Alliance War Skills - ESO

Learn more about the Alliance War skill-lines in the Elder Scrolls Online. Assault and Support skill-line.

Skill lines

This category contains 3 skill lines

Assault skills

War Horn icon
War Horn
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds.
arrow
Aggressive Horn icon
Aggressive Horn
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain Major Force, increasing your Critical Damage by 20% for 10 seconds.
You and your allies gain Major Force for a brief period after activation.
arrow
Sturdy Horn icon
Sturdy Horn
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain 1320 Critical Resistance for 10 seconds, reducing incoming Critical Damage by 20%.
You and your allies take less damage from critical attacks for a brief period after activation.
Trample icon
Trample
Pierce the air with a shrill whistle, calling your mount forth to trample enemies in a line. This ability cannot be re-activated while your mount is already attacking.
Rapid Maneuver icon
Rapid Maneuver
Mobilize your forces, granting Major Expedition to you and your group, increasing your Movement Speed by 30% for 8 seconds.
arrow
Charging Maneuver icon
Charging Maneuver
Mobilize your forces, granting Major and Minor Expedition to you and your group, increasing your Movement Speed by 30% and 15% respectively, for 8 seconds.
Also grants Minor Expedition, increasing your Movement Speed further. Reduces the cost as the ability ranks up.
arrow
Retreating Maneuver icon
Retreating Maneuver
Mobilize your forces, granting Major Expedition to you and your group, increasing your Movement Speed by 30% for 8 seconds. Attacks from behind deal 15% less damage while this effect persists.
Attacks made against you from behind deal less damage while this effect persists.
Vigor icon
Vigor
Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for 3480 Health over 10 seconds.
arrow
Echoing Vigor icon
Echoing Vigor
Let loose a battle cry, instilling you and your allies with resolve and healing for 3480 Health over 16 seconds.
Increases the radius. Increases the duration as the ability ranks up.
arrow
Resolving Vigor icon
Resolving Vigor
Let loose a battle cry, instilling yourself with resolve and healing for 5388 Health over 5 seconds. After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by 2974, for 20 seconds.
The heal over time now happens faster over a shorter duration, heals for more, increases your Armor, but now only targets yourself.
Caltrops icon
Caltrops
Hurl a ball of caltrops that scatter over the target area, dealing 280 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%.
arrow
Anti-Cavalry Caltrops icon
Anti-Cavalry Caltrops
Hurl a ball of caltrops that scatter over the target area, dealing 281 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. The caltrops also drain the Mount Stamina of any enemy in the area.
Increases the duration and drains the Mount Stamina of any enemy in the area.
arrow
Razor Caltrops icon
Razor Caltrops
Hurl a ball of caltrops that scatter over the target area, dealing 281 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. Enemies who take damage from the caltrops have Major Breach applied to them, reducing their Physical and Spell Resistance by 5948 for 4.1 seconds.
Applies Major Breach to damaged enemies, reducing their Resistances.
Magicka Detonation icon
Magicka Detonation
Curse an enemy with a magical bomb that explodes after 4 seconds, dealing 434 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target.
arrow
Inevitable Detonation icon
Inevitable Detonation
Curse an enemy with a magical bomb that explodes after 4 seconds, dealing 449 Magic Damage to all enemies in the area. If the bomb is dispelled or removed early, the explosion is triggered immediately. Each enemy within the bomb's radius increases the damage by 100%.
If the bomb is dispelled or removed early, the explosion is triggered immediately.
arrow
Proximity Detonation icon
Proximity Detonation
Activate a magical bomb on yourself that explodes after 8 seconds, dealing 449 Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 100%, including the original target.
You become the center of the detonation. Removes cast time, but doubles the duration it takes to detonate.
Continuous Attack icon
Continuous Attack
Increases your Weapon and Spell Damage by 10% and Health, Magicka, and Stamina Recovery by 20% for 10 minutes after you capture a Lumber Mill, Farm, Mine, or Keep. Gain Gallop at all times, increasing your Mount Speed by 15%.
Reach icon
Reach
Increases the range of long-range abilities by 5 meters while near a keep or outpost. Any ability with a range greater than 28 meters is affected.
Combat Frenzy icon
Combat Frenzy
You generate 20 Ultimate when you kill an enemy player.

Emperor skills

Monarch icon
Monarch
Increases your healing received while in your campaign, depending on how many Home Keeps you own. 1 or less Keep: 25% 2 Keeps: 30% 3 Keeps: 35% 4 Keeps: 40% 5 Keeps: 45% 6 Keeps: 50%
Authority icon
Authority
Increases your Ultimate generation while in your campaign, depending on how many Home Keeps you own. 1 or less Keep: 50% 2 Keeps: 60% 3 Keeps: 70% 4 Keeps: 80% 5 Keeps: 90% 6 Keeps: 100%
Domination icon
Domination
Increases your Health, Magicka, and Stamina Recovery while in your campaign, depending on how many Home Keeps you own. 1 or less Keep: 50% 2 Keeps: 60% 3 Keeps: 70% 4 Keeps: 80% 5 Keeps: 90% 6 Keeps: 100%
Tactician icon
Tactician
Increases your damage done with Siege Weapons to Keeps and other Siege Weapons while in your campaign, depending on how many Home Keeps you own. 1 or less Keep: 50% 2 Keeps: 60% 3 Keeps: 70% 4 Keeps: 80% 5 Keeps: 90% 6 Keeps: 100%
Emperor icon
Emperor
Increases your Max Health, Magicka, and Stamina while in your campaign, depending on how many Home Keeps you own. 1 or less Keep: 38% 2 Keeps: 45% 3 Keeps: 53% 4 Keeps: 60% 5 Keeps: 68% 6 Keeps: 75%

Support skills

Barrier icon
Barrier
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11621 damage for 30 seconds.
arrow
Replenishing Barrier icon
Replenishing Barrier
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage. Each time a ward dissolves, you restore 4 Ultimate and 1000 Magicka.
Each time a ward dissolves you restore Ultimate and Magicka.
arrow
Reviving Barrier icon
Reviving Barrier
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to 11620 damage for 30 seconds. The wards also heal you and your group members for 5370 Health over 15 seconds.
Shielded targets heal over time.
Banner Bearer icon
Banner Bearer
Bring out a banner to inspire yourself and nearby group members.
Siege Shield icon
Siege Shield
Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies.
arrow
Propelling Shield icon
Propelling Shield
Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies. Also increases the range of abilities with a range greater than 28 meters by 7 meters. Does not affect Leap, Move Position, and Pull abilities.
Costs less and allies in the shield gain increased range.
arrow
Siege Weapon Shield icon
Siege Weapon Shield
Create a protective sphere over your location that reduces damage taken from siege weapons by 50% for you and nearby allies. The sphere also protects you and your allies' siege weapons, reducing damage from enemy siege weapons by 75%.
Your and allied siege weapons in the bubble take reduced damage from other siege weapons.
Purge icon
Purge
Cleanse yourself and your group, removing up to 3 negative effects immediately.
arrow
Cleanse icon
Cleanse
Cleanse yourself and your group, removing 3 negative effects immediately. For every negative effect removed, the target is healed for 5% of their Max Health.
If a negative effect is removed, the target is healed.
arrow
Efficient Purge icon
Efficient Purge
Cleanse yourself and your group, removing up to 3 negative effects immediately.
Reduces the cost.
Guard icon
Guard
Create a lifebond between you and an allied player. While bonded 30% of the damage they take is instead redistributed to you. The bond will remain until you recast the spell or move more than 15 meters away from your ally.
arrow
Mystic Guard icon
Mystic Guard
Create a lifebond between you and an allied player. While bonded 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Vitality, increasing your healing received and damage shield strength by 6%. The bond will remain until you recast the spell or move more than 15 meters away from your ally.
You and your bonded ally also gain Minor Vitality, increasing your healing received.
arrow
Stalwart Guard icon
Stalwart Guard
Create a lifebond between you and an allied player. While bonded 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force, increasing your Critical Damage by 10%. The bond will remain until you recast the spell or move more than 15 meters away from your ally.
You and your bonded ally also gain Minor Force, increasing your Critical Damage.
Revealing Flare icon
Revealing Flare
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%.
arrow
Blinding Flare icon
Blinding Flare
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 5 seconds. Exposed enemies are stunned for 4 seconds, and cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%.
Exposed enemies are also stunned.
arrow
Lingering Flare icon
Lingering Flare
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 10 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection, reducing your damage taken by 10%.
The flare lasts longer.
Magicka Aid icon
Magicka Aid
Increases your Magicka Recovery by 10% for each Support ability slotted.
Combat Medic icon
Combat Medic
Increases your healing done by 20% when you are near a Keep.
Battle Resurrection icon
Battle Resurrection
Reduces the time it takes you to resurrect another player by 30% while you are in a PvP area.