If Khajit turn axe to dagger, anything else run axe for crit DMG cap on warden version. Always axe for necro.
Necro for vuln and higher crit chance
Warden for crit DMG max
By ThePolishElf • Updated il y a 9 mois
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Reduces Healing Received and Health Recovery by 12% |
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Increases Damage Taken by 10% |
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Increases all damage done by 5% |
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Increases Weapon Damage by 20% |
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Increases Movement Speed by 30% |
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Increases Critical Damage by 10% |
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Increases Spell Critical chance by 12% |
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Increases Weapon Critical by 12% |
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Increases damage dealt in Dungeons and Trials by 5% |
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Increases Spell Damage by 20% |
If Khajit turn axe to dagger, anything else run axe for crit DMG cap on warden version. Always axe for necro.
Necro for vuln and higher crit chance
Warden for crit DMG max
Mise à jour il y a 9 mois