At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves.
To access this zone you must own the Murkmire DLC
. Zones within Murkmire:
(2 items) Adds 1096 Maximum Magicka (3 items) Adds 1096 Maximum Magicka (4 items) Adds 129 Magicka Recovery (5 items) While you have a drink buff active, your Max Magicka is increased by 2000 and Magicka Recovery by 133.
(2 items) Adds 129 Weapon Damage (3 items) Adds 1096 Maximum Stamina (4 items) Adds 1096 Maximum Stamina (5 items) Adds 1600 Maximum Health, Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
(2 items) Adds 1096 Maximum Magicka (3 items) Adds 1096 Maximum Stamina (4 items) Adds 1206 Maximum Health (5 items) Enemies you damage drop a grave-stake for 6.1 seconds after they die. When you touch the grave-stake, restore 4564 Stamina and Magicka. Only one grave-stake can appear at a time.
(2 items) Adds 1096 Maximum Stamina (3 items) Adds 1096 Maximum Magicka (4 items) Adds 129 Weapon and Spell Damage (5 items) Adds 1206 Maximum Health, After successfully blocking, you gain Empower, increasing the damage of your Light and Heavy Attacks by 40% for 3 seconds.
(2 items) Adds 4% Healing Taken (3 items) Adds 4% Healing Done (4 items) Adds 1096 Maximum Magicka (5 items) When you cast a damage shield ability, you gain Minor Mending and Minor Vitality for 6 seconds, increasing your healing done and healing received by 8%. This effect can occur once every 6 seconds.