ESO Chronological Timeline Guide - Best Way to Play the Story

Welcome to the Chronological Timeline Guide for ESO! If you ever wanted to know how to play ESO in chronological order, you can find the information here!

Table of contents

21 Chapters

Chronological Dungeon Guide (Optional)

Chapter 20 / 21

The Undaunted are a guild that are optional in the overall storyline and do not count toward the achievement of completing the overall story, but it will definitely add to learning how to play the game and make the experience of ESO a lot better!

In order to get started find the Undaunted guild in any of your city as soon as you turn Level 10.

For the 3 different alliances these places are:

  • Aldmeri Dominion - Auridon - Vulkhel Guard
  • Daggerfall Covenant - Glenumbra - Daggerfall
  • Ebonheart Pact - Stonefalls - Davon's Watch

You can find them sitting in the bars of these towns.

 They will be sitting or standing around, enjoying a meal or talking to each other.

 Just go through their initiation rite, visit the dungeon they tell you to (you just need to enter it, not to play through it) After you have done so, you will also be able to get points for the skill line, which will become very important in later gameplay!

If you want to experience the dungeons in the order they were meant to be, then this would be the order.

After the last zone and the last dungeon in that zone you will get to Coldharbour. For Coldharbour and afterwards it looks like this:

Coldharbour -> Vaults of Madness -> Fungal Grotto II -> Darkshade Caverns II -> White Gold Tower -> Imperial City Prison

After this the dungeons will no longer be split by alliance, but be linked to either DLCs or chapters. This is the following order in which the DLCs were released and which dungeons are thematically attached to them or were released at the same time:

DLC Dungeon List

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