In-between each ability you should be weaving light attacks, if you don't know what that means, it is light attacking before casting every ability. It helps generate ultimate, proc enchants/poison and keep pressure on the opponent.
Buff Rotation: Volatile Armor → Igneous Weapons→ Heavy Attack → Radiating Regen → Resolving Vigor
Explanation: Gives you Major Mending from the Essence Drain passive(Heavy with Resto) and Major/Minor Resolve + HoTs(Heals Overtime) for you and your team.
Burst: Cauterize → Venomous Claw → Rending Slashes → Choking Talons → Cauterize → Molten Whip
Explanation: You initiate with Cauterize to keep teams health topped off and 1proc for molten passive, Then after Venomous Claw to apply the 12% ramping dot and poison status effect, then Rending Slashes → Choking Talons to apply Hemorrhage status effect and reduce their damage by 15% plus a small dot and an AoE root. after you use Cauterize to proc 3rd Whip passive which leads into you using a buffed Molten Whip
The reasoning behind not using Venomous Claw for 3rd proc is: The longer the dot last the harder it hits, additionally you will be taking damage while doing this so using Cauterize with give a heal to keep you or teams health pools from dropping.
Burst Using Ferocious Leap: Same rotation just leap before whip to ensure you still have damage buff from Molten Whip passive( after you whip it reset and you lose damage).
Side Note: Standard is a really strong Ult try to synchronize with your team and pop this before your heavy hitters ult Since it gives 15% damage buff. You can also use this if your team is taking a lot of damage as it also gives 15% damage reduction that stacks with Choking Talons. This Ult also gives Major Defile so if you are struggling with a team that has a good healer, ult right on top of them and use Choking Talons. Following this should be your heavy hitters to focus and finish the healer.
Healing: Resolving Vigor → Radiating Regen → Heavy Attack → Coagulating Blood → Potion → Resolving Vigor
Explanation: This lets you apply 2 HoTs then get major mending to burst heal with Coagulating and a Potion. If you are super low use Coagulating First.
Side Note: don't be afraid to use a Ferocious Leap Defensively. It will give you a huge shield, apply pressure as well as an AOE stun and give you all three resources back. Its DKs get out of jail free card
No-Cp PvP Hybrid-DPS StamDK - Drachenritter Baue - ESO
DKs are in a fantastic spot right now, boasting strong DoT pressure paired with impressive burst damage. Their access to Minor Brutality and Major Mending further enhances their power.
By bachelorsparty • Updated vor 1 Monat
Rüstungssets
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Fertigkeiten
Ausgerüstete aktive Fertigkeiten
Front Bar
Back Bar
Charakter
Alles über den Charakteraufbau
Attribute
-
Magicka0
-
Leben22
-
Ausdauer42
Mundusstein, Fluch
Verbrauchsgüter
Essen, Getränke & Tränke

Frostmirriam (1)
Tomate (1)
Weißkappe (1)
Dunkles Fleisch (1)
Perfekter Rogen (1)

Akelei (1)
Bervezsaft (1)
Lotusblüte (1)
Minze (1)
Rose (1)

Essenz der Unbeweglichkeit
Passive
Alle passiven Fertigkeiten
Drachenritter
verzehrende Flamme
drakonische Macht
irdenes Herz
Waffe
Rüstung
leichte Rüstung
mittlere Rüstung
schwere Rüstung
Offene Welt
Vampirismus
Gilde
Kriegergilde
Unerschrockene
Allianzkrieg
Sturmangriff
Volk
Stammeskind
Veloths Schüler
Kind der Hist
Buffs & Debuffs
Verstärkungen durch Fertigkeiten, Gegenstände und Tränke
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Erhöht den Waffenschaden um 20%. |
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Erhöht die Physische und die Magieresistenz um 5948 |
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Verringert den durch Flächeneffektangriffen erlittenen Schaden um 20%. |
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Erhöht kritischen Schaden um 20%. |
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Erhöht die geleistete Heilung um 16%. |
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Erhöht die Chance auf kritische Magietreffer um 12%. |
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Erhöht jeden verursachten Schaden um 10%. |
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Verringert die erhaltene Heilung und die Wiederherstellung der Gesundheit um 16%. |
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Erhöht die Lebensregeneration um 30%. |
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Erhöht den kritischen Wert der Waffe um 12%. |
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Erhöht die Magiekraft um 20%. |
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Erhöht den Waffen- und Magieschaden um 430 |
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Erhöht den Waffenschaden um 10%. |
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Erhöht den erlittenen kritischen Schaden um 10%. |
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Erhöht die Physische und die Magieresistenz um 2974 |
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Verringert den Waffen- und Magieschaden um 215 |
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Erhöht den erlittenen Schaden um 5%. |
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Verringert den Physischen und Zauberwiderstand um 2974 |
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Verringert den verursachten Schaden um 5%. |
Guide
Erläuterung bauen
Dieser Leitfaden ist in Englisch geschrieben.

bachelorsparty
Aktualisiert vor 1 Monat