If Khajit turn axe to dagger, anything else run axe for crit DMG cap on warden version. Always axe for necro.
Necro for vuln and higher crit chance
Warden for crit DMG max
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Increases Weapon Damage by 20% |
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Reduces Healing Received and Health Recovery by 16% |
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Increases Movement Speed by 30% |
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Increases Spell Critical chance by 12% |
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Increases Weapon Critical by 12% |
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Increases Spell Damage by 20% |
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Increases Damage Taken by 10% |
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Increases all damage done by 5% |
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Increases Critical Damage by 10% |
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Increases damage dealt in Dungeons and Trials by 5% |
If Khajit turn axe to dagger, anything else run axe for crit DMG cap on warden version. Always axe for necro.
Necro for vuln and higher crit chance
Warden for crit DMG max
Updated 2 weeks ago