Fight'n and Drink'n around Tamriel - Dragonknight Build PvE - ESO

A fun solo build for doing non sweaty versions of most things. Note: Nord is not optimal, but I'm using it.

By silentlibrary   •  Updated 1 hour ago

Introduction

A fun solo build for doing non sweaty versions of most things. Note: Nord is not optimal, but I'm using it.

Armor Sets

All equipped armor sets
Equipped active Skills
Plan a skill bar with this build

Champion Points

All active and passive stars

Character

All about character setup

Race Options

Attributes

  • Icon icon
    Magicka
    0
  • Icon icon
    Health
    0
  • Icon icon
    Stamina
    64

Mundus stone, Curse

Food, Drinks & Potions
Icon icon Lava Foot Soup-and-Saltrice
Increase Max Stamina by 4936 and Stamina Recovery by 493 for 2 hours.
These effects are scaled based on your level.
Flour (1)
Potato (1)
Saltrice (1)
Scrib Jelly (1)
Icon icon
Essence of Magicka
Restore 7582 Magicka immediately.
Grants you Major Intellect which increases your Magicka Recovery by 30% for 47.6 seconds.

Restore 7582 Stamina immediately.
Grants Major Endurance which increases your Stamina Recovery by 30% for 47.6 seconds.

Grants you Minor Heroism, restoring 1 Ultimate every 1.5 seconds for 47.6 seconds.

Passives

All passive Skills

Addon Export

You can use this to import this build into the following addons: Caro's Skill Point Saver.

Buffs & Debuffs

Buffs granted from skills, items & potions
Gallop icon
Gallop
Increases Mounted Speed by 15%
Major Breach icon
Major Breach
Reduces Physical and Spell Resistance by 5948
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Major Expedition icon
Major Expedition
Increases Movement Speed by 30%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Major Resolve icon
Major Resolve
Increases Physical Resistance and Spell Resistance by 5948
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%
Minor Brutality icon
Minor Brutality
Increases Weapon Damage by 10%
Minor Slayer icon
Minor Slayer
Increases damage dealt in Dungeons and Trials by 5%

Guide

Build Explanation

Opener — start on the Bow bar, pre-buffed out of combat

  1. Igneous Weapons
  2. Shatterspike Mantle
  3. Endless Hail
  4. Poison Injection
  5. Bar swap
  6. Disintegrating Dragonfire
  7. Searing Claw
  8. Stampede
  9. Molten Whip — three different class abilities have fired since the swap, so Seething Fury is at 3
  10. Standard of Might
  11. Magma Fist until something needs refreshing

Sustained loop — strict priority order

  1. Igneous Weapons — under ~5s remaining
  2. Shatterspike Mantle — expired (also refills Landslide stacks)
  3. Endless Hail — expired
  4. Poison Injection — expired
  5. Disintegrating Dragonfire — Major Breach dropped
  6. Searing Claw — expired. Never let this fall off; expiry resets the 10%-per-2s ramp
  7. Stampede — keep Merciless Charge at 12 stacks and the ground DoT live
  8. Molten Whip — at 3 Seething Fury stacks
  9. Magma Fist — filler. Hold the max-Heat-Shock cast to land the +66% window

Rules

  • Let DoTs expire naturally where you can. Expiry is what triggers Wildfire Embers. Refreshing early costs you your biggest damage source.
  • Cast Standard of Might on cooldown, not on a burn phase timer. Nord's Ultimate income is high enough that hoarding it wastes generation.
  • Onslaught before an execute window, once Standard is already down.
  • Stampede is an approach tool and a Merciless Charge driver, not a spammable. Magma Fist out-damages it once you are stacked and in melee range.
  • One Heroism potion on pull, then on cooldown. You are not saving them.

Updated 1 hour ago