Max-HP Monster für PvE - Warden Build PvP - ESO

Dieses Setup ist kein Trial-Speedrun-Tank, aber eines der stabilsten Konzepte, die ESO zulässt.

By Thor_von_Sten   •  Updated 5 days ago

Seasons of the Worm Cult Part 2 PvP Tank Warden Has Subclassing Setups

Introduction

Dieses Setup ist kein Trial-Speedrun-Tank, aber eines der stabilsten Konzepte, die ESO zulässt.

Armor Sets

All equipped armor sets
Equipped active Skills
The following skill lines from other classes are used : Dragonknight -> Earthen Heart
Learn more about subclassing here

Champion Points

All active and passive stars

Character

All about character setup

Race Options

Attributes

  • Icon icon
    Magicka
    0
  • Icon icon
    Health
    64
  • Icon icon
    Stamina
    0

Mundus stone, Curse

Food, Drinks & Potions
Icon icon Longfin Pasty with Melon Sauce
Fish (1)
Frost Mirriam (1)
Greens (1)
Melon (1)
Icon icon Bewitched Sugar Skulls
Bervez Juice (2)
Flour (5)
Honey (5)
Scrib Jelly (2)
Columbine (2)
Icon icon
Crown Tri-Restoration Potion

Passives

All passive Skills

Buffs & Debuffs

Buffs granted from skills, items & potions
Empower icon
Empower
Increases the damage of your Heavy Attacks by 70%.
Major Breach icon
Major Breach
Reduces Physical and Spell Resistance by 5948
Major Force icon
Major Force
Increases Critical Damage by 20%
Major Maim icon
Major Maim
Reduces damage done by 10%
Major Mending icon
Major Mending
Increases Healing Done by 16%
Major Resolve icon
Major Resolve
Increases Physical Resistance and Spell Resistance by 5948
Minor Breach icon
Minor Breach
Reduces Physical and Spell Resistance by 2974
Minor Brutality icon
Minor Brutality
Increases Weapon Damage by 10%
Minor Lifesteal icon
Minor Lifesteal
Heals 600 Health every second for you and allies who damage the target
Minor Protection icon
Minor Protection
Reduces damage taken by 5%
Minor Resolve icon
Minor Resolve
Increases Physical Resistance and Spell Resistance by 2974
Minor Toughness icon
Minor Toughness
Increases Maximum Health by 10%

Guide

Build Explaination
This guide is written in German.

Bei diesem Build geht es um eine hohe Anzahl an Lebenspunkten.

Kampfbeginn (Standard-Dungeon-Pull)

Pre-Pull (2–3 Sekunden vorher)

Eisbollwerk → Größere Entschlossenheit + kleinerer Schutz
Eruptiver Schild → Schild + Gruppen-Sustain
Auslaugende Ranken (optional, wenn viel Schaden erwartet wird)

Pull

Innere Wut (auf Fernziel / Boss)
Durchschlag (Boss oder gefährlichstes Ziel)
Packende Scherben (Adds sammeln & snaren)
Instabile Elementare Wand (unter Adds/Boss)

Kampf-Loop (das wiederholst du)

Standard-Prioritäten

DurchschlagIMMER aktiv halten
Packende Scherben, wenn Adds da sind
Eisbollwerk, sobald es ausläuft
Eruptiver Schild, wenn Gruppe Schaden frisst
Instabile Elementare Wand, für Kontrolle & Debuff-Uptime

Heil-Priorität

Polarwind → Burst-Schaden
Auflösender Elan → Dauer-Schaden
Verzauberter Wald → wenn: Gruppe <50 % fällt oder du mehrere Cooldowns ziehen müsstest

Ult-Management (PvE-wichtig!)

Aggressives Signal bei Boss-Burnphasen oder wenn DDs ihre Ultimates haben
Verzauberter Wald nur bei echtem Gruppennotfall

Thor_von_Sten

Thor_von_Sten

Updated 5 days ago