Jotunniel - Warden Build PvE - ESO

Easy one bar solo subclassed build focused on frost, magic damage, chilled & sundered SE. Tested on normal TDC, Cauldron, MF, FH with Azandar.

By daemondamian   •  Updated 3 months ago

Seasons of the Worm Cult Part 2 PvE Magicka Damage Dealer Warden Has Subclassing Setups

Introduction

Easy one bar solo subclassed build focused on frost, magic damage, chilled & sundered SE. Tested on normal TDC, Cauldron, MF, FH with Azandar.

Armor Sets

All equipped armor sets
Equipped active Skills
The following skill lines from other classes are used : Dragonknight -> Ardent Flame , Arcanist -> Herald of the Tome
Learn more about subclassing here
Plan a skill bar with this build

Champion Points

All active and passive stars

Character

All about character setup

Race Options

Attributes

  • Icon icon
    Magicka
    64
  • Icon icon
    Health
    0
  • Icon icon
    Stamina
    0
Food, Drinks & Potions
Icon icon Bewitched Sugar Skulls
Increase Max Health by 4620, Max Stamina and Magicka by 4250, and Health Recovery by 462 for 2 hours.
These effects are scaled based on your level.
Bervez Juice (2)
Flour (5)
Honey (5)
Scrib Jelly (2)
Columbine (2)
Icon icon
Essence of Health
Restore 8536 Health immediately.
Grants Major Fortitude which increases your Health Recovery by 30% for 52.8 seconds.

Restore 7582 Magicka immediately.
Grants you Major Intellect which increases your Magicka Recovery by 30% for 47.6 seconds.

Restore 7582 Stamina immediately.
Grants Major Endurance which increases your Stamina Recovery by 30% for 47.6 seconds.

Passives

All passive Skills

Addon Export

You can use this to import this build into the following addons: Caro's Skill Point Saver.

Buffs & Debuffs

Buffs granted from skills, items & potions
Empower icon
Empower
Increases the damage of your Heavy Attacks by 70%.
Gallop icon
Gallop
Increases Mounted Speed by 15%
Major Brittle icon
Major Brittle
Increases Critical Damage taken by 20%
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Major Maim icon
Major Maim
Reduces damage done by 10%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Major Resolve icon
Major Resolve
Increases Physical Resistance and Spell Resistance by 5948
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%
Minor Fortitude icon
Minor Fortitude
Increases Health Recovery by 15%
Minor Heroism icon
Minor Heroism
Grants 1 Ultimate every 1.5 seconds
Minor Protection icon
Minor Protection
Reduces damage taken by 5%
Minor Resolve icon
Minor Resolve
Increases Physical Resistance and Spell Resistance by 2974

Guide

Build Explanation

 

Gripping Shards is better for mobility, bosses that move around a lot & you can cast it on trash mobs to immobilize them in the wall of elements & to be affected by the frost aoe of Fulminating Rune when it ends & Deep Fissure.

This build has 33K resistances, a high chance of proccing the chilled status (with a lesser chance of proccing overcharged) & which does more damage thanks to the winter's embrace passives & sundered. All SE also do more damage with the herald of the tome passive psychic lesion, almost 50% critical chance & up to almost 110% critical damage partly due to the major & minor brittle & near to full penetration with the use of Force of Nature & Occult Overload CP.

Updated 3 months ago