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Reflected Fury Set - ESO header

Reflected Fury Set - ESO

Reflected Fury Set - ESO

Dungeon Level 50 - CP 160
Reflected Fury Dungeon Armor Set Icon icon

Reflected Fury

(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Stamina
(5 items) When you taunt an enemy, gain a stack of Broken Shards for 5 seconds, up to 5 stacks max. You can only gain one stack every 1 second. When Broken Shards ends, you release the stacks in an 8 meter blast, dealing 920 Physical Damage to enemies hit and applying Major Maim to them for 3 seconds per stack of Broken Shards consumed, reducing their damage done by 10%. The damage scales off your Max Health.
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Heavy Armor
Name: Reflected Fury
Type: Dungeon
DLC Requirement: Scions of Ithelia
Location: Location info: Bedlam Veil
Debuffs Champion Points that buff this armor set Reflected Fury is an armor set in the Elder Scrolls Online that can be obtained in Bedlam Veil. It is part of the Scions of Ithelia DLC pack.

What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Reflected Fury.

Frequently asked questions

Which DLC do I need to obtain Reflected Fury in ESO?

To obtain Reflected Fury you must own the Scions of Ithelia DLC

Where does Reflected Fury drop in ESO?

Reflected Fury drops in Bedlam Veil

Reflected Fury in the news

Here is what’s new with ESO’s Scions of Ithelia DLC!
Here is what’s new with ESO’s Scions of Ithelia DLC!
The new ESO DLC “Scions of Ithelia”, launching in March. We will give you all the details about them and the new sets and rewards you can get.

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(2 items) Adds 1096 Maximum Magicka
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(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
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(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 10 seconds, dealing 1870 Bleed Damage over the duration and applying the Hemorrhaging status effect every tick. This ability can occur once every 10 seconds per target and scales off the higher of your Weapon or Spell Damage.

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