U50 Trials ParsePlar: Support (War Machine) - Templar Build PvE - ESO

Stamina Templar for trials content capable of 150k DPS

By jweston17   •  Updated 1 week ago

Update 50 PvE Stamina Damage Dealer Templar

Introduction

Stamina Templar for trials content capable of 150k DPS

Setups

Different variations of this build

Armor Sets

All equipped armor sets
Equipped active Skills
Plan a skill bar with this build

Champion Points

All active and passive stars

Character

All about character setup

Attributes

  • Icon icon
    Magicka
    0
  • Icon icon
    Health
    0
  • Icon icon
    Stamina
    64

Mundus stone, Curse

Food, Drinks & Potions
Icon icon Braised Rabbit with Spring Vegetables
Increase Max Health by 5395 and Max Stamina by 4936 for 1 hour.
Greens (1)
Seasoning (1)
Small Game (1)
Icon icon Lava Foot Soup-and-Saltrice
Increase Max Stamina by 4936 and Stamina Recovery by 493 for 2 hours.
These effects are scaled based on your level.
Flour (1)
Potato (1)
Saltrice (1)
Scrib Jelly (1)
Icon icon Dubious Camoran Throne
Increase Stamina Recovery by 315, Max Stamina by 2856 and Max Health by 3094 for 2 hours.
These effects are scaled based on your level.
Beetle Scuttle (3)
Lake Bait (1)
River Bait (1)
White Meat (1)
Guts
Insect Parts
Icon icon Artaeum Takeaway Broth
Increase Max Health by 3326, Health Recovery by 406, Max Stamina by 3080 and Stamina Recovery by 338 for 2 hours.
Fish (20)
Melon (5)
Powdered Mother Of Pearl (5)
Torchbug Thorax (5)
Icon icon
Essence of Weapon Power
Grants Major Brutality which increases your Weapon Damage by 20% for 47.6 seconds.

Grants you Major Savagery which gives you 2629 Weapon Critical Rating for 47.6 seconds.

Restore 7582 Stamina immediately.
Grants Major Endurance which increases your Stamina Recovery by 30% for 47.6 seconds.
Icon icon
Essence of Magicka
Restore 7582 Magicka immediately.
Grants you Major Intellect which increases your Magicka Recovery by 30% for 47.6 seconds.

Restore 7582 Stamina immediately.
Grants Major Endurance which increases your Stamina Recovery by 30% for 47.6 seconds.

Grants you Minor Heroism, restoring 1 Ultimate every 1.5 seconds for 47.6 seconds.
Icon icon
Crown Tri-Restoration Potion

Passives

All passive Skills

Addon Export

You can use this to import this build into the following addons: Caro's Skill Point Saver.

Buffs & Debuffs

Buffs granted from skills, items & potions
Empower icon
Empower
Increases the damage of your Heavy Attacks by 70%.
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Major Slayer icon
Major Slayer
Increases damage dealt in Dungeons and Trials by 10%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%
Minor Berserk icon
Minor Berserk
Increases all damage done by 5%
Minor Force icon
Minor Force
Increases Critical Damage by 10%
Minor Mending icon
Minor Mending
Increases Healing Done by 8%
Minor Protection icon
Minor Protection
Reduces damage taken by 5%
Minor Slayer icon
Minor Slayer
Increases damage dealt in Dungeons and Trials by 5%
Minor Sorcery icon
Minor Sorcery
Increases Spell Damage by 10%

Guide

Build Explanation

Capable of 150k+. A ParsePlar is needed in trial groups ideally to provide Minor Sorcery, and the Bright Harbinger mastery also buffs the whole groups weapon and spell damage even further. With insane execute and very good damage output it can hold its own, but you may need to tailor the set up in order to sustain resources.

You may wish to use the "onslaught" ultimate in place of Ice Comet on back bar while parsing for more crit chance.

The plar can also bring support sets like Morag Tong and War Machine - simply slot these over your slots for Aetheric Lancer on body. You could even run both - in which case you would front bar War Machine, and have Morag on body. 

You could also take Slimecraw shoulders if needed. If you forget to bash for Huntsman's or have a fight with multiple targets, drop huntsmans for velothi - simply equip Null Arca Head in its place.

Infused can be taken on jewellery over bloodthirsty, as Jesus Beam goes brrrr and plars damage throughout the rest of the fight will be slightly lower than say a Cro or NB. 

On my attached parse video and screenshot, I am parsing 145-148k and I am using my main which is not optimised in the way this build specifies. I am using a high elf (dark elf would be best), I have a nirnhoned dagger (double charged would be better but I'm being lazy and want my perfected null dagger to drop...), I used Ice Comet over Onslaught, and I am in non perfected gear. This goes to show that whilst the plar is janky, it can still get good results.

Rotation:

Opening: Pre buff with trap, barrage, ritual and spear. Cast stampede, ice comet / bash and bar swap into PotL. One rotation of jabs, re cast PotL, then cast Carve, Vampire's Bane, and bar swap for the regular rotation.

The plar's priority is PotL every 6 seconds for the duration of the fight. You should re-cast any dots as they expire and at all other times, jab away. On every re cast of Ice Comet, bash again to keep Huntsman's up.

In execute, re cast all of your DoTs around 28%. Be careful with your magicka as radiant oppression will drain it fast. Begin beaming but try to pop a potion halfway through execute / or use shards. Begin Jesus Beaming but keep up trap, barrage, stampede and shards - the rest can expire. 

 

Video

Updated 1 week ago