Dungeon
Level 50 - CP 160
Blind Path Induction
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 4% Healing Done
(4 items) Adds 1096 Maximum Magicka
(5 items) Increase the strength of your Damage Shields by 13% to you and targets 15 meters of you. Increase your Healing Done by 13% to targets more than 15 meters away from you.
Jewels
Light Armor
Weapons
Name: Blind Path InductionLight Armor
Weapons
Type: Dungeon
DLC Requirement: Scions of Ithelia
Location: Location info: Bedlam Veil
Blind Path Induction is an armor set in the Elder Scrolls Online that can be obtained in Bedlam Veil. It is part of the Scions of Ithelia DLC pack.
Frequently asked questions
Which DLC do I need to obtain Blind Path Induction in ESO?
To obtain Blind Path Induction you must own the Scions of Ithelia DLCWhere does Blind Path Induction drop in ESO?
Blind Path Induction drops in Bedlam VeilBlind Path Induction in the news
Here is what’s new with ESO’s Scions of Ithelia DLC!
The new ESO DLC “Scions of Ithelia”, launching in March. We will give you all the details about them and the new sets and rewards you can get.
The new ESO DLC “Scions of Ithelia”, launching in March. We will give you all the details about them and the new sets and rewards you can get.
Related
Dungeon
Level 50 - CP 160
Unleashed Ritualist
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Magicka
(5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 16% damage from your summoned pets.
Dungeon
Level 50 - CP 160
Hollowfang Thirst
(2 items) Adds 657 Critical Chance(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 657 Critical Chance
(5 items) Whenever you critically heal or critically damage a target, spawn a ball of Hemoglobin at their location. After 2 seconds the ball explodes, restoring 1750 Magicka and applying Minor Vitality to you and your group members within 6 meters of the ball for 9 seconds, increasing their healing received and damage shield strength by 6%. This effect can occur once every 9 seconds.
Dungeon
Level 50 - CP 160
Apocryphal Inspiration
(2 items) Adds 657 Critical Chance(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.