Wrathsun Set - ESO
Wrathsun is an armor set in the Elder Scrolls Online that can be obtained in Infinite Archive. It is part of the base game.
Class Sets
Level 50 - CP 160

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Dawn's Wrath ability, you gain a stack of Sunlight for 15 seconds, once per attack. You can have 40 stacks max and gain 12 Magicka Recovery per stack. When at max stacks, your Dawn's Wrath abilities deal 25% bonus damage and a Wrathful Nova is cast on the enemy, but you cannot refresh Sunlight. When Sunlight expires at max stacks, you lose 50% of your current Magicka.
Class: Templar
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Dawn's Wrath ability, you gain a stack of Sunlight for 15 seconds, once per attack. You can have 40 stacks max and gain 12 Magicka Recovery per stack. When at max stacks, your Dawn's Wrath abilities deal 25% bonus damage and a Wrathful Nova is cast on the enemy, but you cannot refresh Sunlight. When Sunlight expires at max stacks, you lose 50% of your current Magicka.
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Name:
Wrathsun
Type:
Class Sets
Location:
Infinite Archive
Class buffs:
Templar
Wrathsun is an armor set in the Elder Scrolls Online that can be obtained in Infinite Archive. It is part of the base game.
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Frequently Asked Questions
Common questions from other players
Which DLC do I need to obtain Wrathsun in ESO?
Wrathsun is part of the base-game, you do not need any additional DLC packs to obtain it
Where does Wrathsun drop in ESO?
Wrathsun drops in Infinite Archive
Related Sets
Class Sets
Level 50 - CP 160

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with Burning Light twice within 30 seconds creates a 5 meter area for 5 seconds. This effect can occur once every 6 seconds. While in the area, dealing damage with an Aedric Spear ability launches a spear at your target, dealing 1684 Magic Damage and applying Sundered and increasing your Weapon and Spell Damage by 300 for 6 seconds. The damage scales off the higher of your Weapon or Spell Damage.
Class: Templar
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with Burning Light twice within 30 seconds creates a 5 meter area for 5 seconds. This effect can occur once every 6 seconds. While in the area, dealing damage with an Aedric Spear ability launches a spear at your target, dealing 1684 Magic Damage and applying Sundered and increasing your Weapon and Spell Damage by 300 for 6 seconds. The damage scales off the higher of your Weapon or Spell Damage.
Class Sets
Level 50 - CP 160

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While in combat, strengthens your Siphoning abilities at the cost of Ultimate: Increases the damage and healing of Siphoning abilities by 21%. Reduces the cost of Siphoning abilities by 21%. Casting Siphoning abilities drains you of 1 Ultimate.
Class: Nightblade
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While in combat, strengthens your Siphoning abilities at the cost of Ultimate: Increases the damage and healing of Siphoning abilities by 21%. Reduces the cost of Siphoning abilities by 21%. Casting Siphoning abilities drains you of 1 Ultimate.
Class Sets
Level 50 - CP 160

(2 items) Adds 1487 Armor
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1206 Maximum Health
(5 items) While you have a permanent pet active, gain 1840 Health and 1980 Armor. While you do not have a permanent pet active, increase your Damage Done and Healing Done by 15%. This value is reduced to 5% while affected by Battle Spirit.
Class: Sorcerer
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1206 Maximum Health
(5 items) While you have a permanent pet active, gain 1840 Health and 1980 Armor. While you do not have a permanent pet active, increase your Damage Done and Healing Done by 15%. This value is reduced to 5% while affected by Battle Spirit.