Welcome to the ESO Critical Damage Guide. In this guide we are going to take a look at all the critical damage modifiers in the game. A lot of players confuse critical damage and critical chance (weapon and spell critical). Critical chance gives your abilities the possibility to crit. Critical damage is the modifier.
Critical Damage is a 50% boost to damage done at its base level when an ability crits. That means if a normal hit deals 1000 damage, a critical hit deals 1500 damage. However, you can increase the amount of critical damage via modifiers from sets, skills, champion points and passives. You can find a full list of all the possible modifiers below.
Update 32 Deadlands DLC introduced a critical damage hard cap of 125%. That means you won't be able to get above the 125%. This was done to reduce damage on very optimized raid groups. This hard cap won't affect many players except the top groups that managed to stack most of these buffs.