Fellowship Prog - U50 Templar DD: Shattered Signet Alternate - Build PvE - ESO

Read guide below! Class masteries are Bright Harbinger and Judgement's Brand.

By exlrf98   •  Updated 2 weeks ago

Update 50 PvE Stamina Damage Dealer Templar

Introduction

Read guide below! Class masteries are Bright Harbinger and Judgement's Brand.

Setups

Different variations of this build

Armor Sets

All equipped armor sets
Equipped active Skills
Plan a skill bar with this build

Champion Points

All active and passive stars

Character

All about character setup

Attributes

  • Icon icon
    Magicka
    0
  • Icon icon
    Health
    0
  • Icon icon
    Stamina
    64

Mundus stone, Curse

Food, Drinks & Potions
Icon icon Lava Foot Soup-and-Saltrice
Increase Max Stamina by 4936 and Stamina Recovery by 493 for 2 hours.
These effects are scaled based on your level.
Flour (1)
Potato (1)
Saltrice (1)
Scrib Jelly (1)
Icon icon Dubious Camoran Throne
Increase Stamina Recovery by 315, Max Stamina by 2856 and Max Health by 3094 for 2 hours.
These effects are scaled based on your level.
Beetle Scuttle (3)
Lake Bait (1)
River Bait (1)
White Meat (1)
Guts
Insect Parts
Icon icon Artaeum Takeaway Broth
Increase Max Health by 3326, Health Recovery by 406, Max Stamina by 3080 and Stamina Recovery by 338 for 2 hours.
Fish (20)
Melon (5)
Powdered Mother Of Pearl (5)
Torchbug Thorax (5)
Icon icon Bewitched Sugar Skulls
Increase Max Health by 4620, Max Stamina and Magicka by 4250, and Health Recovery by 462 for 2 hours.
These effects are scaled based on your level.
Bervez Juice (2)
Flour (5)
Honey (5)
Scrib Jelly (2)
Columbine (2)
Icon icon
Essence of Weapon Power
Grants Major Brutality which increases your Weapon Damage by 20% for 47.6 seconds.

Grants you Major Savagery which gives you 2629 Weapon Critical Rating for 47.6 seconds.

Restore 7582 Stamina immediately.
Grants Major Endurance which increases your Stamina Recovery by 30% for 47.6 seconds.
Icon icon
Essence of Health
Restore 8536 Health immediately.
Grants Major Fortitude which increases your Health Recovery by 30% for 52.8 seconds.

Restore 7582 Magicka immediately.
Grants you Major Intellect which increases your Magicka Recovery by 30% for 47.6 seconds.

Restore 7582 Stamina immediately.
Grants Major Endurance which increases your Stamina Recovery by 30% for 47.6 seconds.
Icon icon
Essence of Magicka
Restore 7582 Magicka immediately.
Grants you Major Intellect which increases your Magicka Recovery by 30% for 47.6 seconds.

Restore 7582 Stamina immediately.
Grants Major Endurance which increases your Stamina Recovery by 30% for 47.6 seconds.

Grants you Minor Heroism, restoring 1 Ultimate every 1.5 seconds for 47.6 seconds.
Icon icon
Crown Tri-Restoration Potion

Passives

All passive Skills

Addon Export

You can use this to import this build into the following addons: Caro's Skill Point Saver.

Buffs & Debuffs

Buffs granted from skills, items & potions
Empower icon
Empower
Increases the damage of your Heavy Attacks by 70%.
Gallop icon
Gallop
Increases Mounted Speed by 15%
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%
Minor Berserk icon
Minor Berserk
Increases all damage done by 5%
Minor Force icon
Minor Force
Increases Critical Damage by 10%
Minor Mending icon
Minor Mending
Increases Healing Done by 8%
Minor Protection icon
Minor Protection
Reduces damage taken by 5%
Minor Slayer icon
Minor Slayer
Increases damage dealt in Dungeons and Trials by 5%
Minor Sorcery icon
Minor Sorcery
Increases Spell Damage by 10%
Minor Timidity icon
Minor Timidity
Drains 1 Ultimate every 1.5 seconds for 10 seconds.

Guide

Build Explanation

Despite being a weaker DD class this patch, Templar does bring a nice buff to the group through one of its class mastery passives.

Class Mastery

Bright Harbinger grants you 600 weapon and spell dmg and the group 300 for 20 secs whenever you use a Dawn's Wrath ability (so all the time).

Judgement's Brand works with the Burning Light passive (dealing damage) to also increase your damage done with Templar abilities by 1400 for 3.1 secs (whatever this number means I don't know). Burning Light activates fairly regularly so this should be up most of the time.

 

Sets

The class set Aetheric Lancer has been buffed so works very well on Templar now. It activates on activating Burning Light twice and spawns an area near you that increases weapons and spell dmg and also synergizes with Aedric Spear abilities. The problem is that the area can spawn in awkward places so moving around slightly to place the area in an optimal place can be necessary sometimes. The other set Wrathsun was also buffed but takes too long to gather stacks and hurts sustain.

Sul-Xan goes on the body for add pulls so Aetheric Lancer can go on front bar.

However to make the most of Aetheric Lancer during bosses, it is recommended to go on the body with Null Arca on the front bar. I appreciate that the daggers are incredibly elusive so the other way around works fine as well.

I've recommended Warmask for bosses but if this doesn't work well e.g. the dragon still has the mark on when it flies off and you can't damage the atros as well, replace it with Mora's Whispers demonstrated in the add pulls setup.

I've included another set up using the Shattered Paths Signet with no ults, since Templar doesn't have very good class ults.

 

Skills

Biting Jabs is your trusty class spammable with a bit of aoe sprinkled in. Used when none of your dots or cooldowns need to be refreshed.

Whirling Blades can be slotted in add pulls instead of Caltrops and used when adds are at low health (<28%).

Power of the Light should be kept up and refreshed once it's ended. Use ults during its duration to add to the damage it does.

Radiant Glory is recommended but Oppression can be used if it can be sustained. Start using this at 28% health.

Stampede, Vampire's Bane, Barbed Trap and Solar Barrage should be refreshed when they end as they provide vital buffs to the build (extra direct damage, crit chance, crit damage and damage done respectively).

Surprisingly, Onslaught from the two handed has been recommended to use on Templar builds this patch. Provides extra pen and crit chance for 8 secs. The destro ult can be used for add pulls which is a solid option.

For the Shattered Paths build, I've placed Carve on the back bar for a long lasting strong bleed dot.

 

Updated 2 weeks ago