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Green and Black

Sets

Skills

Champion Points

Champion Bar

Character

Race Options

Attributes

  • Icon icon
    Magicka
    64
  • Icon icon
    Health
    0
  • Icon icon
    Stamina
    0

Mundus stone, Curse

Consumables

Passives

Buffs/Debuffs

Name Effect
Empower icon Empower Increases the damage of your Heavy Attacks by 70%.
Major Brutality icon Major Brutality Increases Weapon Damage by 20%
Major Evasion icon Major Evasion Reduces damage taken from Area of Effect attacks by 20%
Major Expedition icon Major Expedition Increases Movement Speed by 30%
Major Gallop icon Major Gallop Increases Mounted Speed by 30%
Major Prophecy icon Major Prophecy Increases Spell Critical chance by 12%
Major Resolve icon Major Resolve Increases Physical Resistance and Spell Resistance by 5948
Major Savagery icon Major Savagery Increases Weapon Critical by 12%
Major Sorcery icon Major Sorcery Increases Spell Damage by 20%
Minor Berserk icon Minor Berserk Increases all damage done by 5%
Minor Breach icon Minor Breach Reduces Physical and Spell Resistance by 2974
Minor Evasion icon Minor Evasion Reduces damage taken from Area of Effect attacks by 10%
Minor Force icon Minor Force Increases Critical Damage by 10%
Minor Resolve icon Minor Resolve Increases Physical Resistance and Spell Resistance by 2974
Minor Slayer icon Minor Slayer Increases damage dealt in Dungeons and Trials by 5%

Screenshots

Guide

Fated Fortune passive gives us 12%critical damage for 7 seconds per crux generated and consumed. Eat Doritos fast enough to whale on microtransactions and we can have theoretically 72% critical damage for 7 seconds. 

 

The Magical combo is Inspired Scholarship<Escalating Runeblades<Escalating Runeblades<Pragmatic Fatecarver as our deadly damage and spender. Fatecarver is more consistent with a built-in shield and anti-interrupt immunity, otherwise a wasted channel ability if we are interrupted. The other spender is Impervious Runeward, a survival flex combo with Audacious Runemend. Runemend also generates a crux that makes up for the spender shield and provides minor heroism below 50% health. Had to drop other abilities and morphs because they spend too much crux and cause awkward rotations that take away the deadly damage output from Fatecarver. 

 

Pre-buffs and rotation start as, Back Bar: Blockage<Fulminating Rune<Inspired Scholarship<light attack to start the 8-second Whorl of the Depths timer< Front Bar<Deadly Clock<Barbed Trap (purely for the bleed damage as minor force is redundant)<Runeblades twice< Pragmatic Fatecarver. If executed perfectly, Whorl of Depths will go off at the same time the Fatecarver has been cast for a lot of damage. 

 

 

 

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