Deadlands DLC release: November 1st for PC, November 15th for Console. The Gates of Oblivion story reaches its climatic finale in The Deadlands DLC for ESO. The way to Mehrunes Dagon’s realm has been opened and his legions of Daedra and cultists prepare to unleash a series of new and terrifying Daedric inventions on the lands of Tamriel. The call now sounds for heroes to thwart these schemes. In addition to the burning and scoured fields of Mehrunes Dagon’s domain, The Deadlands DLC also invites you to visit Fargrave, a mysterious city shrouded in the corners of Oblivion. Here, “friendly” Daedra and mortals inhabit a metropolis unlike any other. But despite the tentative peace, tensions lurk beneath the city … tensions that Mehrunes Dagon is eager to exploit for his own gain.
The Deadlands DLC introduces several new item sets, collectibles, outfit styles, achievements, titles and more!
The base game introduces some exciting new features including the new Armory system – which allows you to save out character builds – curated item set drops to help better ensure you get items that are not yet unlocked, new Mythic items, NVIDIA DLSS & DLAA Support, and more! Be sure to check out all the details below. There are also a number of changes affecting combat and itemization including some adjustments to proc sets and critical hit damage, plus allowing sets to now grant hybrid stats. For a full summary of the changes affecting combat, please see this forum post.
You can read more about all the new features in detail at the bottom of the page.
(1 item) Increase the damage of your Light Attacks by 1185.
When you deal damage with consecutive melee Light Attacks, gain a stack of Belharza's Temper for 10 seconds, up to 5 stacks max. At 5 stacks, consume Belharza's Temper and after a 1 second delay, deal 1471 Physical Damage to enemies in a line and stun them for 3 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
(2 items) Adds 1096 Maximum Stamina (3 items) Adds 129 Weapon and Spell Damage (4 items) Adds 1096 Maximum Stamina (5 items) Your Bash attacks deal 935 more damage. When you Bash, you also deal 0 Physical Damage in a cone in front of you, interrupting any enemies hit. This effect can occur once every 2 seconds and counts as Bash damage.
(2 items) Adds 1096 Maximum Magicka (3 items) Adds 129 Weapon and Spell Damage (4 items) Adds 657 Critical Chance (5 items) When you deal Critical Damage, generate 7 Ultimate. This effect can occur once every 5 seconds.
(2 items) Adds 657 Critical Chance (3 items) Adds 129 Weapon and Spell Damage (4 items) Adds 657 Critical Chance (5 items) Dealing direct Critical Damage grants you a damage shield that absorbs up to 12265 damage for 6 seconds. This effect can occur once every 6 seconds.
(2 items) Adds 1206 Maximum Health (3 items) Adds 129 Stamina Recovery (4 items) Adds 1487 Armor (5 items) When you deal direct damage, you apply one of 5 random Major Debuffs to enemies within 8 meters of you for 18 seconds. This effect can occur once every 8 seconds and only if an enemy is in range.
Eligible debuffs are Major Breach, Major Cowardice, Major Defile, Major Maim, and Major Vulnerability.
(1 item) Activating crouch activates and deactivates a 12 meter Aura of Pride. Up to 6 allies in the aura gain 260 Weapon and Spell Damage. Reduce your Health, Magicka, and Stamina Recovery by 70 for every ally benefiting from your Aura of Pride.
(2 items) Adds 129 Magicka Recovery (3 items) Adds 129 Stamina Recovery (4 items) Adds 129 Weapon and Spell Damage (5 items) While in combat, applying a Major Buff or Debuff to a target grants you 260 Magicka and Stamina Recovery for 15 seconds.
While in combat, applying a Minor Buff or Debuff to a target grants you 130 Magicka and Stamina Recovery for 15 seconds.
New furniture added with the Deadlands DLC
Your search query must be at least 4 characters long
The Deadlands is suitable for characters of all levels. Begin your adventure by traveling to the city of Fargrave by using a Wayshrine to travel directly to the outskirts of Fargrave or accepting the quest “The Celestial Palanquin” from the Stories section in the Collections UI.
The Deadlands includes an exciting zone story, 2 new Delves, 2 powerful World Bosses, and new wandering Executioner bosses to give you the ultimate challenge.
Irncifel the Despoiler, Vorsholazh the Anvil, and Kothan the Razorsworn are the chosen executioners of Mehrunes Dagon, patrolling the Deadlands in search of challenges to prove themselves to the Prince of Destruction. These dangerous enemies, designed to be fought with a group of players, are relentless in their pursuit across Mehrunes Dagon's domain.
In addition to the Deadlands, mingle with the many denizens of Oblivion in the city of Fargrave!
Complete the zone stories in both the Blackwood Chapter and The Deadlands DLC to unlock a bonus questline—the final confrontation with Mehrunes Dagon, Prince of Destruction!
Obtain new Item Sets found only in the Deadlands, as described below, and new Outfit and Housing rewards for completing select achievements and quest content throughout the zone.
Find out how to enter the new Deadlands zone in ESO and take a first look at how Fargrave and the Deadlands look like!
New Collectibles, Outfit Styles & Dyes for ESO
With the Deadlands DLC, there will be a lot of new outfit styles available, as well as many other rewards which you can use for individualizing your character. The more quests and achievements you absolve, the more you can customize your character.
The Spaulder of Ruin outfit style can be found as an Antiquity in the Deadlands.
House Hexos motif chapters and the associated style item, Etched Nickel, can be earned as rewards for completing daily quests in the Deadlands.
New Furnishings for ESO
A variety of new furnishings await in the Deadlands, including:
A selection of new Fargrave and Deadlands-styled furnishing plans, which can be obtained from monsters and containers across the Deadlands and Fargrave.
A modest selection of new Home Goods furnishings can be purchased from Nif of Felicitous Furnishings in Fargrave, including Deadlands flora, as well as a limited selection of Fargrave themed furnishings.
Various Deadlands-themed achievement furnishings can be purchased from Ulz of Felicitous Furnishings in Fargrave, provided you’ve proven yourself worthy by completing their associated achievements.
New Deadlands-themed Antiquity furnishings, including a visually striking enchanting table!
Seventeen new Deadlands structural furnishing plans, which can occasionally be found when completing Daedric Portals in the Deadlands.
The Armory System
Introducing The Armory – a new system that helps relieve the friction between switching or experimenting with your character’s builds! The Armory allows you to save any of your custom character builds, remembering your gear, Attributes, Abilities, Champion Points, and even if you are a Werewolf or Vampire. You can then effortlessly load any of those saved builds in an instant.
The Armory is free to all players. To get started, simply obtain the free Armory Station from the Crown Store and place it in any of your homes.
The Armory Assistant, Ghrasharog, is also available for a separate purchase to access all the functions of The Armory outside of your home.
Note that you cannot save or load builds without interacting with an Armory Station or talking to the Armory Assistant.
The Armory Station furnishing is free to all players and is part of the ESO Armory System. To get started, simply obtain the free Armory Station from the Crown Store and place it in any of your homes. The Armory station allows you to save any of your custom character builds, remembering your gear, Attributes, Abilities, Champion Points, and even if you are a Werewolf or Vampire. You can then effortlessly load any of those saved builds in an instant, all at no cost.
You get two build save slots for free per character, if you need more you will have to purchase an Armory Slot in the Crown Store under Upgrades.
Armory Station Ghrasharog, Armory Assistant is available for a separate purchase in the Crown Store to access all the functions of the ESO Armory System outside of your home. The Armory Assistant allows you to save any of your custom character builds, remembering your gear, Attributes, Abilities, Champion Points, and even if you are a Werewolf or Vampire. You can then effortlessly load any of those saved builds in an instant, all at no cost.
Grasharog, Armory Assistant At the start you have two Armory Slots for free on each character, if you need more you will have to purchase an Armory Slot in the Crown Store under Upgrages, Armory Slots. This is character based, not account based. So you will have to purchase additional slots for each character.
Bosses and reward chests from arenas and incursions will now preferentially drop set items that have not yet been unlocked in your Item Set Collections!
Most bosses in the game, along with reward chests from arenas and incursions, will now preferentially drop set items that have not yet been unlocked in your Item Set Collections. These sources will only drop the set items that they can normally drop; the ways to acquire a particular item are unchanged, but it should be much easier to find items that you have not yet unlocked.
Set items looted from treasure chests, containers, or from non-boss monsters are generally not curated in this manner.
Item Set Collection Summary
To compliment the new Curated Item Set Drops, we’ve added a Summary Page to the Item Set Collections UI. This is a high-level summary of your progress towards collecting every dropped set item in the game. Every major category has a progress bar to help guide you into finding the set items you are still missing.
New Mythic Items for ESO
Update 32 adds three new Mythic Items to obtain through the Antiquities system (note that the Greymoor Chapter is required in order to unearth Antiquities).
1 – Increase the damage of your Light Attacks by 1185. When you deal damage with consecutive melee Light Attacks, gain a stack of Belharza's Temper for 10 seconds, up to 5 stacks max. When you perform a fully-charged Heavy Attack, consume Belharza's Temper and deal Physical Damage per stack to enemies in a line after a 1 second delay, stunning them for 3 seconds if 5 stacks are consumed. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
1 – Activating Crouch toggles on and off a 12 meter Aura of Pride. Up to 6 allies in the aura gain 260 Weapon and Spell Damage. Reduce your Weapon and Spell Damage by 130 for every group member benefiting from your Aura of Pride.
Map Updates for ESO
In Update 32, active Dark Anchors and Skyshards will now appear on your in-game map!
Active Dark Anchors will now display as active on the zone map when engaged, similar to Harrowstorms and Abyssal Geysers.
Skyshards will now appear on the map and compass when you approach them, similar to other Points of Interest like Wayshrines and Set Stations.
Additionally, the Zone Guide will now direct you to the closest unacquired Skyshard when you have completed the other objectives in the zone.
New Homes in ESO
There are two new Crown Store homes available for testing with this update. Don't forget to take a look at our videos to get a tour of the houses!
Ossa Accentium: Once the home of an eccentric merchant-collector, this sumptuous manor possesses a view framed by one of Fargrave's otherworldly skeletons plus offers easy access to all the amenities and exotic goods this city provides.
Agony's Ascent: Cautioning whispers about these dominating spires convince the wary to avoid the place for fear of torture … or worse. Those with courage, though, might find the stalwart tower and commanding views make for an imposing Oblivion fastness.
Combat Music Options
We’ve added a new Combat Music dropdown in the Settings menu under Audio. You will now be able to decide if you want to hear all combat music, only boss combat music, or no combat music at all.
New PvP Emote
The Siegestomper emote is acquired by combining Arena Gladiator Proofs with an Arena Gladiator’s Revenge, available from War Researcher merchants in Cyrodiil.
NVIDIA DLSS & DLAA Support for ESO
In Update 32, we are introducing support for NVIDIA DLSS 2.2 (Deep Learning Super Sampling) and NVIDIA DLAA (Deep Learning Anti Aliasing). If you are playing ESO on a DLSS compatible NVIDIA graphics card with compatible drivers, you will see these new options available in the Video settings menu in the Anti-Aliasing dropdown.
By selecting " NVIDIA DLSS" from the menu, you will be able to select your preferred mode from the "DLSS Mode" menu below the Anti-Aliasing dropdown.
By selecting " NVIDIA DLAA", this will apply NVIDIA’s high quality deep learning anti-aliasing at native resolution with no upscaling.
Given ESO's variety of settings, it is possible to have configurations that result in minimal to no performance gain from DLSS, specifically if you are CPU-limited while playing ESO. Gains are most likely to be seen while playing at higher resolutions such as 4k, with Multithreaded Rendering enabled, and GPU-intensive graphics settings enabled such as SSGI.
Likewise, you should not expect performance improvements by using NVIDIA DLAA, as this was made available purely as a very high-quality antialiasing option.
High Priest of the Order of the Waking Flame, Sister Celdina’s origins are as mysterious and sinister as the Dagonist leader herself. Learn more about one of Dagon’s most fervent mortal followers in this latest Meet the Character!
I regret to inform you that, despite the Ivory Brigade’s best efforts, we have yet to locate the High Priest of this new Mehrunes Dagon cult, the Order of the Waking Flame. The few cultists we did question were new recruits with little knowledge of the actual workings of the organization. I heard rumors about individuals with ominous titles such as Devastator, Disastrix, or Doombringer, but received very few actual names to pursue. I did finally find one name that prompted further investigation: a woman named Sister Celdina.
As far as I can determine, Sister Celdina is not currently in Blackwood. Some other Dagonist is responsible for our current troubles. But she does seem to have authored various testimonies that many Waking Flame recruits have read, and some say that she oversees the training of select novices in a secret citadel “someplace far away.” Even more interesting, I found hints that this Sister Celdina was connected to the Longhouse Emperors’ court twenty to twenty-five years ago.
Since that’s a little before my time, I asked Councilor Lovidicus whether he recalled anyone by that name in Cyrodiil. His response:
“Sister Celdina? I recall the woman. She came to the White-Gold Tower sometime around 2E 556 or 557, during Emperor Moricar’s reign, and remained in Cyrodiil for about three or four years. She was a Breton priest, tall, with piercing dark eyes and a rather cold manner. I would describe her as strong and statuesque, with a presence and attitude that commanded one’s attention. I will never forget the rather uncanny way Celdina would stare at me until I felt almost compelled to look away.
“I never quite nailed down exactly what manner of priest she was or what her purpose was at court. In those days, Emperor Moricar maintained quite a collection of shadowy figures among his advisors—witchfolk from the Reach, mystics, charlatans, favor-seekers, influence-peddlers, and more. At times Sister Celdina seemed to be constantly at his side, but she rarely offered him any counsel in front of the rest of the court. At other times she disappeared for months to the gods only know where.
“At one point, I hired investigators to see what could be learned about Sister Celdina and how she might be advising Emperor Moricar. They discovered that she was raised in a priory near Stormhaven, taken in by priests of Magnus as a young orphan. Durcorach’s horde of Reachfolk pillaged the priory in 2E 541, and they carried her and others off into captivity. When she finally resurfaced, many months after the priory’s destruction, it was to renounce her vows and resign from her order. She sailed from Daggerfall to Leyawiin, and dropped out of sight around 2E 544. Where Celdina spent the next decade I could not say—she simply turned up one day at the White-Gold Tower and presented herself to Emperor Moricar, who rewarded her with a minor court appointment. Then a few years later, she departed the court just as suddenly as she had appeared. I never saw her again.
“Given what we now know about the Longhouse Emperors’ secret allegiances and the rise of the Waking Flame cult, I wouldn’t be surprised to learn that Sister Celdina served as a priest of Mehrunes Dagon in Moricar’s court. It wasn’t something that Moricar chose to advertise—that mistake, he left to his son Leovic. But I must say I never saw Sister Celdina wearing Magnus’s holy symbol, or heard her speak a prayer in his name.”
Beyond what Councilor Lovidicus recalls, that’s all I could uncover about Sister Celdina. I wish I had better news to report. Wherever this Sister Celdina is, she’s out of our reach for now. If she turns up in Leyawiin, we’ll make capturing her our top priority. But in the meantime, we still have a mysterious High Priest to deal with and Waking Flame sympathizers watching our every move.