Monster Set
Level 50 - CP 160
Lord Warden
(1 item) Adds 1487 Armor(2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3180. This effect can occur once every 10 seconds.
Heavy Armor
Light Armor
Medium Armor
Name: Lord WardenLight Armor
Medium Armor
Type: Monster Set
DLC Requirement: Imperial City
Style: Undaunted
Location: Lord Warden is an armor set in the Elder Scrolls Online that can be obtained in Imperial City Prison. It is part of the Imperial City DLC pack.
Drop information:
- The head drops from the corresponding Imperial City district boss
- The shoulders drop from boxes that can be bought in your alliance base in the Imperial City Sewers
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 43, 2023: Lord Warden Pauldrons, Arm Cops, Epaulets
- Golden Vendor Week 35, 2023: Lord Warden Helm, Helmet, Hat
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Lord Warden.
This armor set was discussed on Reddit. Learn what other players think about Lord Warden.
Frequently asked questions
Which DLC do I need to obtain Lord Warden in ESO?
To obtain Lord Warden you must own the Imperial City DLCWhere does Lord Warden drop in ESO?
Lord Warden drops in Imperial City PrisonBuilds & Guides using the Lord Warden set
- Powerful Dragonknight Tank Build for ESO – Elder Scrolls Online
- Powerful Necromancer Tank Build for ESO – Elder Scrolls Online
- Powerful Nightblade Tank Build for ESO – Elder Scrolls Online
- Powerful Sorcerer Tank Build for ESO – Elder Scrolls Online
- Powerful Templar Tank Build for ESO – Elder Scrolls Online
- Powerful Warden Tank Build for ESO – Elder Scrolls Online
Related
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Level 50 - CP 160
Ozezan the Inferno
(1 item) Adds 129 Magicka Recovery(2 items) Overhealing yourself or an ally grants them 4272 Armor for 1.1 seconds. Healing yourself or an ally grants them Minor Vitality for 1.1 seconds, increasing their healing received and damage shield strength by 6%.
Monster Set
Level 50 - CP 160
Pirate Skeleton
(1 item) Adds 1487 Armor(2 items) When you take damage to your Health, you transform into a skeleton and gain Major Protection and Minor Defile for 15 seconds, reducing your damage taken by 10% but reducing your healing received and damage shield strength by 6%. This effect can occur once every 20 seconds.
Monster Set
Level 50 - CP 160
Nazaray
(1 item) Adds 1206 Maximum Health(2 items) When you use an Ultimate ability, the closest 6 enemies within 12 meters have all Major Debuffs and Minor Debuffs applied to them extended by 1 second per 20 Ultimate spent. This effect can occur once every 30 seconds per target.