What's New in ESO Update 44: Crown Companions, Golden Pursuits, and More

ESO U44 is live on PC! Read about 2-Sided Battlegrounds, New Companions, Golden Pursuit Rewards, new Skill Styles and More! tl;dr of patch notes with images.

By Edenprime   •  Published 5 months ago

In this article we will go over everything that has been added and changed in the ESO Battlegrounds PvP Update. You will find images of the furnishing, outfit styles and other collectibles further down this article.

The Elder Scrolls Online Update 44 introduces Two-Sided Battlegrounds with 4v4 and 8v8 modes, featuring seven new maps. Two new companions have been added to the Crown Store: Tanlorin and Zerith-Var. Scribing now includes a new Grimoire and additional Script functionality. Four new Skill Styles can be acquired. 

The update also debuts Golden Pursuits, a reward system for completing limited-time activities. Improvements include a revised tutorial, updates to Imperial City itemization, and PC HDR support.

Update 44 is live on PC right now and will release on November 13 for Consoles.

Two new Crown Store Companions

Zerith-var on the left and Tanlorin on the right.
Zerith-var on the left and Tanlorin on the right.

Zerith-var and Tanlorin are free to claim with an ESO Plus membership and you will not lose access to them even if your subscription lapses. Players without a sub will need to buy them with Crowns from the Crown Store. The companion cost 1,000 Crowns separately or 1,500 Crowns if you buy the bundle with both of them.

For all the information on rapport, useful tips for boosting your experience gain to level them up, builds for all roles and other useful things you can read our guides.

Tanlorin Companion Guides

Zerith-var Companion Guides

Golden pursuits - Endeavors Deluxe

ESO Golden Pursuits are limited-time campaigns which reward you with collectibles like Crown Crates, Costumes, Pets, Mounts, Currencies, Meals and much more. Golden Pursuits was created to get players involved in different parts of the game and add topical activities to events and more.

We have a guide on how the Golden Pursuit system works and what rewards you might activities and rewards you can expect.  Our Dwemer Automaton Discord Bot is also ready to let you know when Golden Pursuits goes live! Use the command: /subscribe golden-pursuits.

Two-Sided Battlegrounds

Image of the 8v8 Battleground Gothi Glenh map
Image of the 8v8 Battleground Gothi Glenh map

Battlegrounds will only have two teams fighting, meaning that the Storm Lords have been removed for now and only the Pit Daemons and Fire Drakes remain. The idea was to make battlegrounds more appealing to casual gamers by increasing the team size to 8 but keep the 4v4 for competitive matches.

Seven new custom maps have replaced the old ones: Coldharbour Colosseum, Huntsman’s Fortress, Mota-Ka, Shehai Waystation, Gothi Glenh, Port Dufort and Reman’s Folly. PvP Reward system has been revamped

A new currency "Battlemaster Tokens" will drop from the Battleground Daily Quest once a day per account. You may use it to buy new and old rewards from Battleground Supplies Merchants.

We have a handy overview showcasing all the new features, new and old rewards, explaining MMR and listing all Medal Sources.

6 New Pvp Reward Item Sets

Rewards of the Worthy Item Sets

Battleground Reward Item Sets

New Scribing Skill Banner Bearer

ESO Banner Bearer Scribing Skill has different colours based on your alliance.
ESO Banner Bearer Scribing Skill has different colours based on your alliance.

The Banner Bearer Scribing Skill adds an elite banner to your characters back and creates an AoE (Area of Effect) around your character that affects you, your allies and/or enemies based on the Scripts you chose. Its AoE effects only apply to you and 5 nearest group members at a time and the Class Signature Script effects only applies to the Banner Bearer caster.

Find out more about the Banner Bearer skill can be found on our ESO Banner Bearer Scribing Skill Overview.

Four new Skill Styles

Four new skill styles: Puncture, LavaburstForce Shock, WildburnAccelerate, Lilac Purple and Undo, Lilac Purple have been added to ESO in Update 44. Two of them are not just styles but a completely new visual. You will find guides with location images here:

Imperial City vendor changes - Imperial Fragments

Imperial City rotating merchant in the Aldmeri Dominion Base.
Imperial City rotating merchant in the Aldmeri Dominion Base.

Imperial Keys and Imperial Key Fragments are being converted to a new account-wide currency called “Imperial Fragments”. Keys and Key Fragments will be automatically converted from your inventory, or when they first go into your inventory. Unlike Tel Var, you do not lose this currency on death.

Inside the Imperial CIiy Prison and White-Gold Tower vaults you will find vendors that have replaced the chests.

All Imperial City item set coffers are now curated except for Tel Var Armourers blue quality set item containers.

Tel Var Armourer and Tel Var Grand Armourer sell:

  • Blue set item containers (uncurated and bind on equip, meaning you can sell them)
  • Purple set item containers (curated and bind on pickup)

Tel Var Rotating Merchant sells:

  • Gold PvP Jewelry, Mythic Antiquity Leads, Skill Styles and Skill Style Fragments, Treasure Map Containers and Scripts for Scribing

Tel Var Collectibles Merchant sells:

  • Xivkyn Polymorphs, Siege of Cyrodiil Glue Items (for combining with Siege of Cyrodiil Merits into other collectibles), Dragonguard Berserker Style Pages, Red Rook Garb Style Pages

The Tel Var General Merchant sells:

  • Crafting Materials, Glyphs, Soul Gems, Style Items, Furnishings

New Collectibles in ESO Update 44

Outfit Styles

From the left: Storm Lord light, Galeskirmish Gladiator, Pit Daemon in light, Fire Drake in medium.
From the left: Storm Lord light, Galeskirmish Gladiator, Pit Daemon in light, Fire Drake in medium.

Other collectibles

ESO Drakes and Daemons Mask on an Argonian and Dragonclaw Imperial Warbear mount.
ESO Drakes and Daemons Mask on an Argonian and Dragonclaw Imperial Warbear mount.

All New Furnishings in Update 44

10 Minecart Track Furnishing Plans

Minecart Track furnishing recipes in ESO
Minecart Track furnishing recipes in ESO

10 Minecart Track Recipes have a chance to drop from monsters, containers, stealing etc. across all of Tamriel.

16 New Ayleid Themed Furnishing Plans

Ayleid styled furnishing recipes in ESO
Ayleid styled furnishing recipes in ESO

16 New Ayleid themed recipes have a chance to drop as bonus loot from West Weald, Gold Coast and Blackwood antiquity excavating when done on blue (intermediate) or higher difficulty.

25 Dawnwood 

25 New Dawnwood Styled Furnishing Plans

25 Dawnwood styled furnishing recipes
25 Dawnwood styled furnishing recipes

25 new Dawnood styled Furnishing Recipes have a chance to drop from monsters, containers, stealing, and more across West Weald.

5 new Lucent Crystal Furnishing Plans.

5 Lucent Crystal recipes
5 Lucent Crystal recipes

5 new Lucent Crystal Furnishing Recipes have a chance to drop from West Weald’s Mirrormoor World Events.

Dwarven Glass Armonica Interactable Furnishing

Dwarven Glass Armonica has a chance to drop from the “Dismantler the Dwarven Colossus” world boss in Blackreach.

10 New Home Goods Furnishing

Skingrad Home Goods Furnisher has 10 new furnishings.

24 New Battleground Themed Furnishings

24 Furnishings that you can get from battleground reward containers: “Battlemaster Rivyn's Reward Box” and “Battlemaster's Spoils”. The furnishings are not bound to your account.

9 Imperial Styled Furnishing

9 new furnishings can be purchased for Tel Var from the Tel Var Collectibles Merchants in each alliance's safe area in the Imperial City Sewers. The furnishings are not bound to your account.

2 new Companion Furnishing

Two new Companion Furnishing can be purchased once you've completed their required achievements

New Homes in Update 44

Two new homes were added to the game, but are not available for purchase yet.

Tutorial Quest rework

New Characters in ESO will start with the original Tutorial Main Quest, "Soul Shriven in Coldharbour" in Update 44. If your character is currently on another tutorial quest, you can still finish it. After the Wailing prison, your character will be sent to your alliance's "starter island".

You will not get the "Soul Shriven in Coldharbour" tutorial if you have finished another tutorial, but will be greeted with the Hooded Figure as it is right now.

The combat tutorial has been updated to the current standards. The tutorial will always start in third-person and give your character appropriate "archetype fantasy" weapons.

Scribing changes

New Focus Script Options for Grimoires

Combat and Gameplay changes

Dragonknight

  • Inferno > Cauterize This morph now heals up to 4 nearby allies every 3 seconds, rather than healing 1 nearby ally every 5 seconds. Reduced the healing per tick by ~33%, resulting in a ~11% increase in healing per second with the new faster tick rate. Increased the cost to 3240, up from 2160.

Templar

  • Focused Charge This ability and its morphs will now also taunt the enemy hit for 15 seconds. Increased the duration of Major Protection granted from this ability and the Toppling Charge morph to 7 seconds, up from 4. Increased the cost of all versions of this ability to 3780, up from 3510.
  • Focused Charge > Explosive Charge This morph's taunt only applies to the first enemy hit. Increased the duration of the Major Protection granted to 15 seconds, up from 10, to match the taunt duration for easier management.
  • Focused Charge > Toppling Charge This morph now ranks up in cost reduction, rather than 1.1% damage per rank. This results in retaining the 3510 cost from before, while reducing its damage by 3.3% at rank IV. Note to make up for this, the Major Protection lasts longer from the base duration increase!
  • Sun Shield This ability and its morphs now apply Minor Maim to enemies in the area for 10 seconds. Increased the damage shield scaling per enemy hit to 10%, up from 4%. Increased the base cost to 4590, up from 4320, now that the Shield applies an additional affix and is stronger.
  • Sun Shield > Radiant Ward This morph continues to increase the damage shield scaling to 20% per enemy hit. This morph now ranks up in damage shield size by 1.1% per rank, rather than increasing the enemy hit per scaling by 1% per rank. This results in a 3.3% shield size increase at rank IV. This morph also retains its cost reduction, reducing it to 4320, rather than 4050, due to its new base cost.
  • Sun Shield >Blazing Shield This morph's damage now scales up to 33% of the damage the shield absorbed at rank IV, up from 30%. Reduced the variance in the power for rank progression to 30-33%, up from 21-30%.
  • Piercing Spear Updated this passive to notify that its bonuses only work with players, as NPCs do not “block” as players do.

Nightblade

  • Teleport Strike Fixed an issue where this ability and morphs' initial hit was missing the 15% damage increase that cast and channel time abilities are meant to receive.
  • Lotus Fan This morph now deals its initial hit in an area around the caster and applies the damage over time effect to those enemies hit. The damage over time effect has been adjusted to operate more closely to the power of Burning Talons or Acid Spray, rather than a standard DoT effect, to help differentiate it from other effects. This results in reducing the duration to 5 seconds, down from 20, increasing the tick rate to every 1 second, up from every 2, and increasing the damage per tick by ~22%. Overall, this results in less damage per cast, but more damage per second – rewarding more frequent activation.
  • Shadow Cloak This ability and the Shadowy Disguise morph are now toggled abilities, rather than duration-based ones. While active, the ability will drain 3240 Magicka (base cost) every 2 seconds, rather than costing 4590 base Magicka cost and persisting for 3 seconds. While active and moving the ability will also disable your Magicka Recovery, but while stationary the cost is cut in half, to allow for more strategic use and a closer feeling to the Crouch functionality all characters can use. In addition to this, these abilities will now grant Born from Shadow for 10 seconds when the ability is activated and again when the abilities end, which increases your damage done against monsters by 10%. This rework has not adjusted how the invisibility functionality removes itself, and casting certain abilities will continue to naturally disable the effect (and penalties) the same as before.

Sorcerer

  • Conjured Ward Reduced the heal scaling of this ability and the Hardened Ward morph to match the scaling of the Regenerative Ward morph, which is 10% of your Max Health or Magicka, down from 15%.
  • Daedric Curse Fixed an issue where this ability and the Haunting Curse morphs' visual effects could fail to play if the cursed enemy died.
  • Expert Summoner This passive now checks for permanent pets for its conditional effects, rather than any active pet. Note that non-Sorcerer based permanent pets will still count towards this check.
  • Overload Fixed an issue where using a Heavy Attack while this Ultimate or its morphs were active could become stuck if cast while attempting to Sprint..

Warden

  • Feral Guardian Fixed an issue where the morphs of this Ultimate could cause some monsters to reset if the bear engaged them before their owner did.
  • Glacial Presence This passive now increases the chance of applying the Chilled status effect from any source, rather than only Winter's Embrace abilities.

Necromancer

  • Bitter Harvest Fixed an issue with this ability and its morphs would appear to be castable when near a corpse that was not consumable.
  • Grave Grasp > Ghostly Embrace This morph now deals Frost Damage, rather than Magic Damage. This morph no longer applies Minor Maim on each hit, and its areas now apply new effects instead of their original crowd control-oriented effects. The first area now guarantees the Chilled status effect (which also applies Minor Maim) instead of snaring enemies. The second area now applies a Frost Damage over time effect for 5 seconds, similar to Burning Talons or Acrid Spray, rather than Immobilizing enemies. The final area now generates a corpse if at least one enemy was hit, rather than stunning enemies. Fixed an issue where this morph's damage was not properly receiving many positive modifiers such as Critical Damage bonuses.
  • Sacrificial Bones Fixed an issue where the corpse left behind this ability and its morphs could sometimes cause corpse consuming abilities' visual effects to not appear in some cases.
  • Sacrificial Bones > Grave Lord's Sacrifice Fixed an issue where this morph's area of effect damage and corpse generation added to the 3rd cast of Flame Skull and its morphs would fail to work if the initial target died from the cast.
  • Frozen Colossus Adjusted the timing of the SFX on this ability and it's morphs to more closely match the animations.

Arcanist

  • Runespite Ward > Impervious Runeward  Reduced the size of this morph's shield after the 1 second window by ~56%.
  • Runic Defense > Runeguard of Freedom Reduced the healing granted by this morph by 50%. Increased the Armor granted to 3300 at rank IV, up from 3000. Increased the duration of the Armor and Crowd Control Immunity granted to 7 seconds. Fixed an issue where the Crowd Control Immunity failed to apply until after the Armor effect ended.

Item set fixes and changes

  • Azureblight Reaper Reduced the base damage of this set's explosion by ~58%. Increased the damage scaling per target to 150%, up from 30%. The damage increase now only applies after the first target hit, rather than on the first target hit. The damage increase now works against monsters, rather than any target. Increased the damage scaling maximum to 600%, up from 180%. Increased the cooldown to 1 second, up from .5s, to reduce the strain this set has on the server in high density fights. This set now grants Weapon and Spell Damage for its 2, 3, and 4 piece bonuses - rather than Critical Chance, Max Stamina, and Stamina Recovery.
  • Pyrebrand Fixed an issue where this set could Critically Strike, despite having built in damage modifiers. Reduced the damage from the damage over time effect by ~18%. Increased the damage from the area effect by ~5%. Fixed an issue where the damage over time effect had a higher chance to apply Burning than intended. Reduced the flashing visual effects on the explosion from this set.
  • Beacon of Oblivion This set now checks for permanent pets, rather than any pet – similarly to the adjustments made to the Expert Summoner passive, for the same reasons!
  • Dragon's Appetite This set's stacks now last for 5 seconds, rather than permanently. This results in fixing an issue where the set could be maintained indefinitely after unequipping the set, while simultaneously ensuring it can still be one-barred for some period of time.
  • Auroran's Thunder : Fixed an issue where this set failed to activate when used with some direct damage abilities.
  • Gossamer Increased the duration of the Major Evasion granted from this set to 4 seconds, up from 1 second.
  • Tarnished Nightmare This set now has a 1.3 second delay before it deals damage, in order to allow for more warning and potential counterplay.
  • Stormfist Fixed an issue where this set's final damage hit was adding damage based on its item level in addition to scaling with a percentage of your Weapon or Spell Damage. This fix will result in a damage decrease of a maximum of 8470 base damage.
  • Syrabane's Ward Fixed an issue where this set's effects could become stuck if the wearer was silenced while Blocking.
  • Enervating Aura Fixed an issue where this set failed to activate when hit by some direct damage abilities.
  • Farstrider Updated multiple debuff visual effects.
  • Peace and Serenity Fixed an issue where this item set actively prevented the Unnatural Movement passive from applying Invisibility.
  • Merciless Charge This set now increases your damage done with direct damage attacks by up to 12%, rather than by up to 560 flat damage. The maximum value now requires 6666 Weapon or Spell Damage, up from 6021.

Notable fixes and improvements

This list does not include all the bug fixes and improvements, just the ones that we feel are worth mentioning. You can read full patch notes on the ESO Forums.

  • ESO Plus members now receive a 10% increase in all Alliance Point sources and 10% Tel Var Stone gain from monsters.
  • Increased Drop chances of: Mundane Runes, Heartwood and Decorative Wax.
  • "Joining Encounter in Progress" has been added to all dungeons and trials. You will now always be pulled to a boss fight. 
  • Master Writs: Quest markers and objective tracking are now available for Master Writ quests, including Alchemy, Enchanting, and Provisioning.
  • Added a center screen message that displays when you unlock a new Title or Dye.
  • Reorganized the Fragments section of the Collections interface by association; decks at the top, indriks next, morphing collectibles by year next, and other fragmented collectibles last.
  • The following items can now be put in a player’s bank: Gloomspore Agaric, Grand Amnesty Edict, Sigil of Imperial Retreat, All Trophy Fish, All Monster Trophies, Prophet’s Gear, Big Book of Houses, Luciana's Codex of Mastery, Sotha Sil's Codex of Infinite Possibility and Monk’s Disguise,
  • Fixed an issue where changing zones while previewing furniture could break the skybox of the destination zone.
  • Fixed an issue where equipping an armory build with Champion points allocated without opening the Champion screen first would cause the Champion screen to incorrectly be in redistribute mode afterwards.
  • Renamed the Antiquities section in the journal to "Antiquities Codex".
  • Companions will no longer robotically mirror your every move! They will now respond to you crouching with a bit of a delay.
  • Lucent Citadel trial: Claiming the Arcane Knot once again requires six players to synergize around it.
  • All Imperial City item set coffers are now curated.
  • Golden Vendor PvP Sets available during Whitestrake's Mayhem have been reduced in price from 500,000 AP to 375,000 AP.
  • You can now put these items into your bank: Gloomspore Agaric, Grand Amnesty Edict, Sigil of Imperial Retreat, All Trophy Fish, All Monster Trophies, Prophet’s Gear, Big Book of Houses, Luciana's Codex of Mastery, Sotha Sil's Codex of Infinite Possibility and Monk’s Disguise.
  • Fixed an issue where changing zones while previewing furniture could break the skybox of the destination zone.
  • PvP item sets have had their reward cadence reworked. New sets will start in Rewards of the Worthy and will be added to Cyrodiil Vendors later. When new sets are added to Rewards of the Worthy, an older set is moved to one of the following: Cyrodiil Town Merchants, Cyrodiil Delve and Dolmen drops, Imperial City Vault Vendors or Standard Battleground Rewards

HDR (High Dynamic Range)

ESO U44 introduces HDR for PC players that have monitors capable of using HDR. 

There will be new Video Settings on PC:

  • HDR enables or disables in-game HDR.
  • HDR Mode allows for you to change between the "default" look of ESO and a much more "vibrant" mode.
  • HDR Peak Brightness controls the overall brightness of the game. The higher the slider is, the brighter ESO will appear.
  • HDR Scene Brightness controls the brightness of the game, but not the brightness of the game's UI.
  • HDR Scene Contrast controls the contrast of the game, but not the contrast of the game's UI.
  • HDR UI Brightness controls the brightness of the UI, but does not affect the game's brightness.

HDR UI Contrast controls the contrast of the UI, but does not affect the game's contrast.

  We hope you enjoyed reading this article! You can read more news in the ESO-Hub News section

Edenprime

Edenprime

Published 5 months ago

Determined to write guides and articles that are easy to read and understand | ESO-HUB and AlcastHQ Content Writer | Playing ESO since Beta | Content Creator | Guildmaster of Dragonborn Inc

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