![Aetheric Lancer Set - ESO header](/storage/headers/classes-overview-main-page-banner-eso-header--g9-gxi0.jpg)
Aetheric Lancer Set - ESO
Aetheric Lancer Set - ESO
Class Sets
Level 50 - CP 160
![Aetheric Lancer Class Sets Armor Set Icon icon](/storage/icons/gear_templarclass_head_a.png)
Aetheric Lancer
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with Burning Light twice within 30 seconds creates a 5 meter area for 5 seconds. This effect can occur once every 6 seconds. While in the area, dealing damage with an Aedric Spear ability launches a spear at your target, dealing 1684 Magic Damage and applying Sundered and increasing your Weapon and Spell Damage by 300 for 6 seconds. The damage scales off the higher of your Weapon or Spell Damage.
Class: Templar
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Name: Aetheric LancerWeapons
Light Armor
Medium Armor
Heavy Armor
Type: Class Sets
Location: Class buffs: Templar
Champion Points that buff this armor set
- Backstabber (only while slotted)
- Deadly Aim (only while slotted)
- Fighting Finesse (only while slotted)
- Master-at-Arms (only while slotted)
- Piercing
- Precision
- Untamed Aggression (only while slotted)
- War Mage
Frequently asked questions
Which DLC do I need to obtain Aetheric Lancer in ESO?
Aetheric Lancer is part of the base-game, you do not need any additional DLC packs to obtain itWhere does Aetheric Lancer drop in ESO?
Aetheric Lancer drops in Infinite ArchiveRelated
![header](/storage/headers/classes-overview-main-page-banner-eso-header--g9-gxi0_medium.jpg)
Class Sets
Level 50 - CP 160
![Reawakened Hierophant Class Sets Armor Set Icon icon](/storage/icons/gear_arcanistclass_head_a.png)
Reawakened Hierophant
(2 items) Adds 731 Maximum Magicka, Adds 731 Maximum Stamina(3 items) Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
(4 items) Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
(5 items) Casting a non-Ultimate Curative Runeform ability grants an effect for 6 seconds to your affected allies based on how many Crux you had. At 1 Crux, allies gain a damage shield that absorbs 3618 damage. At 2 Crux, allies gain Minor Heroism, granting 1 Ultimate every 1.5 seconds. At 3 Crux, allies gain Major Protection, reducing damage taken by 10%.
Class: Arcanist
![header](/storage/headers/classes-overview-main-page-banner-eso-header--g9-gxi0_medium.jpg)
Class Sets
Level 50 - CP 160
![Pyrebrand Class Sets Armor Set Icon icon](/storage/icons/gear_dragonknightclass_head_a.png)
Pyrebrand
(2 items) Adds 1487 Offensive Penetration(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Your Light Attacks deal 1492 Flame Damage over 6 seconds. Your fully-charged Heavy Attacks consume up to 3 of your damage over time effects to deal 821 Flame Damage in a 6 meter radius on the target, dealing up to 200% more damage to enemies below 33% Health. The damage scales off the higher of your Weapon or Spell damage and is increased by 20% for each damage over time effect on the target, up to 60%.
Class: Dragonknight
![header](/storage/headers/classes-overview-main-page-banner-eso-header--g9-gxi0_medium.jpg)
Class Sets
Level 50 - CP 160
![Gardener of Seasons Class Sets Armor Set Icon icon](/storage/icons/gear_wardenclass_head_a.png)
Gardener of Seasons
(2 items) Adds 4% Healing Done(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Gain Herald of Spring, causing your Green Balance overheals to apply Minor Heroism for 3 seconds. Casting a Heal ability while Bracing consumes Herald of Spring and gives you Harbinger of Fall for 6 seconds, causing your Green Balance overheals to create an 8 meter area for 5 seconds, applying Major Cowardice to enemies and Minor Vitality to allies. You can create an area once every 5 seconds. When Harbinger of Fall ends, regain Herald of Spring.
Class: Warden
![header](/storage/headers/classes-overview-main-page-banner-eso-header--g9-gxi0_medium.jpg)
Class Sets
Level 50 - CP 160
![Beacon of Oblivion Class Sets Armor Set Icon icon](/storage/icons/gear_maestroofelementsarmor_head_a.png)
Beacon of Oblivion
(2 items) Adds 1487 Armor(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1206 Maximum Health
(5 items) While you have a pet active, gain 1840 Health and 1980 Armor. While you do not have a pet active, increase your Damage Done and Healing Done by 15%. This value is reduced to 5% while affected by Battle Spirit.
Class: Sorcerer