I've used this build as a healer in Dungeons with PuG and other groups and in some trials. It also does solo content pretty well as it has two destruction staffs and although not a dps build does do reasonable damage.
You want to keep your Blue Betty up all the time and Lotus blossom if you can, I tend to pop them running between fights, then switch bars and drop Budding Seeds on the party as they run into the next fight, procing Spell Power Cure to give them all Major Courage, and likely procing Chokethorn.
Then drop the unstable wall, to get some dps going and the critical ticks procing Hollowfang and switch to destructive reach spammable woven with light attacks.
If healthbars start dropping weave in a Living Trellis or two and then back round the rotation.
For bosses, I start with the same opening as above, after Budding Seeds stick the Elemental Susceptibility on the boss then bar switch to Crushing Shock spammable with Energy Orb and Enchanted Growth heals when needed.
Armor Sets
All equipped armor sets
Skills
Equipped active Skills
Front Bar
Back Bar
Champion Points
All active and passive stars
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Breakfall
50
-
Fleet Phantom
40
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Fortune's Favor
50
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Gilded Fingers
50
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Inspiration Boost
45
-
Out of Sight
30
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Soul Reservoir
33
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Steadfast Enchantment
50
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Wanderer
75
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Battle Mastery
40
-
Blessed
20
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Eldritch Insight
20
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Elemental Aegis
20
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Flawless Ritual
40
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Hardy
20
-
Mighty
30
-
Piercing
20
-
Precision
20
-
Preparation
20
-
Quick Recovery
20
-
Tireless Discipline
20
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War Mage
30
Character
All about character setup
Consumables
Food, Drinks & Potions

Bananas (1)
Carrots (1)
Frost Mirriam (1)
Small Game (1)

Essence of Spell Power
Passives
All passive Skills
Warden
Animal Companions
Green Balance
Winter's Embrace
Weapon
Destruction Staff
Armor
Light Armor
Medium Armor
Heavy Armor
World
Soul Magic
Guild
Racial
High Elf Skills
Buffs & Debuffs
Buffs granted from skills, items & potions
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Increases the damage of your Heavy Attacks by 70%. |
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Reduces Physical and Spell Resistance by 5948 |
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Increases Weapon Damage by 20% |
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Increases Weapon Damage and Spell Damage by 430 |
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Reduces damage done by 10% |
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Increases Healing Done by 16% |
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Increases Spell Critical chance by 12% |
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Increases Weapon Critical by 12% |
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Increases Spell Damage by 20% |
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Increases your Stamina Recovery by 15% |
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Increases your Magicka Recovery by 15% |
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Increases Maximum Health by 10% |
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Increases Healing Received by 8% |
Guide
Build Explaination

sysape
Updated 1 month ago