To prepare for the Necrom story, you can complete its prologue quest: Eye of Fate. This introductory storyline is available for free from the Crown Store. By completing it, you'll gain early insights into the unfolding cosmic mystery involving Hermaeus Mora and the threats that precede your journey to the Telvanni Peninsula and Apocrypha, directly setting the stage for the chapter's main story.
Necrom Story
Welcome, to the Telvanni Peninsula and the unsettling realm of Apocrypha, the settings of the Necrom Chapter. This journey takes you to the far eastern reaches of Morrowind, into the ancestral home of the enigmatic Great House Telvanni, where towering mushroom towers pierce the sky and ancient magic permeates the very air.
Beyond the familiar, yet alien, landscapes of the Telvanni Peninsula lies Apocrypha, the Daedric realm of Hermaeus Mora, the Daedric Prince of Forbidden Knowledge. This unsettling plane is a chaotic library of endless, shifting books and dark secrets, where sanity is a fragile concept. A new, cosmic threat looms, one that jeopardizes not only the secrets held within Apocrypha but also the very fabric of reality across Nirn.
To uncover these forbidden truths and confront the encroaching danger, you'll need to own the Necrom DLC or an ESO Plus subscription.
Telvanni Peninsula & Apocrypha Main Quests
- Fate's Proxy: Join forces with Hermaeus Mora to stop a threat to reality itself.
- Keeper of the Fate: Investigate strange happenings in Necrom.
- Spirit of Fate: Investigate strange happenings in Tel Rendys.
- Fate's Lost Dream: Investigate strange happenings in Alavelis.
- A Hidden Fate: Research the relic, the rite, and the dream.
- Conclave of Fate: Prevent a House Telvanni disaster.
- A Calamity of Fate: Investigate what is going wrong with Apocrypha.
- An Unhealthy Fate: Find and banish Vaermina from Apocrypha.
- Chronicle of Fate: Learn what was forgotten.
You can see all Item Sets, Furnishing and other information on the Necrom page.