U46 Subclassing StamDK - Dragonknight Build PvE - ESO

Upgrade for Subclassing While trying to keep Dragonknight's playstyle

By Dunwallghost   •  Updated 1 year ago

Seasons of the Worm Cult Part 1 PvE Stamina Damage Dealer Dragonknight Has Subclassing Setups

Introduction

Upgrade for Subclassing While trying to keep Dragonknight's playstyle

Armor Sets

All equipped armor sets
Equipped active Skills
The following skill lines from other classes are used : Nightblade -> Assassination , Templar -> Aedric Spear
Learn more about subclassing here
Plan a skill bar with this build

Champion Points

All active and passive stars

Character

All about character setup
Food, Drinks & Potions
Icon icon Orzorga's Smoked Bear Haunch
Increase Max Health by 4312, Health Recovery by 406 and Stamina and Magicka Recovery by 369 for 2 hours.
Frost Mirriam (1)
Perfect Roe (1)
Red Meat (1)
Tomato (1)
White Cap (1)
Icon icon Candied Jester's Coins
Increase Max Stamina by 4592 and Magicka Recovery by 459 for 2 hours.
These effects are scaled based on your level.
Bervez Juice (1)
Coffee (1)
Flour (1)
Imp Stool (1)
Icon icon Jewels of Misrule
Increase Stamina and Magicka Recovery by 357 and Max Health by 3927 for 2 hours.
These effects are scaled based on your level.
Bervez Juice (1)
Lotus (1)
Mint (1)
Rose (1)
Columbine (1)
Icon icon
Essence of Health
Restore 8536 Health immediately.
Grants Major Fortitude which increases your Health Recovery by 30% for 52.8 seconds.

Restore 7582 Magicka immediately.
Grants you Major Intellect which increases your Magicka Recovery by 30% for 47.6 seconds.

Restore 7582 Stamina immediately.
Grants Major Endurance which increases your Stamina Recovery by 30% for 47.6 seconds.
Icon icon
Crown Tri-Restoration Potion

Passives

All passive Skills

Addon Export

You can use this to import this build into the following addons: Caro's Skill Point Saver.

Buffs & Debuffs

Buffs granted from skills, items & potions
Gallop icon
Gallop
Increases Mounted Speed by 15%
Major Defile icon
Major Defile
Reduces Healing Received and Health Recovery by 12%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Minor Berserk icon
Minor Berserk
Increases all damage done by 5%
Minor Force icon
Minor Force
Increases Critical Damage by 10%
Minor Protection icon
Minor Protection
Reduces damage taken by 5%
Minor Savagery icon
Minor Savagery
Increases Weapon Critical by 6%
Minor Slayer icon
Minor Slayer
Increases damage dealt in Dungeons and Trials by 5%

Guide

Build Explanation

This is an upgrade to my old previous build. The U46 version of the sub-classing system has made it so that the DPS of each class has increased dramatically, making it difficult for Dragonknights to maintain their original rotation and fighting style without reducing their output. The idea of this build is to keep the Dragonknight's own playstyle as much as possible while getting decent damage. In Trail Dummy tests, I was able to successfully get the DPS to break 130K with this build.

https://esologs.com/reports/M39q1FVtrzgfKmH4

Sub-Classing

For the sub-classing lines, I chose the Nightblade's Assassination and the Templar's Aedric Spear. Assassination's passive gives us a high crit rate and crit damage, the active skill has excellent damage and bonuses as well, it also makes up for Dragonknights lack of execution skills. Aedric Spear's active skill doesn't have skills that we need, but the passive can easily give us a nice boost, so all we need to do is activate its passive and we're good to go.

Sets

The Dragonknight's skills are spread out, with a lot of direct damage, as well as damage over time damage, and spams Molten Whip consumes both Stamina and Magicka, making it difficult to build and sustain. Therefore, in terms of gear selection, we try to choose sets that provide a boost to global damage, rather than strengthening one aspect of the set; Ansuul provides a 7% increase in permanent damage (14% when you interrupt enemies), and Berserking Warrior (Advancing Yokeda) provides a high crit rate, while giving us a short window to switch weapon bars while still maintaining the Effect. The Maelstrom 2H provides a high bonus to all of our skills, and Zaan Monster set does good damage on its own, as well as getting a bonus to the Dragonknight's Flame damage boost. If you don't like using 2H sword on your front bar, you can also use the common dual set.

Skills

For the skills, we basically kept the rotation prior to the U46 version, start the fight with a Greatsword Charge Attack, then use the Scribing skill for a weapon spell damage bonus, followed by Carve, Poisoned Claw, then switch to front bar and use Barbed Trap, Engulfing Flames, Flames of Oblivion. Then repeat with Molten Whip, and so on. Relentless Focus can be cast after it reached highest stack. The Execution skill starts when Health bar is below 25%. make sure not to cast more than 3 skills when in back bar, otherwise you might lose the crit stack from Berserking Warrior.

Champion Points

For Offensive Champion Points, we choose Direct Damage Bonus, DOT Damage Bonus, Single Target Bonus, and Weapons and Spell Damage to Skill. Direct Damage and DOT Damage bonuses help with almost all our skills, and Single Target bonuses help with Spamable and Execution skills. For other Champion Points, you can choose for yourself based on your personal needs.

Food and Potion

For food, in less intense fights, we can use Candied Jester's Coins that provides magika restoration and max stamina, which ensures sustain and adds a bit of damage. If the fight is more difficult, you can switch to Orzorga's Smoked Bear Haunch to ensure survivability and sustain. This food is pretty expensive, so you can also replace it with Jewels of Misrule for similar perform. For potions, since Dragonknights will consume two resources at the same time, we need to use Essence of Health to ensure resource recovery.

 

 

Updated 1 year ago