Dungeon
Level 50 - CP 160
Stone's Accord
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 4% Healing Done
(4 items) Adds 1096 Maximum Magicka
(5 items) On heal with an area effect, apply Minor Berserk and Minor Resolve to healed allies for 4 seconds. If a healed ally already has Minor Berserk or Minor Resolve from Stone's Accord, restore 550 Magicka. The restore can occur once every 5 seconds.
Jewels
Weapons
Light Armor
Name: Stone's AccordWeapons
Light Armor
Type: Dungeon
DLC Requirement: Lost Depths
Style: Y'ffre's Will
Location: Buffs Champion Points that buff this armor set
- Blessed
- Fighting Finesse (only while slotted)
- Focused Mending (only while slotted)
- Precision
- Quick Recovery
- Untamed Aggression (only while slotted)
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Stone's Accord.
This armor set was discussed on Reddit. Learn what other players think about Stone's Accord.
Frequently asked questions
Which DLC do I need to obtain Stone's Accord in ESO?
To obtain Stone's Accord you must own the Lost Depths DLCWhere does Stone's Accord drop in ESO?
Stone's Accord drops in Earthen Root EnclaveRelated
Dungeon
Level 50 - CP 160
Drake's Rush
(2 items) Adds 1206 Maximum Health(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) When you Bash an enemy, you and up to 3 group members within 15 meters of you gain Major Heroism for 12 seconds, granting you 3 Ultimate every 1.5 seconds. This effect can occur once every 18 seconds.
Dungeon
Level 50 - CP 160
Scathing Mage
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 516 for 5 seconds. This effect can occur once every 5 seconds.
Dungeon
Level 50 - CP 160
Plague Slinger
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage, summon a Skeever corpse which will launch five poison balls over 5 seconds that each deal 737 Poison Damage to the nearest enemy within 10 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.