DLC Requirement: ESO 2025 Content Pass
Seasons of the Worm Cult Part 2: The Final Confrontation
Seasons of the Worm Cult Part 2, released in Q4 2025's Update 48, is the epic conclusion to the year-long Elder Scrolls Online story. This update unlocks the previously inaccessible Eastern Solstice, allowing you to finally bring the fight to the heart of the Worm Cult.
After breaching the formidable Writhing Wall with the Stirk Fellowship, you'll venture into this new territory to stop the Worm Cult's planemeld. Your journey involves forming new alliances, facing familiar friends and foes, and exploring the ancient legacy of the Stone-Nest Argonians to save the land from festering corruption. Your choices during key quests will directly influence the outcome of the story.
The Eastern Solstice zone is packed with new content, including delves, world bosses, side quests, and the Calindvale Gardens public dungeon. Completing the storyline and other specific achievements rewards you with new titles, collectibles, and a unique dye.
For a full breakdown of the zone, including maps, sets, leads, achievements and points of interest, check out the Eastern Solstice Zone Page & our Solstice Interactive Map.
The Breached Barrier: The Writhing Wall
The Writhing Wall was a colossal, soul-forged magical barrier, erected by the Worm Cult to seal off the eastern half of Solstice. Its destruction was the objective of a major, server-wide community event that served as the in-game catalyst to transition the Seasons of the Worm Cult saga from Part 1 to Part 2.
Accessing Eastern Solstice:
It is important to note that participation in the live, cooperative event was not mandatory to continue the story.
- During the Event: Players could travel to Solstice and join the climactic Phase 3 effort to physically break through the barrier.
- After the Event Concludes: As the wall's destruction is a permanent, server-wide change, all subsequent players who complete the Western Solstice questline will find the wall already breached. This allows you to freely enter Eastern Solstice and continue the main quest from the west, regardless of whether you were present for the initial event.
If you missed this historic moment, you can read about the, phases, and rewards of this one-time event on our Writhing Wall Event Guide.
Story and Main Quests
The storyline for Eastern Solstice picks up immediately after the battle at the Writhing Wall. The Stirk Fellowship pushes eastward, where you must uncover the secrets of the fractured lands and prepare for a final battle that will decide the fate of Solstice.
To begin this part of the story, you must have completed the Western Solstice questline from Seasons of the Worm Cult Part 1 and participated in the breach of the Writhing Wall.
Main Story Quests:
- The Worm Turns
- Hunt for the Great Mage
- The Deep Tombs of Xul-Haj
- The Gates of Mor Naril
- The Final Dark (The conclusion to the main story)
- The Golden Knight (An epilogue quest)
Eastern Solstice zone features
The Eastern Solstice zone includes
- New Story Quests: New quests, including four major objectives where your choices significantly affect the outcome.
- Delves (3): Sea and Sword Lodge, Lair of the Black Worm, and Xul-Katama.
- Public Dungeon (1): Calindvale Gardens, a botanical area overrun by the Planemeld.
- World Bosses (3): Maldrith Ghishzor, Soulcaller, and Wo-Xeeth the Soul-Shriven Behemoth.
- Skyshards: Nine new Skyshards to discover for skill points.
- Item-Sets: Overland setXanmeer Genesis and two crafting sets: Fellowship's Fortitude & Shared Burden.
You can see all Item Sets, Furnishing and other information on the Seasons of the Worm Cult Part 2 page.