Dungeon
Level 50 - CP 160
Cinders of Anthelmir
(2 items) Adds 1 Offensive Penetration(3 items) Adds 1 Weapon and Spell Damage
(4 items) Adds 1 Weapon and Spell Damage
(5 items) On dealing damage, summon a Cindermoth that chases your target without mercy for 8 seconds. If your target is slain before the moth reaches its goal, it seeks a new target within 8 meters. The first enemy that nears the Cindermoth causes it to stop and burst after 1 second, dealing 1283 Flame damage and Burning enemies within 8 meters. This can occur once every 8 seconds and scales off your Weapon or Spell Damage.
Jewels
Light Armor
Weapons
Name: Cinders of AnthelmirLight Armor
Weapons
Type: Dungeon
DLC Requirement: Scions of Ithelia
Location: Location info: Oathsworn Pit
Champion Points that buff this armor set
- Backstabber (only while slotted)
- Deadly Aim (only while slotted)
- Fighting Finesse (only while slotted)
- Master-at-Arms (only while slotted)
- Piercing
- Precision
- Untamed Aggression (only while slotted)
- War Mage
Frequently asked questions
Which DLC do I need to obtain Cinders of Anthelmir in ESO?
To obtain Cinders of Anthelmir you must own the Scions of Ithelia DLCWhere does Cinders of Anthelmir drop in ESO?
Cinders of Anthelmir drops in Oathsworn PitCinders of Anthelmir in the news
Here is what’s new with ESO’s Scions of Ithelia DLC!
The new ESO DLC “Scions of Ithelia”, launching in March. We will give you all the details about them and the new sets and rewards you can get.
The new ESO DLC “Scions of Ithelia”, launching in March. We will give you all the details about them and the new sets and rewards you can get.
Related
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Level 50 - CP 160
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(4 items) Adds 1096 Maximum Stamina
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Dungeon
Level 50 - CP 160
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(2 items) Adds 1206 Maximum Health(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
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Dungeon
Level 50 - CP 160
Glacial Guardian
(2 items) Adds 1487 Armor(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Health Recovery
(5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 256 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
Dungeon
Level 50 - CP 160
Embershield
(2 items) Adds 1206 Maximum Health(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3300 and deal 0 Flame damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.