critical Damage taken by 10%
Minor Brutality icon
Minor Brutality
Increases Weapon Damage by 10%
Minor Cowardice icon
Minor Cowardice
Reduces Weapon Damage and Spell Damage by 215
Minor Maim icon
Minor Maim
Reduces damage done by 5%
Minor Resolve icon
Minor Resolve
Increases Physical Resistance and Spell Resistance by 2974
Minor Vulnerability icon
Minor Vulnerability
Increases Damage Taken by 5%

Guide

Build Explaination


In-between each ability you should be weaving light attacks, if you don't know what that means, it is light attacking before casting every ability. It helps generate ultimate, proc enchants/poison and keep pressure on the opponent.

Buff Rotation: Volatile Armor → Igneous Weapons→ Heavy Attack → Radiating Regen  → Resolving Vigor

Explanation: Gives you Major Mending from the Essence Drain passive(Heavy with Resto) and Major/Minor Resolve + HoTs(Heals Overtime) for you and your team.

Burst: Cauterize → Venomous Claw → Rending Slashes → Choking Talons → Cauterize → Molten Whip

Explanation: You initiate with Cauterize to keep teams health topped off and 1proc for molten passive, Then after Venomous Claw to apply the 12% ramping dot and poison status effect, then Rending Slashes → Choking Talons to apply Hemorrhage status effect and reduce their damage by 15% plus a small dot and an AoE root. after you use Cauterize to proc 3rd Whip passive which leads into you using a buffed Molten Whip

The reasoning behind not using Venomous Claw for 3rd proc is: The longer the dot last the harder it hits, additionally you will be taking damage while doing this so using Cauterize with give a heal to keep you or teams health pools from dropping.

Burst Using Ferocious Leap: Same rotation just leap before whip to ensure you still have damage buff from Molten Whip passive( after you whip it reset and you lose damage).

Side Note: Standard is a really strong Ult try to synchronize with your team and pop this before your heavy hitters ult Since it gives 15% damage buff. You can also use this if your team is taking a lot of damage as it also gives 15% damage reduction that stacks with Choking Talons. This Ult also gives Major Defile so if you are struggling with a team that has a good healer, ult right on top of them and use Choking Talons. Following this should be your heavy hitters to focus and finish the healer.

Healing: Resolving Vigor → Radiating Regen → Heavy Attack → Coagulating Blood → Potion → Resolving Vigor

Explanation: This lets you apply 2 HoTs then get major mending to burst heal with Coagulating and a Potion. If you are super low use Coagulating First.

Side Note: don't be afraid to use a Ferocious Leap Defensively. It will give you a huge shield, apply pressure as well as an AOE stun and give you all three resources back. Its DKs get out of jail free card

bachelorsparty

bachelorsparty

Updated 1 month ago