Organized 4 man content PvE TANK U46 - Arcanist Build - ESO

Tank build for organized 4 man content. meant to be played with my healer and dd builds for optimization

By SnorcTheOrc   •  Updated 5 hours ago

Seasons of the Worm Cult Part 1 PvE Tank Arcanist Has Subclassing Setups

Introduction

Tank build for organized 4 man content. meant to be played with my healer and dd builds for optimization

Armor Sets

All equipped armor sets
Equipped active Skills
The following skill lines from other classes are used : Warden -> Winter's Embrace , Sorcerer -> Daedric Summoning
Learn more about subclassing here

Champion Points

All active and passive stars

Character

All about character setup

Race Options

Attributes

  • Icon icon
    Magicka
    0
  • Icon icon
    Health
    64
  • Icon icon
    Stamina
    0

Mundus stone, Curse

Food, Drinks & Potions
Icon icon Orzorga's Red Frothgar
Comberry (1)
Honey (1)
Mint (1)
Clear Water (1)
Icon icon
Crown Tri-Restoration Potion

Passives

All passive Skills

Buffs & Debuffs

Buffs granted from skills, items & potions
Gallop icon
Gallop
Increases Mounted Speed by 15%
Major Berserk icon
Major Berserk
Increases all damage done by 10%
Major Breach icon
Major Breach
Reduces Physical and Spell Resistance by 5948
Major Maim icon
Major Maim
Reduces damage done by 10%
Major Resolve icon
Major Resolve
Increases Physical Resistance and Spell Resistance by 5948
Major Vulnerability icon
Major Vulnerability
Increases Damage Taken by 10%
Minor Aegis icon
Minor Aegis
Decreases Damage Taken in Dungeons & Trials by 5%
Minor Endurance icon
Minor Endurance
Increases your Stamina Recovery by 15%
Minor Evasion icon
Minor Evasion
Reduces damage taken from Area of Effect attacks by 10%
Minor Intellect icon
Minor Intellect
Increases your Magicka Recovery by 15%
Minor Maim icon
Minor Maim
Reduces damage done by 5%
Minor Protection icon
Minor Protection
Reduces damage taken by 5%
Minor Resolve icon
Minor Resolve
Increases Physical Resistance and Spell Resistance by 2974

Guide

Build Explaination

Elemental and wall of elements provide major and minor breach ≈ -9000 armor

Runic sunder and crusher enchant on ice staff ≈ -4400 armor

Debuffing enemies for 13400 armor in total, leaving 4800 armor 

Frostguard and Runeguard of freedom gives group a long major/minor resolve and minor evasion buff, increasing group armor by 9000 (15%dmg reduction), and reducing aoe dmg taken by 10%.

Minor maim is applied with runic sunder, decreasing enemy hits by 5%

Minor vulnerability and minor brittle is applied with elemental susceptibility. Providing 50% up time on minor vulnerability and maybe 33%uptime on minor brittle

Major cowardice. And major/minor maim is applied with soul blast, shield throw and runic sunder. Decreasing enemy dmg done by 25% total

Major vulnerability (+10% enemy dmg taken) can potentially get 100% up time if timed correctly from archdruid devyric and turning tide.

Pearlescant ward provides 230 weapon power to group

Storm attronach provides major berserk +10% dmg dealt

 

All in all dds theoretically do ca 45% more dmg due to your buffs and enemy debuffs, and enemies only do 66% of their normal damage to your group members.

Skill priority goes like this:

Boss fight:
Before engagement
1. Runeguard of freedom
2. Frostcloak


In fight
1. Runic sunder
2. Elemental susceptibility 
3. Elemental Blockade
4. Soul blast

5. Shield throw

6. Heavy attack

7. Greater storm attronach

SnorcTheOrc

SnorcTheOrc

Updated 5 hours ago