Howdy! For group dungeons without both Major Breach and Minor Breach or for solo content (with or without a companion), here's my playtesting build as a One-Bar, Heavy Attacking, Magicka Sorcerer. To start with, the Oakensoul Ring does become mostly redundant in Trial play - but this isn't made for that exclusively. The goal is to Survive and Deal Damage regardless.
The Oakensoul ring requires the High Isle DLC and the Murkmire DLC, and maybe others. I spent around $25 for the DLC, and I'm not spending another $25 for the Solstice DLC for the Voidmantle (or at least yet).
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The skills are slotted from from first used to least used, which is based on my muscle memory. Swap out or swap around whatever you want! I can't promise the same results, tho.
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